Player Matchup

Jing Wei
Jing Wei
Dark_Night06012
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
JONNIEBAG308
Xing Tian
Level 26
God Stats
2W - 2L
1,808 SR
Queue Stats
178W - 174L
1,375 Elo+
Solo
Bellona
Bellona
Jesusraddl
Bellona
Level 7
God Stats
5W - 5L
1,332 SR
Queue Stats
141W - 166L
1,074 Elo+
Solo
Guan Yu
Guan Yu
Levi3264
Guan Yu
Level 8
God Stats
2W - 2L
1,206 SR
Queue Stats
21W - 10L
1,401 Elo+
Party 1
Hera
Hera
Zaimere
Hera
Level 68
God Stats
15W - 10L
1,500 SR
Queue Stats
190W - 217L
1,552 Elo+
Party 1
Team Averages
Level 23
1,469 SR
1,381 Elo+

VS

Team Averages
Level 23
1,505 SR
1,324 Elo+
Nemesis
Nemesis
Alpha_Storm87
Nemesis
Level 29
God Stats
183W - 201L
1,530 SR
Queue Stats
205W - 247L
1,488 Elo+
Solo
He Bo
He Bo
CuttScenery
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,490 Elo+
Solo
Bacchus
Bacchus
ERICKCRISTIAN
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,190 Elo+
Solo
Neith
Neith
Sammich666
Neith
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,076 Elo+
Solo
Chang'e
Chang'e
alijah_1004
Chang'e
Level 28
God Stats
11W - 15L
1,495 SR
Queue Stats
126W - 165L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 2 / 2
9,045
754
866
1,841
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
JONNIEBAG308
Xing Tian
19
5 / 0 / 16
13,178
1,098
20,899
15,361
16,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Jesusraddl
Bellona
18
0 / 2 / 14
10,960
913
761
8,022
4,647
Guan Yu
Levi3264
Guan Yu
20
7 / 1 / 17
12,597
1,050
13,548
9,077
15,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
Zaimere
Hera
20
21 / 3 / 7
15,191
1,266
35,013
9,303
4,031
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

232

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
7 / 6 / 1
11,855
988
10,621
11,329
4,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 10 / 1
10,562
880
6,893
16,713
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
16
0 / 5 / 3
10,641
887
2,809
17,212
11,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
16
0 / 7 / 3
10,174
848
12,038
16,740
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
alijah_1004
Chang'e
17
1 / 5 / 3
10,785
899
5,785
18,876
6,151

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
19
33
Kills
8
8
Deaths
33
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
7
6
1
1.25
L
0
10
1
0.05
W
Jing Wei
0
2
2
0.5
L
Bacchus
0
5
3
0.3
W
Xing Tian
JONNIEBAG308
Xing Tian
5
0
16
13
W
Bellona
Jesusraddl
Bellona
0
2
14
3.5
W
Guan Yu
Levi3264
Guan Yu
7
1
17
15.5
L
Neith
0
7
3
0.21
W
Hera
Zaimere
Hera
21
3
7
8.17
L
Chang'e
alijah_1004
Chang'e
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,087
Damage
38,146
43,604
Taken
80,870
41,112
Mitigated
33,852
7,412
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
10,621
7,728
0
1,287
11,329
4,031
0
5,712
5,617
0
20,549
L
6,893
1,272
0
3,124
16,713
6,110
0
11,619
5,094
32,762
0
W
Jing Wei
866
419
0
80
1,841
502
0
490
1,351
0
998
L
Bacchus
2,809
255
0
3,155
17,212
11,541
0
11,352
5,860
12,960
0
W
Xing Tian
JONNIEBAG308
Xing Tian
20,899
1,936
0
918
15,361
16,918
0
5,761
9,600
35,465
0
W
Bellona
Jesusraddl
Bellona
761
229
0
70
8,022
4,647
0
3,882
4,140
0
6,618
W
Guan Yu
Levi3264
Guan Yu
13,548
1,859
2,242
3,626
9,077
15,014
0
3,485
5,592
283
29,693
L
Neith
12,038
5,684
0
2,736
16,740
6,019
0
13,376
3,364
0
38,530
W
Hera
Zaimere
Hera
35,013
9,120
0
476
9,303
4,031
0
1,869
7,434
70,488
0
L
Chang'e
alijah_1004
Chang'e
5,785
787
1,898
4,231
18,876
6,151
0
14,136
4,740
23,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,971
Gold Earned
54,017
175
Minions Killed
183
4
Camps Cleared
7
875,918
Distance Traveled
866,661
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,855
988
14
1
5
153,940
1
L
He Bo
10,562
880
68
6
2
155,461
0
W
Jing Wei
9,045
754
1
0
0
43,406
0
L
Bacchus
10,641
887
19
2
0
188,915
1
W
Xing Tian
13,178
1,098
22
2
1
228,989
0
W
Bellona
10,960
913
14
1
1
201,985
0
W
Guan Yu
12,597
1,050
38
3
0
216,025
0
L
Neith
10,174
848
59
5
0
171,566
0
W
Hera
15,191
1,266
100
8
2
185,513
0
L
Chang'e
10,785
899
23
2
0
196,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role