Player Matchup

Skadi
Skadi
ACAMERCY
Skadi
Level 15
God Stats
18W - 14L
1,349 SR
Queue Stats
97W - 96L
1,603 Elo+
Solo
Yemoja
Yemoja
DxBamaBoy03
Yemoja
Level 31
God Stats
2W - 7L
1,394 SR
Queue Stats
233W - 239L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
MathiasWilson
Cthulhu
Level 7
God Stats
0W - 4L
1,329 SR
Queue Stats
9W - 11L
1,613 Elo+
Party 2
Scylla
Scylla
Spixylol
Scylla
Level 25
God Stats
4W - 7L
1,303 SR
Queue Stats
80W - 86L
1,518 Elo+
Party 1
Arachne
Arachne
spythemonster
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,683 Elo+
Party 1
Team Averages
Level 17
1,375 SR
1,595 Elo+

VS

Team Averages
Level 21
1,716 SR
1,667 Elo+
Danzaburou
Danzaburou
FlavorT0wn
Danzaburou
Level 28
God Stats
23W - 5L
1,550 SR
Queue Stats
167W - 142L
1,609 Elo+
Solo
Awilix
Awilix
IDrinkLiteBeer
Awilix
Level 25
God Stats
28W - 27L
1,728 SR
Queue Stats
135W - 139L
1,600 Elo+
Solo
Fenrir
Fenrir
RegionaIManager
Fenrir
Level 4
God Stats
29W - 32L
1,771 SR
Queue Stats
155W - 180L
1,749 Elo+
Solo
Sol
Sol
TsurumiKu
Sol
Level 28
God Stats
3W - 1L
1,808 SR
Queue Stats
45W - 37L
1,740 Elo+
Solo
Zeus
Zeus
wowifarted
Zeus
Level 22
God Stats
13W - 3L
1,725 SR
Queue Stats
30W - 28L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ACAMERCY
Skadi
8
3 / 3 / 2
5,226
523
4,439
6,025
1,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
7
4 / 3 / 1
4,916
492
3,581
7,499
2,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
8
0 / 4 / 0
4,430
443
2,492
7,027
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Spixylol
Scylla
7
0 / 5 / 0
4,269
427
2,315
6,800
1,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
8
0 / 4 / 0
4,541
454
2,018
5,447
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlavorT0wn
Danzaburou
10
3 / 3 / 2
6,164
616
3,777
5,678
1,958
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
8 / 1 / 3
6,552
655
5,036
6,077
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 3
4,825
483
1,006
4,486
1,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 8
6,436
644
7,081
6,974
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
7 / 0 / 0
7,854
785
6,840
5,560
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
7
Kills
19
19
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
ACAMERCY
Skadi
3
3
2
1.33
L
Yemoja
4
3
1
1.5
W
Danzaburou
FlavorT0wn
Danzaburou
3
3
2
1.33
W
8
1
3
9.5
L
Cthulhu
0
4
0
0
W
0
3
3
0.5
L
Scylla
Spixylol
Scylla
0
5
0
0
W
1
0
8
5
L
Arachne
0
4
0
0
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,845
Damage
23,740
32,798
Taken
28,775
11,860
Mitigated
8,754
5,553
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ACAMERCY
Skadi
4,439
2,183
0
417
6,025
1,302
0
887
5,138
0
18,888
L
Yemoja
3,581
763
342
1,692
7,499
2,265
0
2,351
5,056
10,296
0
W
Danzaburou
FlavorT0wn
Danzaburou
3,777
1,246
0
2,434
5,678
1,958
809
1,360
4,318
0
28,141
W
5,036
2,358
0
2,014
6,077
1,875
0
1,505
4,572
0
28,693
L
Cthulhu
2,492
117
0
706
7,027
4,069
0
4,860
1,888
16,774
0
W
1,006
376
0
1,293
4,486
1,203
0
700
3,786
0
13,247
L
Scylla
Spixylol
Scylla
2,315
247
0
1,397
6,800
1,705
0
3,082
3,718
14,295
0
W
7,081
1,874
0
5,171
6,974
1,947
1,340
1,706
5,268
41,363
0
L
Arachne
2,018
1,286
0
999
5,447
2,519
0
2,370
3,077
0
20,436
W
6,840
1,100
0
3,587
5,560
1,771
846
2,892
2,443
45,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,382
Gold Earned
31,831
157
Minions Killed
346
0
Camps Cleared
0
873,278
Distance Traveled
879,025
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,226
523
38
4
0
148,411
0
L
Yemoja
4,916
492
12
1
0
185,615
4
W
Danzaburou
6,164
616
55
6
0
155,803
1
W
Awilix
6,552
655
67
7
0
207,277
1
L
Cthulhu
4,430
443
38
4
0
180,345
1
W
Fenrir
4,825
483
31
3
0
157,924
1
L
Scylla
4,269
427
28
3
0
167,290
0
W
Sol
6,436
644
78
8
0
182,577
5
L
Arachne
4,541
454
41
4
0
191,617
0
W
Zeus
7,854
785
115
12
0
175,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role