Player Matchup

Loki
Loki
Silver II
SaigoKami
Loki
Silver II
Level 149
God Stats
4W - 4L
1,532 SR
Queue Stats
69W - 60L
1,448 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
TipTopToasty
Sun Wukong
Bronze III
Level 89
God Stats
2W - 0L
1,646 SR
Queue Stats
29W - 28L
1,465 MMR
Party 2
Yemoja
Yemoja
Bronze III
Tomeesan
Yemoja
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,465 MMR
Party 2
Scylla
Scylla
Silver I
UltimateSerum
Scylla
Silver I
Level 139
God Stats
7W - 9L
1,399 SR
Queue Stats
45W - 41L
1,466 MMR
Solo
Apollo
Apollo
Gold V
oSpyC
Apollo
Gold V
Level 125
God Stats
9W - 6L
1,425 SR
Queue Stats
133W - 117L
1,487 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,500 SR
1,466 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,597 SR
1,466 MMR
Mercury
Mercury
Gold V
Koneko_Lover
Mercury
Gold V
Level 107
God Stats
1W - 1L
1,763 SR
Queue Stats
6W - 10L
1,461 MMR
Solo
Tyr
Tyr
Gold III
TactfulOstrich0
Tyr
Gold III
Level 88
God Stats
105W - 110L
1,622 SR
Queue Stats
707W - 713L
1,468 MMR
Solo
Thoth
Thoth
Gold IV
Yankeefan47
Thoth
Gold IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,472 MMR
Solo
Terra
Terra
Bronze III
Yapper682
Terra
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,465 MMR
Solo
Skadi
Skadi
Gold IV
dookieblossom
Skadi
Gold IV
Level 121
God Stats
19W - 22L
1,599 SR
Queue Stats
364W - 362L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
6 / 0 / 4
11,114
617
7,590
7,546
5,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
TipTopToasty
Sun Wukong
16
0 / 0 / 2
9,901
550
6,955
13,013
9,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Tomeesan
Yemoja
14
0 / 0 / 2
8,989
499
3,588
6,220
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 0 / 3
10,303
572
4,017
5,783
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
oSpyC
Apollo
17
3 / 0 / 4
10,275
571
9,255
9,837
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
NemesisCthulhuPersephoneDanzaburouSet

VS

Bans
TsukuyomiCu ChulainnHun BatzYmirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Koneko_Lover
Mercury
13
0 / 1 / 0
7,609
423
511
8,382
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 1 / 0
8,577
477
9,857
14,132
13,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 5 / 0
9,002
500
4,736
11,045
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Yapper682
Terra
12
0 / 1 / 0
7,555
420
4,404
10,026
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 2 / 0
7,019
390
4,388
7,206
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
10
Kills
0
0
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
Koneko_Lover
Mercury
0
1
0
0
W
Loki
6
0
4
8
L
0
1
0
0
W
Sun Wukong
TipTopToasty
Sun Wukong
0
0
2
1
W
Yemoja
Tomeesan
Yemoja
0
0
2
1
W
1
0
3
2.5
L
0
5
0
0
L
Terra
Yapper682
Terra
0
1
0
0
L
0
2
0
0
W
Apollo
oSpyC
Apollo
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,405
Damage
23,896
42,399
Taken
50,791
24,628
Mitigated
25,018
18,342
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Koneko_Lover
Mercury
511
216
0
4,184
8,382
2,474
0
622
7,730
0
50,053
W
Loki
7,590
2,379
0
978
7,546
5,168
0
168
7,338
0
90,958
L
9,857
1,494
0
7,755
14,132
13,273
0
609
12,799
0
55,441
W
Sun Wukong
TipTopToasty
Sun Wukong
6,955
2,004
0
7,479
13,013
9,778
0
365
12,008
0
57,493
W
Yemoja
Tomeesan
Yemoja
3,588
380
964
2,717
6,220
4,266
1,657
1,893
4,327
34,904
0
W
4,017
240
15
1,385
5,783
1,659
2,014
3,619
1,865
70,417
0
L
4,736
54
0
469
11,045
3,125
0
2,136
8,688
64,657
0
L
Terra
Yapper682
Terra
4,404
298
2,186
3,633
10,026
4,316
0
2,739
7,245
33,616
0
L
4,388
1,018
0
2,073
7,206
1,830
0
1,207
5,999
0
38,535
W
Apollo
oSpyC
Apollo
9,255
5,697
0
4,804
9,837
3,757
182
2,725
7,076
0
78,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,582
Gold Earned
39,762
618
Minions Killed
503
0
Camps Cleared
0
1,738,357
Distance Traveled
1,531,012
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,609
423
100
6
0
325,774
2
W
Loki
11,114
617
134
7
0
403,633
5
L
Tyr
8,577
477
106
6
0
308,176
0
W
Sun Wukong
9,901
550
143
8
0
355,142
3
W
Yemoja
8,989
499
61
3
0
322,522
2
W
Scylla
10,303
572
137
8
0
332,068
5
L
Thoth
9,002
500
152
8
0
316,883
0
L
Terra
7,555
420
61
3
0
323,701
0
L
Skadi
7,019
390
84
5
0
256,478
5
W
Apollo
10,275
571
143
8
0
324,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role