Player Matchup

Achilles
Achilles
F2o l ToxiiK
Achilles
Level 106
God Stats
2W - 4L
1,695 SR
Queue Stats
169W - 156L
1,533 Elo+
Party 3
Serqet
Serqet
Harg84
Serqet
Level 159
God Stats
2W - 3L
1,610 SR
Queue Stats
53W - 57L
1,559 Elo+
Party 3
Scylla
Scylla
IZ Nours
Scylla
Level 137
God Stats
8W - 12L
1,635 SR
Queue Stats
45W - 48L
1,542 Elo+
Party 3
Aphrodite
Aphrodite
Lauramania49
Aphrodite
Level 17
God Stats
9W - 10L
1,797 SR
Queue Stats
19W - 24L
1,511 Elo+
Party 3
Cupid
Cupid
Lokic9464
Cupid
Level 26
God Stats
3W - 5L
1,637 SR
Queue Stats
5W - 7L
1,639 Elo+
Party 3
Team Averages
Level 89
1,675 SR
1,557 Elo+

VS

Team Averages
Level 70
1,574 SR
1,546 Elo+
Ares
Ares
Snakehunter777
Ares
Level 47
God Stats
31W - 29L
1,578 SR
Queue Stats
229W - 216L
1,555 Elo+
Party 1
Scylla
Scylla
Ultimate_Aedras
Scylla
Level 89
God Stats
7W - 4L
1,818 SR
Queue Stats
339W - 338L
1,604 Elo+
Party 2
King Arthur
King Arthur
Ultimate_CoUs_
King Arthur
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
21W - 33L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
VanillaGorillaIV
Cabrakan
Level 69
God Stats
2W - 4L
1,260 SR
Queue Stats
155W - 158L
1,511 Elo+
Party 1
Cernunnos
Cernunnos
WillyBob71
Cernunnos
Level 126
God Stats
13W - 13L
1,716 SR
Queue Stats
322W - 302L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
F2o l ToxiiK
Achilles
18
3 / 3 / 2
11,489
460
9,142
16,277
18,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
Harg84
Serqet
18
3 / 7 / 2
11,494
460
5,212
22,542
8,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
IZ Nours
Scylla
18
7 / 4 / 5
11,970
479
26,646
14,854
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Lauramania49
Aphrodite
14
0 / 6 / 7
8,959
358
7,432
21,527
20,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
Lokic9464
Cupid
16
2 / 10 / 4
10,651
426
11,052
22,322
8,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
11,519
461
5,707
22,063
20,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 1 / 6
14,384
575
24,413
15,583
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
Ultimate_CoUs_
King Arthur
16
1 / 1 / 5
10,995
440
1,338
20,949
13,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 4 / 4
15,151
606
15,966
24,150
17,307
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
WillyBob71
Cernunnos
20
7 / 3 / 12
14,924
597
18,432
20,108
11,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
15
Kills
27
30
Deaths
15
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Achilles
F2o l ToxiiK
Achilles
3
3
2
1.33
L
Serqet
Harg84
Serqet
3
7
2
0.57
L
Scylla
IZ Nours
Scylla
7
4
5
2.38
L
Aphrodite
Lauramania49
Aphrodite
0
6
7
0.58
L
Cupid
Lokic9464
Cupid
2
10
4
0.4
W
1
6
5
0.58
W
9
1
6
12
W
King Arthur
Ultimate_CoUs_
King Arthur
1
1
5
3.5
W
9
4
4
2.75
W
Cernunnos
WillyBob71
Cernunnos
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,484
Damage
65,856
97,522
Taken
102,853
62,034
Mitigated
69,984
30,852
Healing
35,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
F2o l ToxiiK
Achilles
9,142
1,356
0
2,629
16,277
18,673
0
8,492
7,466
0
53,880
L
Serqet
Harg84
Serqet
5,212
1,231
0
7,537
22,542
8,756
0
6,206
16,306
0
81,330
L
Scylla
IZ Nours
Scylla
26,646
601
0
2,110
14,854
5,420
0
10,249
4,491
94,392
0
L
Aphrodite
Lauramania49
Aphrodite
7,432
228
6,396
6,976
21,527
20,742
160
14,815
6,358
32,303
0
L
Cupid
Lokic9464
Cupid
11,052
5,754
319
4,885
22,322
8,443
1,603
5,632
16,665
0
66,440
W
5,707
0
0
3,594
22,063
20,914
144
10,950
10,284
27,538
0
W
24,413
1,998
252
8,083
15,583
6,067
1,080
7,822
7,686
126,077
0
W
King Arthur
Ultimate_CoUs_
King Arthur
1,338
50
0
8,169
20,949
13,811
528
5,367
15,557
0
52,306
W
15,966
1,480
428
6,642
24,150
17,307
702
8,634
15,202
107,126
0
W
Cernunnos
WillyBob71
Cernunnos
18,432
8,406
0
8,760
20,108
11,885
4,473
5,728
13,674
0
135,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,563
Gold Earned
66,973
510
Minions Killed
682
0
Camps Cleared
0
2,216,258
Distance Traveled
2,325,120
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,489
460
122
5
0
458,296
5
L
Serqet
11,494
460
113
5
0
467,706
5
L
Scylla
11,970
479
142
6
0
441,401
2
L
Aphrodite
8,959
358
58
2
0
453,323
0
L
Cupid
10,651
426
75
3
0
395,532
10
W
Ares
11,519
461
42
2
0
457,863
11
W
Scylla
14,384
575
189
8
0
488,726
4
W
King Arthur
10,995
440
66
3
0
502,222
0
W
Cabrakan
15,151
606
192
8
0
447,766
0
W
Cernunnos
14,924
597
193
8
0
428,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role