Player Matchup

Ymir
Ymir
Aenlan
Ymir
Level 60
God Stats
15W - 3L
1,728 SR
Queue Stats
26W - 13L
1,824 Elo+
Party 2
Aphrodite
Aphrodite
Beresgar
Aphrodite
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
43W - 40L
1,500 Elo+
Party 2
Thor
Thor
SamQuest
Thor
Level 124
God Stats
41W - 30L
1,738 SR
Queue Stats
314W - 276L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
Sogeking1337
Baron Samedi
Level 125
God Stats
12W - 15L
1,514 SR
Queue Stats
64W - 77L
1,447 Elo+
Party 1
Apollo
Apollo
Wilpo15
Apollo
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 22L
1,824 Elo+
Party 2
Team Averages
Level 95
1,596 SR
1,636 Elo+

VS

Team Averages
Level 123
1,509 SR
1,524 Elo+
Cerberus
Cerberus
Ammadox
Cerberus
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
204W - 180L
1,500 Elo+
Party 3
Anhur
Anhur
Gakure
Anhur
Level 124
God Stats
9W - 8L
1,500 SR
Queue Stats
305W - 279L
1,436 Elo+
Party 3
Anubis
Anubis
Moliento
Anubis
Level 144
God Stats
3W - 1L
1,545 SR
Queue Stats
142W - 115L
1,501 Elo+
Party 4
Serqet
Serqet
Morlinoux
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 85L
1,514 Elo+
Party 4
Tyr
Tyr
SPACEMOONCAKE
Tyr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 62L
1,666 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aenlan
Ymir
14
1 / 5 / 10
9,387
469
8,825
16,386
14,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Beresgar
Aphrodite
16
3 / 2 / 3
9,943
497
12,578
13,975
9,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
18
10 / 3 / 8
11,330
567
17,679
16,967
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Sogeking1337
Baron Samedi
18
7 / 4 / 8
11,368
568
13,710
10,707
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Wilpo15
Apollo
16
4 / 7 / 10
10,057
503
14,892
20,809
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ammadox
Cerberus
14
1 / 7 / 10
9,016
451
10,103
21,092
15,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Gakure
Anhur
14
3 / 6 / 6
8,660
433
8,262
15,593
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Moliento
Anubis
17
13 / 7 / 3
11,552
578
20,285
20,930
11,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
Morlinoux
Serqet
17
4 / 4 / 8
10,145
507
9,119
16,294
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 6
9,374
469
8,712
14,627
12,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
54
25
Kills
21
21
Deaths
25
39
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aenlan
Ymir
1
5
10
1.2
L
Cerberus
Ammadox
Cerberus
1
7
10
0.86
W
Aphrodite
Beresgar
Aphrodite
3
2
3
2.25
L
Anhur
Gakure
Anhur
3
6
6
1
L
Anubis
Moliento
Anubis
13
7
3
2.07
L
Serqet
Morlinoux
Serqet
4
4
8
2
L
0
1
6
3
W
Thor
10
3
8
4.67
W
Baron Samedi
Sogeking1337
Baron Samedi
7
4
8
2.75
W
Apollo
Wilpo15
Apollo
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,684
Damage
56,481
78,844
Taken
88,536
39,442
Mitigated
51,051
27,931
Healing
29,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aenlan
Ymir
8,825
1,614
0
628
16,386
14,024
496
6,113
9,550
22,139
0
L
Cerberus
Ammadox
Cerberus
10,103
520
0
5,032
21,092
15,565
253
9,991
10,799
36,618
0
W
Aphrodite
Beresgar
Aphrodite
12,578
1,785
2,601
8,083
13,975
9,619
1,026
3,764
9,961
60,554
0
L
Anhur
Gakure
Anhur
8,262
3,659
0
5,362
15,593
4,615
809
3,808
11,715
0
51,176
L
Anubis
Moliento
Anubis
20,285
998
0
8,480
20,930
11,790
207
9,866
10,724
69,545
0
L
Serqet
Morlinoux
Serqet
9,119
1,733
0
6,926
16,294
6,168
0
4,367
11,717
0
70,542
L
8,712
1,445
0
3,700
14,627
12,913
0
5,674
8,468
0
50,778
W
Thor
17,679
2,901
0
4,786
16,967
4,569
528
7,474
8,700
0
60,602
W
Baron Samedi
Sogeking1337
Baron Samedi
13,710
1,785
1,672
3,248
10,707
4,631
752
4,196
6,019
63,273
0
W
Apollo
Wilpo15
Apollo
14,892
10,032
0
6,913
20,809
6,599
3,032
8,841
11,893
0
51,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,085
Gold Earned
48,747
426
Minions Killed
504
0
Camps Cleared
0
1,719,499
Distance Traveled
1,728,310
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,387
469
35
2
0
354,109
4
L
Cerberus
9,016
451
70
4
0
351,453
2
W
Aphrodite
9,943
497
128
6
0
341,630
2
L
Anhur
8,660
433
89
4
0
289,822
7
L
Anubis
11,552
578
116
6
0
291,785
3
L
Serqet
10,145
507
120
6
0
389,122
5
L
Tyr
9,374
469
109
5
0
406,128
0
W
Thor
11,330
567
75
4
0
352,217
4
W
Baron Samedi
11,368
568
98
5
0
339,940
4
W
Apollo
10,057
503
90
5
0
331,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role