Player Matchup

Ne Zha
Ne Zha
Eltemis
Ne Zha
Level 16
God Stats
4W - 1L
1,912 SR
Queue Stats
31W - 21L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
LandCow
Ah Puch
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,596 Elo+
Party 1
Guan Yu
Guan Yu
Temissanchez
Guan Yu
Level 17
God Stats
1W - 2L
1,278 SR
Queue Stats
38W - 24L
1,481 Elo+
Party 2
Ymir
Ymir
imposteroakk
Ymir
Level 28
God Stats
2W - 0L
1,732 SR
Queue Stats
19W - 11L
1,648 Elo+
Party 1
Medusa
Medusa
mrthesul
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,627 Elo+
Party 1
Team Averages
Level 20
1,584 SR
1,567 Elo+

VS

Team Averages
Level 18
1,467 SR
1,567 Elo+
Amaterasu
Amaterasu
Amigo331
Amaterasu
Level 15
God Stats
1W - 4L
1,533 SR
Queue Stats
10W - 13L
1,626 Elo+
Solo
Chiron
Chiron
Glapsvior
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,597 Elo+
Solo
Ares
Ares
Reatrd
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,476 Elo+
Solo
Kukulkan
Kukulkan
Vanaatje
Kukulkan
Level 29
God Stats
32W - 34L
1,541 SR
Queue Stats
93W - 131L
1,620 Elo+
Solo
Ao Kuang
Ao Kuang
nnnnnnnnm
Ao Kuang
Level 18
God Stats
9W - 13L
1,263 SR
Queue Stats
94W - 86L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eltemis
Ne Zha
18
12 / 1 / 6
11,063
651
15,760
13,751
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
LandCow
Ah Puch
15
0 / 3 / 7
9,110
536
4,889
7,282
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Temissanchez
Guan Yu
16
5 / 3 / 1
10,139
596
4,231
10,391
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 10
8,565
504
6,306
11,596
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
mrthesul
Medusa
15
8 / 1 / 7
9,847
579
19,042
13,266
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amigo331
Amaterasu
11
1 / 6 / 3
7,022
413
4,009
12,680
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Glapsvior
Chiron
13
3 / 7 / 1
7,704
453
12,156
14,927
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Reatrd
Ares
11
1 / 6 / 3
7,711
454
6,718
18,889
14,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Vanaatje
Kukulkan
13
0 / 4 / 2
7,693
453
5,042
7,153
2,502
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
nnnnnnnnm
Ao Kuang
12
4 / 4 / 0
8,048
473
5,104
12,076
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
27
Kills
9
10
Deaths
27
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Amigo331
Amaterasu
1
6
3
0.42
W
Ne Zha
Eltemis
Ne Zha
12
1
6
15
L
Chiron
Glapsvior
Chiron
3
7
1
0.5
W
Ah Puch
LandCow
Ah Puch
0
3
7
1.17
L
Ares
Reatrd
Ares
1
6
3
0.42
W
Guan Yu
Temissanchez
Guan Yu
5
3
1
1.83
L
Kukulkan
Vanaatje
Kukulkan
0
4
2
0.25
W
2
2
10
3.5
W
Medusa
mrthesul
Medusa
8
1
7
11.5
L
Ao Kuang
nnnnnnnnm
Ao Kuang
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,228
Damage
33,029
56,286
Taken
65,725
29,328
Mitigated
36,253
22,808
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Amigo331
Amaterasu
4,009
1,654
0
2,029
12,680
9,240
680
2,316
10,139
0
22,320
W
Ne Zha
Eltemis
Ne Zha
15,760
5,161
0
7,234
13,751
6,283
330
4,057
9,644
0
76,923
L
Chiron
Glapsvior
Chiron
12,156
3,880
707
4,939
14,927
5,963
336
1,548
13,248
0
49,426
W
Ah Puch
LandCow
Ah Puch
4,889
448
0
2,477
7,282
2,747
56
2,454
4,803
46,546
0
L
Ares
Reatrd
Ares
6,718
505
0
3,370
18,889
14,828
161
4,861
14,003
24,016
0
W
Guan Yu
Temissanchez
Guan Yu
4,231
562
314
1,334
10,391
6,747
2,747
3,083
7,233
0
43,274
L
Kukulkan
Vanaatje
Kukulkan
5,042
36
111
1,221
7,153
2,502
0
1,557
5,596
43,522
0
W
6,306
1,601
0
3,980
11,596
8,724
690
3,080
8,445
16,553
0
W
Medusa
mrthesul
Medusa
19,042
11,063
0
7,469
13,266
4,827
3,760
4,190
9,051
0
63,797
L
Ao Kuang
nnnnnnnnm
Ao Kuang
5,104
1,241
0
2,730
12,076
3,720
56
913
11,088
47,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,724
Gold Earned
38,178
441
Minions Killed
342
0
Camps Cleared
0
1,532,916
Distance Traveled
1,384,265
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,022
413
39
2
0
297,362
0
W
Ne Zha
11,063
651
121
7
0
383,631
5
L
Chiron
7,704
453
93
5
0
260,564
4
W
Ah Puch
9,110
536
96
6
0
276,272
0
L
Ares
7,711
454
18
1
0
276,165
0
W
Guan Yu
10,139
596
107
6
0
293,623
2
L
Kukulkan
7,693
453
104
6
0
291,942
0
W
Ymir
8,565
504
28
2
0
299,297
1
W
Medusa
9,847
579
89
5
0
280,093
2
L
Ao Kuang
8,048
473
88
5
0
258,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role