Player Matchup

Ymir
Ymir
CrayPaulings
Ymir
Level 63
God Stats
30W - 27L
1,481 SR
Queue Stats
63W - 49L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
DanielBellings
Danzaburou
Level 46
God Stats
30W - 26L
1,444 SR
Queue Stats
30W - 30L
1,428 Elo+
Party 2
Poseidon
Poseidon
davidwill123
Poseidon
Level 76
God Stats
4W - 2L
1,500 SR
Queue Stats
282W - 275L
1,526 Elo+
Party 2
King Arthur
King Arthur
djslayer117
King Arthur
Level 46
God Stats
39W - 32L
1,508 SR
Queue Stats
204W - 183L
1,437 Elo+
Party 2
Pele
Pele
ralphy1406
Pele
Level 44
God Stats
7W - 4L
1,603 SR
Queue Stats
39W - 35L
1,467 Elo+
Party 2
Team Averages
Level 55
1,507 SR
1,460 Elo+

VS

Team Averages
Level 51
1,748 SR
1,532 Elo+
Anubis
Anubis
Avrqk
Anubis
Level 26
God Stats
26W - 18L
1,756 SR
Queue Stats
213W - 159L
1,654 Elo+
Party 1
Loki
Loki
Danny3levelsub
Loki
Level 112
God Stats
19W - 9L
2,040 SR
Queue Stats
314W - 233L
1,599 Elo+
Party 1
Xbalanque
Xbalanque
RvLtN_Cr0w
Xbalanque
Level 29
God Stats
3W - 1L
1,815 SR
Queue Stats
79W - 103L
1,383 Elo+
Party 3
Bacchus
Bacchus
RvLtN_WoLf
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 128L
1,389 Elo+
Party 3
Pele
Pele
ZZJ2
Pele
Level 24
God Stats
14W - 11L
1,627 SR
Queue Stats
126W - 96L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 27
15,916
568
23,025
26,715
41,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Danzaburou
DanielBellings
Danzaburou
20
14 / 7 / 17
17,443
623
24,511
26,706
11,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
davidwill123
Poseidon
20
14 / 6 / 13
15,760
563
34,235
22,444
9,794
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
djslayer117
King Arthur
20
5 / 5 / 15
14,610
522
16,159
32,115
26,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 8 / 12
14,042
502
11,243
24,756
9,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Avrqk
Anubis
20
10 / 11 / 8
15,817
565
25,055
26,209
14,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 4 / 6
16,145
577
29,571
27,050
25,795
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
RvLtN_Cr0w
Xbalanque
18
1 / 11 / 14
12,271
438
12,499
28,219
9,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
RvLtN_WoLf
Bacchus
16
2 / 15 / 12
12,395
443
15,767
35,004
39,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
ZZJ2
Pele
20
4 / 8 / 10
13,448
480
12,057
26,331
10,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
79
49
Kills
29
29
Deaths
49
84
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Anubis
Avrqk
Anubis
10
11
8
1.27
W
12
3
27
8.5
W
Danzaburou
DanielBellings
Danzaburou
14
7
17
3.21
L
12
4
6
3.75
L
Xbalanque
RvLtN_Cr0w
Xbalanque
1
11
14
0.73
L
Bacchus
RvLtN_WoLf
Bacchus
2
15
12
0.53
L
Pele
ZZJ2
Pele
4
8
10
1.13
W
Poseidon
davidwill123
Poseidon
14
6
13
3.42
W
King Arthur
djslayer117
King Arthur
5
5
15
2.5
W
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,173
Damage
94,949
132,736
Taken
142,813
99,214
Mitigated
100,067
38,280
Healing
30,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Avrqk
Anubis
25,055
1,260
0
8,344
26,209
14,925
0
13,394
12,765
86,539
0
W
23,025
4,985
0
4,339
26,715
41,442
669
6,845
19,724
76,745
0
W
Danzaburou
DanielBellings
Danzaburou
24,511
13,781
0
12,016
26,706
11,626
3,673
10,567
15,966
0
123,849
L
29,571
5,429
0
5,262
27,050
25,795
422
9,248
17,116
0
107,001
L
Xbalanque
RvLtN_Cr0w
Xbalanque
12,499
6,273
0
6,791
28,219
9,607
942
14,997
13,222
0
77,712
L
Bacchus
RvLtN_WoLf
Bacchus
15,767
1,875
1,539
2,761
35,004
39,055
318
14,048
20,781
32,058
0
L
Pele
ZZJ2
Pele
12,057
2,396
0
5,997
26,331
10,685
0
11,347
14,940
0
91,760
W
Poseidon
davidwill123
Poseidon
34,235
3,620
0
4,893
22,444
9,794
1,803
9,996
12,377
109,129
0
W
King Arthur
djslayer117
King Arthur
16,159
1,875
0
11,419
32,115
26,519
971
4,898
25,997
0
74,904
W
11,243
2,229
0
5,613
24,756
9,833
1,413
8,516
16,014
0
91,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,771
Gold Earned
70,076
629
Minions Killed
531
0
Camps Cleared
0
2,447,507
Distance Traveled
2,328,742
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,817
565
138
5
0
417,917
2
W
Ymir
15,916
568
83
3
0
511,332
0
W
Danzaburou
17,443
623
153
5
0
436,443
1
L
Loki
16,145
577
155
6
0
483,988
0
L
Xbalanque
12,271
438
97
3
0
417,227
1
L
Bacchus
12,395
443
28
1
0
437,600
0
L
Pele
13,448
480
113
4
0
572,010
7
W
Poseidon
15,760
563
138
5
0
465,997
4
W
King Arthur
14,610
522
127
5
0
508,440
0
W
Pele
14,042
502
128
5
0
525,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role