Player Matchup

Sun Wukong
Sun Wukong
FugginPepega
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,444 Elo+
Party 1
Hel
Hel
LiLxCerephanSub
Hel
Level 14
God Stats
10W - 9L
1,580 SR
Queue Stats
41W - 36L
1,456 Elo+
Party 2
Bacchus
Bacchus
Marlonfs
Bacchus
Level 23
God Stats
11W - 13L
1,381 SR
Queue Stats
51W - 61L
1,434 Elo+
Solo
Nemesis
Nemesis
NewGodRisen
Nemesis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 30L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
wolfvector
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,431 Elo+
Party 1
Team Averages
Level 18
1,492 SR
1,439 Elo+

VS

Team Averages
Level 16
1,442 SR
1,367 Elo+
Baron Samedi
Baron Samedi
BlurredFaces
Baron Samedi
Level 6
God Stats
15W - 13L
1,500 SR
Queue Stats
27W - 30L
1,107 Elo+
Solo
Amaterasu
Amaterasu
SeaStark
Amaterasu
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 76L
1,354 Elo+
Solo
King Arthur
King Arthur
Subasa22
King Arthur
Level 25
God Stats
9W - 12L
1,274 SR
Queue Stats
224W - 210L
1,466 Elo+
Solo
Neith
Neith
diositodamelag
Neith
Level 28
God Stats
68W - 60L
1,587 SR
Queue Stats
173W - 184L
1,491 Elo+
Solo
Kukulkan
Kukulkan
hunterpollos
Kukulkan
Level 6
God Stats
5W - 8L
1,349 SR
Queue Stats
7W - 11L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FugginPepega
Sun Wukong
20
11 / 8 / 16
16,046
1,146
29,252
26,506
23,151
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
1 / 6 / 22
14,025
1,002
6,721
20,365
9,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Marlonfs
Bacchus
20
11 / 2 / 19
16,900
1,207
19,149
22,632
31,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
NewGodRisen
Nemesis
20
14 / 11 / 12
16,393
1,171
25,688
27,753
14,587
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
wolfvector
Kukulkan
20
7 / 11 / 18
15,839
1,131
30,428
25,974
13,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlurredFaces
Baron Samedi
20
4 / 12 / 17
13,771
984
13,397
22,534
8,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
SeaStark
Amaterasu
20
4 / 10 / 16
14,252
1,018
11,332
27,523
23,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
Subasa22
King Arthur
20
3 / 9 / 14
13,769
984
20,359
27,618
23,533
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 2 / 20
16,566
1,183
33,530
19,282
7,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
hunterpollos
Kukulkan
20
18 / 11 / 10
18,000
1,286
35,197
22,327
7,441
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
115
44
Kills
38
38
Deaths
44
87
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlurredFaces
Baron Samedi
4
12
17
1.04
W
Sun Wukong
FugginPepega
Sun Wukong
11
8
16
2.38
W
1
6
22
2
W
Bacchus
Marlonfs
Bacchus
11
2
19
10.25
W
Nemesis
NewGodRisen
Nemesis
14
11
12
1.82
L
Amaterasu
SeaStark
Amaterasu
4
10
16
1.2
L
King Arthur
Subasa22
King Arthur
3
9
14
1.11
L
9
2
20
9.5
L
Kukulkan
hunterpollos
Kukulkan
18
11
10
2.09
W
Kukulkan
wolfvector
Kukulkan
7
11
18
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,238
Damage
113,815
123,230
Taken
119,284
92,741
Mitigated
70,528
20,000
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlurredFaces
Baron Samedi
13,397
3,794
1,331
1,658
22,534
8,866
0
10,846
11,544
25,892
0
W
Sun Wukong
FugginPepega
Sun Wukong
29,252
7,754
0
5,413
26,506
23,151
0
9,063
17,343
226
44,479
W
6,721
2,544
7,112
4,300
20,365
9,566
0
12,050
8,240
20,197
0
W
Bacchus
Marlonfs
Bacchus
19,149
2,160
0
0
22,632
31,449
0
8,427
14,067
31,342
0
W
Nemesis
NewGodRisen
Nemesis
25,688
13,831
0
3,175
27,753
14,587
0
8,229
19,249
601
39,996
L
Amaterasu
SeaStark
Amaterasu
11,332
5,464
0
3,565
27,523
23,511
0
11,120
16,148
96
23,337
L
King Arthur
Subasa22
King Arthur
20,359
3,813
0
0
27,618
23,533
0
11,812
15,465
0
36,869
L
33,530
18,595
0
2,828
19,282
7,177
0
10,113
9,067
0
85,910
L
Kukulkan
hunterpollos
Kukulkan
35,197
4,474
0
366
22,327
7,441
0
13,216
8,932
68,350
0
W
Kukulkan
wolfvector
Kukulkan
30,428
7,592
0
0
25,974
13,988
0
10,921
15,003
77,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,203
Gold Earned
76,358
254
Minions Killed
261
3
Camps Cleared
7
1,290,025
Distance Traveled
1,119,458
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,771
984
26
2
1
203,207
0
W
Sun Wukong
16,046
1,146
46
3
0
282,271
0
W
Hel
14,025
1,002
40
3
2
255,889
2
W
Bacchus
16,900
1,207
26
2
0
287,160
0
W
Nemesis
16,393
1,171
23
2
0
250,333
0
L
Amaterasu
14,252
1,018
26
2
0
225,695
0
L
King Arthur
13,769
984
30
2
0
230,037
0
L
Neith
16,566
1,183
98
7
2
245,324
0
L
Kukulkan
18,000
1,286
81
6
4
215,195
0
W
Kukulkan
15,839
1,131
119
9
1
214,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role