Player Matchup

Chaac
Chaac
AdMarMan
Chaac
Level 6
God Stats
1W - 1L
1,797 SR
Queue Stats
3W - 2L
1,610 Elo+
Solo
Arachne
Arachne
Sevross
Arachne
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 52L
1,592 Elo+
Solo
Persephone
Persephone
Vesko227
Persephone
Level 89
God Stats
11W - 8L
1,500 SR
Queue Stats
227W - 238L
1,555 Elo+
Party 1
Neith
Neith
ddvalch
Neith
Level 6
God Stats
4W - 4L
1,540 SR
Queue Stats
5W - 7L
1,371 Elo+
Party 1
Olorun
Olorun
maffz
Olorun
Level 11
God Stats
10W - 11L
1,565 SR
Queue Stats
104W - 83L
1,448 Elo+
Solo
Team Averages
Level 27
1,580 SR
1,515 Elo+

VS

Team Averages
Level 20
1,610 SR
1,497 Elo+
Jing Wei
Jing Wei
Atakisar
Jing Wei
Level 7
God Stats
4W - 5L
1,688 SR
Queue Stats
10W - 12L
1,604 Elo+
Solo
Mulan
Mulan
Bekat123
Mulan
Level 30
God Stats
7W - 3L
1,654 SR
Queue Stats
40W - 41L
1,520 Elo+
Solo
Kali
Kali
CrispybaconBob
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 84L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
woeha
Baron Samedi
Level 24
God Stats
21W - 10L
1,710 SR
Queue Stats
86W - 69L
1,453 Elo+
Party 2
Anubis
Anubis
xtcnerion
Anubis
Level 10
God Stats
4W - 4L
1,500 SR
Queue Stats
48W - 48L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AdMarMan
Chaac
18
2 / 4 / 7
11,313
453
12,878
19,272
22,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
Sevross
Arachne
17
10 / 7 / 4
11,633
465
13,254
26,795
9,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Vesko227
Persephone
19
7 / 5 / 10
12,555
502
24,394
15,247
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
ddvalch
Neith
17
3 / 11 / 6
10,690
428
8,033
14,743
5,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
maffz
Olorun
17
7 / 12 / 8
11,441
458
16,158
27,367
8,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Atakisar
Jing Wei
18
8 / 7 / 10
13,008
520
12,256
21,237
7,679
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Bekat123
Mulan
19
8 / 4 / 8
13,510
540
17,215
22,871
24,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 5 / 12
14,080
563
8,233
16,960
10,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
woeha
Baron Samedi
16
3 / 8 / 11
11,575
463
13,629
20,419
18,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
xtcnerion
Anubis
20
15 / 6 / 6
14,531
581
31,354
23,693
13,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
86
29
Kills
39
39
Deaths
30
35
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chaac
AdMarMan
Chaac
2
4
7
1.38
W
Jing Wei
Atakisar
Jing Wei
8
7
10
1.86
W
Mulan
Bekat123
Mulan
8
4
8
3
W
5
5
12
2.2
L
Arachne
Sevross
Arachne
10
7
4
1.71
L
Persephone
Vesko227
Persephone
7
5
10
2.4
L
Neith
ddvalch
Neith
3
11
6
0.55
L
Olorun
maffz
Olorun
7
12
8
0.92
W
Baron Samedi
woeha
Baron Samedi
3
8
11
1.06
W
Anubis
xtcnerion
Anubis
15
6
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,717
Damage
82,687
103,424
Taken
105,180
49,915
Mitigated
74,535
29,439
Healing
32,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AdMarMan
Chaac
12,878
1,188
0
5,181
19,272
22,320
0
6,112
13,160
0
74,714
W
Jing Wei
Atakisar
Jing Wei
12,256
11,306
0
7,064
21,237
7,679
2,582
7,671
13,300
0
75,524
W
Mulan
Bekat123
Mulan
17,215
3,395
0
5,214
22,871
24,372
3,054
4,949
17,781
0
86,634
W
8,233
4,121
0
4,114
16,960
10,391
1,934
5,267
11,522
0
101,700
L
Arachne
Sevross
Arachne
13,254
8,665
0
10,926
26,795
9,905
0
9,692
17,103
0
69,679
L
Persephone
Vesko227
Persephone
24,394
321
0
1,140
15,247
4,631
0
9,839
5,403
66,741
0
L
Neith
ddvalch
Neith
8,033
4,917
0
1,913
14,743
5,044
290
4,269
10,474
0
53,081
L
Olorun
maffz
Olorun
16,158
9,462
366
9,913
27,367
8,015
429
15,068
12,299
57,472
0
W
Baron Samedi
woeha
Baron Samedi
13,629
1,456
1,829
4,519
20,419
18,562
705
7,415
12,679
53,158
0
W
Anubis
xtcnerion
Anubis
31,354
528
0
9,754
23,693
13,531
1,881
13,760
9,346
95,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,632
Gold Earned
66,704
495
Minions Killed
611
0
Camps Cleared
0
2,004,301
Distance Traveled
2,111,676
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,313
453
131
5
0
468,733
7
W
Jing Wei
13,008
520
122
5
0
425,523
1
W
Mulan
13,510
540
135
5
0
412,837
3
W
Kali
14,080
563
157
6
0
467,017
3
L
Arachne
11,633
465
99
4
0
417,940
0
L
Persephone
12,555
502
90
4
0
499,978
2
L
Neith
10,690
428
90
4
0
317,262
0
L
Olorun
11,441
458
85
3
0
300,388
0
W
Baron Samedi
11,575
463
73
3
0
418,713
3
W
Anubis
14,531
581
124
5
0
387,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role