Player Matchup

Baron Samedi
Baron Samedi
Kok1CA
Baron Samedi
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 50L
1,434 Elo+
Solo
Hera
Hera
Owehi
Hera
Level 36
God Stats
12W - 9L
1,593 SR
Queue Stats
46W - 41L
1,597 Elo+
Party 2
Nemesis
Nemesis
RiddlIer
Nemesis
Level 24
God Stats
4W - 1L
1,509 SR
Queue Stats
46W - 41L
1,597 Elo+
Party 2
Bacchus
Bacchus
deh9
Bacchus
Level 28
God Stats
6W - 4L
1,824 SR
Queue Stats
34W - 25L
1,702 Elo+
Solo
Neith
Neith
destenin
Neith
Level 24
God Stats
4W - 0L
1,802 SR
Queue Stats
56W - 61L
1,574 Elo+
Solo
Team Averages
Level 27
1,646 SR
1,581 Elo+

VS

Team Averages
Level 7
1,500 SR
1,591 Elo+
Osiris
Osiris
KingDepthcon
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,574 Elo+
Party 1
Sol
Sol
MasterSyntexx
Sol
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 192L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
SARSLLMAZ
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,527 Elo+
Solo
Bacchus
Bacchus
SpareRibsOP
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
2,093 Elo+
Solo
Ra
Ra
exxy1337
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 19L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kok1CA
Baron Samedi
17
3 / 4 / 16
10,059
1,006
8,431
11,423
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
Owehi
Hera
18
6 / 1 / 25
11,878
1,188
16,316
7,764
3,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
RiddlIer
Nemesis
18
13 / 3 / 17
11,779
1,178
23,770
13,455
7,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
deh9
Bacchus
19
9 / 2 / 28
12,422
1,242
14,286
14,578
17,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
destenin
Neith
18
13 / 1 / 15
12,222
1,222
15,863
11,565
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

242

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
4 / 11 / 6
10,018
1,002
10,208
21,901
18,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 10 / 5
9,052
905
9,770
17,013
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
SARSLLMAZ
Danzaburou
15
0 / 10 / 7
9,041
904
8,773
15,007
5,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
SpareRibsOP
Bacchus
15
3 / 6 / 4
9,725
973
11,496
18,348
19,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
3 / 7 / 5
9,952
995
11,113
13,389
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
38
44
Kills
11
11
Deaths
44
101
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Osiris
4
11
6
0.64
W
Baron Samedi
Kok1CA
Baron Samedi
3
4
16
2.75
L
1
10
5
0.35
W
Hera
Owehi
Hera
6
1
25
18.5
W
Nemesis
RiddlIer
Nemesis
13
3
17
7.17
L
Danzaburou
SARSLLMAZ
Danzaburou
0
10
7
0.35
L
Bacchus
SpareRibsOP
Bacchus
3
6
4
0.83
W
Bacchus
deh9
Bacchus
9
2
28
11.5
W
Neith
destenin
Neith
13
1
15
20.5
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,666
Damage
51,360
58,785
Taken
85,658
39,118
Mitigated
55,321
11,706
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,208
3,819
0
336
21,901
18,814
0
11,020
10,881
7
26,445
W
Baron Samedi
Kok1CA
Baron Samedi
8,431
566
1,253
1,127
11,423
5,588
0
6,946
4,327
21,838
0
L
9,770
1,931
0
2,040
17,013
5,821
0
5,668
11,345
26,838
0
W
Hera
Owehi
Hera
16,316
5,060
0
1,331
7,764
3,407
0
4,343
3,296
40,659
0
W
Nemesis
RiddlIer
Nemesis
23,770
15,544
0
3,160
13,455
7,131
0
5,788
7,417
0
37,341
L
Danzaburou
SARSLLMAZ
Danzaburou
8,773
4,139
0
644
15,007
5,961
0
8,975
6,032
0
31,644
L
Bacchus
SpareRibsOP
Bacchus
11,496
902
0
191
18,348
19,195
0
8,555
9,793
19,216
0
W
Bacchus
deh9
Bacchus
14,286
2,187
0
0
14,578
17,762
0
7,724
6,530
28,063
0
W
Neith
destenin
Neith
15,863
9,764
0
4,835
11,565
5,230
0
7,038
4,427
0
33,420
L
11,113
678
410
510
13,389
5,530
0
4,815
8,574
40,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,360
Gold Earned
47,788
173
Minions Killed
172
9
Camps Cleared
4
994,922
Distance Traveled
894,375
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,018
1,002
20
2
1
177,311
0
W
Baron Samedi
10,059
1,006
26
3
1
171,630
0
L
Sol
9,052
905
32
3
0
173,899
1
W
Hera
11,878
1,188
48
5
0
208,671
0
W
Nemesis
11,779
1,178
30
3
3
227,684
0
L
Danzaburou
9,041
904
50
5
2
157,097
0
L
Bacchus
9,725
973
16
2
1
190,692
0
W
Bacchus
12,422
1,242
31
3
2
203,344
0
W
Neith
12,222
1,222
38
4
3
183,593
0
L
Ra
9,952
995
54
5
0
195,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role