Player Matchup

Bellona
Bellona
Despots-D___
Bellona
Level 20
God Stats
28W - 16L
1,461 SR
Queue Stats
157W - 131L
1,363 Elo+
Party 1
Chronos
Chronos
DietaryPizza552
Chronos
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 33L
1,471 Elo+
Party 1
Nemesis
Nemesis
Red-MahrezZ
Nemesis
Level 26
God Stats
5W - 2L
1,511 SR
Queue Stats
92W - 92L
1,397 Elo+
Party 1
Horus
Horus
Sw0ocH
Horus
Level 24
God Stats
10W - 4L
1,713 SR
Queue Stats
195W - 186L
1,484 Elo+
Solo
The Morrigan
The Morrigan
bizondaile
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 118L
1,194 Elo+
Solo
Team Averages
Level 24
1,537 SR
1,382 Elo+

VS

Team Averages
Level 18
1,461 SR
1,360 Elo+
Fenrir
Fenrir
Ayanokoji_LOL
Fenrir
Level 28
God Stats
3W - 2L
1,591 SR
Queue Stats
47W - 35L
1,638 Elo+
Solo
Chaac
Chaac
Jhony_Koxwille
Chaac
Level 25
God Stats
55W - 42L
1,518 SR
Queue Stats
64W - 70L
1,308 Elo+
Solo
Neith
Neith
Lewis90367
Neith
Level 15
God Stats
14W - 8L
1,706 SR
Queue Stats
33W - 34L
1,575 Elo+
Solo
Artemis
Artemis
Mis Suski
Artemis
Level 3
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Cu Chulainn
Cu Chulainn
overall-denizen
Cu Chulainn
Level 17
God Stats
0W - 2L
1,223 SR
Queue Stats
10W - 12L
1,004 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Despots-D___
Bellona
20
11 / 1 / 0
12,650
602
13,354
15,136
14,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
14 / 3 / 3
11,701
557
22,636
15,365
7,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Red-MahrezZ
Nemesis
15
3 / 3 / 8
9,369
446
6,479
9,313
3,364
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Sw0ocH
Horus
14
1 / 1 / 6
8,483
404
2,295
7,775
5,526
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
bizondaile
The Morrigan
15
2 / 3 / 8
9,649
459
9,569
9,137
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 1
11,363
541
9,202
15,400
9,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 6 / 1
10,125
482
7,779
18,771
12,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
16
0 / 3 / 1
9,649
459
5,648
11,140
4,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Mis Suski
Artemis
13
1 / 10 / 2
8,030
382
4,081
11,869
3,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
overall-denizen
Cu Chulainn
15
0 / 8 / 6
9,610
458
7,535
19,636
12,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
31
Kills
11
11
Deaths
31
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
4
1
1.88
W
Bellona
Despots-D___
Bellona
11
1
0
11
W
14
3
3
5.17
L
3
6
1
0.58
L
Neith
0
3
1
0.17
L
Artemis
Mis Suski
Artemis
1
10
2
0.2
W
Nemesis
Red-MahrezZ
Nemesis
3
3
8
2.33
W
Horus
Sw0ocH
Horus
1
1
6
4
W
The Morrigan
bizondaile
The Morrigan
2
3
8
2
L
Cu Chulainn
overall-denizen
Cu Chulainn
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,333
Damage
34,245
56,726
Taken
76,816
34,500
Mitigated
42,791
15,734
Healing
17,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,202
3,595
0
4,126
15,400
9,243
0
5,725
9,675
0
68,403
W
Bellona
Despots-D___
Bellona
13,354
6,806
0
7,339
15,136
14,915
214
0
15,086
0
93,017
W
22,636
7,871
0
3,835
15,365
7,214
1,875
0
15,140
83,235
0
L
7,779
2,601
0
3,606
18,771
12,580
1,711
9,999
8,772
0
51,903
L
Neith
5,648
2,188
0
5,967
11,140
4,013
2,938
1,503
9,637
0
52,955
L
Artemis
Mis Suski
Artemis
4,081
2,282
0
1,377
11,869
3,993
1,582
4,321
7,548
0
25,088
W
Nemesis
Red-MahrezZ
Nemesis
6,479
2,524
0
704
9,313
3,364
238
0
9,163
0
38,274
W
Horus
Sw0ocH
Horus
2,295
830
838
1,364
7,775
5,526
0
0
7,700
0
19,114
W
The Morrigan
bizondaile
The Morrigan
9,569
1,890
0
1,654
9,137
3,481
480
0
9,087
54,967
3,270
L
Cu Chulainn
overall-denizen
Cu Chulainn
7,535
1,287
0
2,243
19,636
12,962
752
9,049
10,587
0
52,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,852
Gold Earned
48,777
514
Minions Killed
427
0
Camps Cleared
0
1,813,524
Distance Traveled
1,695,054
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,363
541
111
5
0
376,235
0
W
Bellona
12,650
602
184
9
0
396,673
1
W
Chronos
11,701
557
128
6
0
366,512
4
L
Chaac
10,125
482
84
4
0
368,522
0
L
Neith
9,649
459
108
5
0
335,630
0
L
Artemis
8,030
382
33
2
0
268,715
3
W
Nemesis
9,369
446
76
4
0
363,641
1
W
Horus
8,483
404
39
2
0
308,544
2
W
The Morrigan
9,649
459
87
4
0
378,154
0
L
Cu Chulainn
9,610
458
91
4
0
345,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role