Player Matchup

Izanami
Izanami
FlyingSloth
Izanami
Level 25
God Stats
8W - 7L
1,541 SR
Queue Stats
23W - 22L
1,527 Elo+
Party 2
Ganesha
Ganesha
Lesterthenovice
Ganesha
Level 24
God Stats
3W - 7L
1,545 SR
Queue Stats
14W - 19L
1,508 Elo+
Party 2
Camazotz
Camazotz
PG13E
Camazotz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 2
Agni
Agni
Skyator
Agni
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
borosfather
Ratatoskr
Level 16
God Stats
4W - 4L
1,545 SR
Queue Stats
21W - 23L
1,491 Elo+
Party 2
Team Averages
Level 19
1,526 SR
1,505 Elo+

VS

Team Averages
Level 15
1,482 SR
1,488 Elo+
Bacchus
Bacchus
BlackS43
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Artemis
Artemis
EvilKiwi92
Artemis
Level 20
God Stats
2W - 2L
1,441 SR
Queue Stats
233W - 260L
1,519 Elo+
Solo
Ra
Ra
FuGYuuki
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 145L
1,448 Elo+
Solo
Fenrir
Fenrir
Hi-I-am-Yato
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 51L
1,524 Elo+
Party 1
Bellona
Bellona
NeverFaker
Bellona
Level 18
God Stats
3W - 2L
1,470 SR
Queue Stats
41W - 36L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlyingSloth
Izanami
15
7 / 5 / 0
9,242
544
8,912
12,265
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 7
9,099
535
6,120
10,703
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
PG13E
Camazotz
13
3 / 3 / 4
8,442
497
3,571
8,986
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
Skyator
Agni
17
11 / 3 / 4
10,966
645
11,516
9,909
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
borosfather
Ratatoskr
15
4 / 2 / 7
9,439
555
10,151
17,484
9,726
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlackS43
Bacchus
12
5 / 6 / 2
7,686
452
4,768
9,714
7,915
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
EvilKiwi92
Artemis
14
2 / 3 / 5
8,117
477
8,567
12,817
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 5 / 0
8,128
478
2,483
6,394
2,596
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
15
6 / 4 / 0
9,196
541
6,885
16,422
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
NeverFaker
Bellona
11
0 / 7 / 3
7,566
445
12,169
13,327
10,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
25
Kills
15
16
Deaths
25
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BlackS43
Bacchus
5
6
2
1
L
Artemis
EvilKiwi92
Artemis
2
3
5
1.5
W
Izanami
FlyingSloth
Izanami
7
5
0
1.4
L
2
5
0
0.4
L
Fenrir
6
4
0
1.5
W
0
3
7
1.17
L
Bellona
NeverFaker
Bellona
0
7
3
0.21
W
Camazotz
PG13E
Camazotz
3
3
4
1.67
W
Agni
Skyator
Agni
11
3
4
4.33
W
Ratatoskr
borosfather
Ratatoskr
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,270
Damage
34,872
59,347
Taken
58,674
28,954
Mitigated
32,105
21,347
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BlackS43
Bacchus
4,768
425
0
0
9,714
7,915
0
3,525
6,189
15,168
0
L
Artemis
EvilKiwi92
Artemis
8,567
4,853
0
4,538
12,817
4,026
0
3,467
9,350
0
58,928
W
Izanami
FlyingSloth
Izanami
8,912
5,651
0
5,838
12,265
4,265
4,737
3,002
9,263
0
61,917
L
2,483
318
317
836
6,394
2,596
1,004
4,096
2,298
30,162
0
L
Fenrir
6,885
2,511
243
5,534
16,422
6,803
352
3,282
13,140
0
61,206
W
6,120
439
0
1,558
10,703
8,958
405
1,703
9,000
18,667
0
L
Bellona
NeverFaker
Bellona
12,169
4,897
123
1,989
13,327
10,765
322
3,266
10,061
0
36,692
W
Camazotz
PG13E
Camazotz
3,571
739
0
4,985
8,986
2,487
0
51
8,935
0
32,541
W
Agni
Skyator
Agni
11,516
1,831
0
2,676
9,909
3,518
1,915
1,829
8,030
59,570
0
W
Ratatoskr
borosfather
Ratatoskr
10,151
3,340
0
6,290
17,484
9,726
0
666
16,293
0
36,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,188
Gold Earned
40,693
380
Minions Killed
330
0
Camps Cleared
0
1,573,213
Distance Traveled
1,302,905
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,686
452
18
1
0
276,247
5
L
Artemis
8,117
477
83
5
0
251,801
0
W
Izanami
9,242
544
136
8
0
281,184
6
L
Ra
8,128
478
68
4
0
221,751
0
L
Fenrir
9,196
541
105
6
0
283,477
0
W
Ganesha
9,099
535
10
1
0
329,153
6
L
Bellona
7,566
445
56
3
0
269,629
0
W
Camazotz
8,442
497
63
4
0
317,195
0
W
Agni
10,966
645
97
6
0
302,266
3
W
Ratatoskr
9,439
555
74
4
0
343,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role