Player Matchup

Ra
Ra
Galinez
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,279 Elo+
Party 1
Thor
Thor
Penerector
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
daberugod
Guan Yu
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Artemis
Artemis
vladvandal1992
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
xerrang
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 5
1,500 SR
1,456 Elo+

VS

Team Averages
Level 21
1,417 SR
1,430 Elo+
Freya
Freya
Fox03
Freya
Level 25
God Stats
14W - 26L
1,273 SR
Queue Stats
38W - 126L
1,271 Elo+
Party 2
Medusa
Medusa
TabiTabib
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tijnemijn
Tsukuyomi
Level 34
God Stats
10W - 20L
1,331 SR
Queue Stats
55W - 133L
1,324 Elo+
Party 2
Artemis
Artemis
Vrachtaut078
Artemis
Level 28
God Stats
5W - 16L
1,246 SR
Queue Stats
41W - 111L
1,287 Elo+
Party 2
Jormungandr
Jormungandr
deBerik
Jormungandr
Level 14
God Stats
5W - 9L
1,733 SR
Queue Stats
20W - 45L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,733
394
2,464
5,758
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 4 / 0
4,774
398
495
6,554
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
daberugod
Guan Yu
9
4 / 7 / 0
5,983
499
6,897
10,843
5,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
1 / 3 / 0
4,885
407
3,397
3,722
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
xerrang
Ymir
9
1 / 4 / 0
5,748
479
451
4,713
1,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Fox03
Freya
10
1 / 1 / 2
6,378
532
2,797
5,796
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
TabiTabib
Medusa
11
8 / 1 / 0
7,503
625
5,436
9,165
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Tijnemijn
Tsukuyomi
12
7 / 1 / 4
7,354
613
5,500
9,082
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Vrachtaut078
Artemis
11
4 / 1 / 5
6,516
543
4,584
6,452
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
deBerik
Jormungandr
10
4 / 3 / 3
6,547
546
2,372
6,201
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
6
Kills
24
26
Deaths
7
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
Fox03
Freya
1
1
2
2
L
0
8
0
0
L
0
4
0
0
W
Medusa
TabiTabib
Medusa
8
1
0
8
W
Tsukuyomi
Tijnemijn
Tsukuyomi
7
1
4
9
W
Artemis
Vrachtaut078
Artemis
4
1
5
6.5
L
Guan Yu
daberugod
Guan Yu
4
7
0
0.57
W
Jormungandr
deBerik
Jormungandr
4
3
3
1.83
L
1
3
0
0.33
L
Ymir
xerrang
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,704
Damage
20,689
31,590
Taken
36,696
11,730
Mitigated
12,922
4,609
Healing
17,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Fox03
Freya
2,797
1,180
0
3,179
5,796
2,923
680
29
5,701
26,682
2,803
L
2,464
979
0
0
5,758
1,386
0
267
5,491
14,961
0
L
495
148
0
1,620
6,554
1,664
0
562
5,992
0
14,633
W
Medusa
TabiTabib
Medusa
5,436
3,159
0
4,783
9,165
3,097
1,304
1,829
7,311
0
37,016
W
Tsukuyomi
Tijnemijn
Tsukuyomi
5,500
1,240
0
4,986
9,082
2,629
185
242
8,715
0
40,431
W
Artemis
Vrachtaut078
Artemis
4,584
1,604
441
3,272
6,452
1,778
1,438
747
5,630
0
28,542
L
Guan Yu
daberugod
Guan Yu
6,897
1,931
160
1,663
10,843
5,784
0
2,878
7,965
0
17,667
W
Jormungandr
deBerik
Jormungandr
2,372
869
0
641
6,201
2,495
266
68
5,958
13,410
0
L
3,397
1,751
0
916
3,722
974
0
1,138
2,584
0
10,568
L
Ymir
xerrang
Ymir
451
150
0
250
4,713
1,922
102
0
4,713
6,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,123
Gold Earned
34,298
117
Minions Killed
256
0
Camps Cleared
0
904,132
Distance Traveled
1,033,585
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,378
532
58
5
0
166,268
2
L
Ra
4,733
394
31
3
0
179,662
0
L
Thor
4,774
398
28
2
0
173,284
1
W
Medusa
7,503
625
55
5
0
178,544
1
W
Tsukuyomi
7,354
613
72
6
0
273,865
6
W
Artemis
6,516
543
52
4
0
176,380
3
L
Guan Yu
5,983
499
28
2
0
241,791
2
W
Jormungandr
6,547
546
19
2
0
238,528
2
L
Artemis
4,885
407
16
1
0
99,014
0
L
Ymir
5,748
479
14
1
0
210,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role