Player Matchup

Baron Samedi
Baron Samedi
LingeringShadow1
Baron Samedi
Level 55
God Stats
3W - 6L
1,397 SR
Queue Stats
97W - 89L
1,353 Elo+
Party 1
Bellona
Bellona
calculonthebot
Bellona
Level 43
God Stats
1W - 3L
1,311 SR
Queue Stats
53W - 55L
1,413 Elo+
Party 1
Hachiman
Hachiman
wiggleless
Hachiman
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,691 Elo+
Solo
Team Averages
Level 38
1,403 SR
1,485 Elo+

VS

Team Averages
Level 48
1,455 SR
1,424 Elo+
Bakasura
Bakasura
Tragik Dino
Bakasura
Level 59
God Stats
10W - 17L
1,376 SR
Queue Stats
300W - 333L
1,353 Elo+
Solo
Scylla
Scylla
deadlyninja023
Scylla
Level 7
God Stats
2W - 1L
1,490 SR
Queue Stats
2W - 1L
1,420 Elo+
Solo
Chaac
Chaac
presythymagi
Chaac
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LingeringShadow1
Baron Samedi
13
3 / 5 / 2
9,870
617
11,072
11,713
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 5
9,930
621
13,506
16,939
12,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
wiggleless
Hachiman
12
2 / 4 / 3
9,869
617
7,390
12,458
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Tragik Dino
Bakasura
14
3 / 2 / 6
10,649
666
2,719
15,084
6,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 2 / 7
10,900
681
16,100
9,934
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 3 / 3
10,833
677
15,518
18,642
14,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
12
12
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
LingeringShadow1
Baron Samedi
3
5
2
0.8
W
Bakasura
Tragik Dino
Bakasura
3
2
6
3
L
2
3
5
1.5
W
4
2
7
3.75
W
5
3
3
2.17
L
Hachiman
wiggleless
Hachiman
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,968
Damage
34,337
41,110
Taken
43,660
21,923
Mitigated
23,959
11,643
Healing
17,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
LingeringShadow1
Baron Samedi
11,072
0
1,689
3,594
11,713
5,525
282
5,267
6,446
35,483
0
W
Bakasura
Tragik Dino
Bakasura
2,719
1,784
626
4,192
15,084
6,094
1,317
2,684
12,102
0
32,488
L
13,506
3,033
1,113
3,124
16,939
12,330
438
6,236
10,220
2,849
26,196
W
16,100
764
0
2,316
9,934
3,209
371
2,889
6,687
42,963
0
W
15,518
2,824
647
9,570
18,642
14,656
924
5,819
12,407
0
54,553
L
Hachiman
wiggleless
Hachiman
7,390
3,902
0
2,123
12,458
4,068
414
4,621
7,606
0
40,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
32,382
130
Minions Killed
192
0
Camps Cleared
0
857,614
Distance Traveled
944,085
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,870
617
43
3
0
289,152
3
W
Bakasura
10,649
666
74
5
0
329,256
3
L
Bellona
9,930
621
34
2
0
312,604
3
W
Scylla
10,900
681
56
4
0
287,868
1
W
Chaac
10,833
677
62
4
0
326,961
2
L
Hachiman
9,869
617
53
3
0
255,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role