Player Matchup

Discordia
Discordia
Delta3050
Discordia
Level 32
God Stats
8W - 13L
1,724 SR
Queue Stats
142W - 125L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Everz
Cthulhu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
LosCernicalos69
Thanatos
Level 44
God Stats
0W - 6L
1,285 SR
Queue Stats
482W - 500L
1,372 Elo+
Party 1
Skadi
Skadi
Silence_Marc
Skadi
Level 28
God Stats
2W - 6L
1,326 SR
Queue Stats
133W - 178L
1,401 Elo+
Party 1
Cu Chulainn
Cu Chulainn
niobé
Cu Chulainn
Level 38
God Stats
5W - 6L
1,493 SR
Queue Stats
25W - 31L
1,418 Elo+
Solo
Team Averages
Level 35
1,466 SR
1,420 Elo+

VS

Team Averages
Level 42
1,347 SR
1,359 Elo+
Jormungandr
Jormungandr
DatLegendNico
Jormungandr
Level 22
God Stats
9W - 14L
1,333 SR
Queue Stats
486W - 584L
1,385 Elo+
Party 3
Fenrir
Fenrir
EvitaN
Fenrir
Level 36
God Stats
3W - 1L
1,470 SR
Queue Stats
7W - 9L
1,303 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HabaschMasta
Cu Chulainn
Level 49
God Stats
1W - 3L
1,216 SR
Queue Stats
7W - 8L
1,418 Elo+
Solo
Ullr
Ullr
Moira2002
Ullr
Level 63
God Stats
2W - 6L
1,500 SR
Queue Stats
288W - 334L
1,347 Elo+
Party 3
Chang'e
Chang'e
ruuchuu
Chang'e
Level 38
God Stats
1W - 2L
1,217 SR
Queue Stats
32W - 31L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Delta3050
Discordia
16
4 / 3 / 2
9,629
566
7,904
9,178
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Everz
Cthulhu
9
0 / 6 / 1
6,266
369
3,483
9,797
4,394
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
14
0 / 4 / 3
8,149
479
3,443
10,769
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 6 / 2
7,652
450
2,891
10,255
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
niobé
Cu Chulainn
15
5 / 6 / 2
9,284
546
14,652
15,419
14,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DatLegendNico
Jormungandr
15
8 / 1 / 7
9,327
549
9,229
10,662
11,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
EvitaN
Fenrir
15
7 / 4 / 6
9,574
563
10,610
15,888
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
HabaschMasta
Cu Chulainn
16
3 / 4 / 3
9,394
553
5,329
11,454
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
14
5 / 0 / 7
8,780
516
7,322
9,885
3,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
ruuchuu
Chang'e
15
2 / 2 / 7
9,352
550
5,918
8,830
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
10
Kills
25
25
Deaths
11
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DatLegendNico
Jormungandr
8
1
7
11.5
L
Discordia
Delta3050
Discordia
4
3
2
1.67
L
Cthulhu
Everz
Cthulhu
0
6
1
0.08
W
Fenrir
EvitaN
Fenrir
7
4
6
2.5
W
Cu Chulainn
HabaschMasta
Cu Chulainn
3
4
3
1.13
L
Thanatos
0
4
3
0.38
W
Ullr
5
0
7
8.5
L
1
6
2
0.33
L
Cu Chulainn
niobé
Cu Chulainn
5
6
2
1
W
Chang'e
ruuchuu
Chang'e
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,373
Damage
38,408
55,418
Taken
56,719
28,931
Mitigated
31,380
15,612
Healing
17,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DatLegendNico
Jormungandr
9,229
1,598
489
786
10,662
11,196
885
3,345
7,317
44,465
0
L
Discordia
Delta3050
Discordia
7,904
433
0
1,631
9,178
3,251
0
1,686
7,492
64,766
0
L
Cthulhu
Everz
Cthulhu
3,483
431
0
197
9,797
4,394
0
3,233
6,544
19,524
0
W
Fenrir
EvitaN
Fenrir
10,610
3,688
0
5,028
15,888
7,109
1,514
2,935
12,953
0
50,626
W
Cu Chulainn
HabaschMasta
Cu Chulainn
5,329
970
0
3,703
11,454
7,071
558
203
11,251
0
51,664
L
Thanatos
3,443
698
0
9,187
10,769
3,593
0
1,282
9,487
0
49,207
W
Ullr
7,322
3,174
723
1,660
9,885
3,041
2,006
3,065
6,820
0
47,667
L
2,891
1,480
0
871
10,255
2,909
28
4,931
5,324
0
25,052
L
Cu Chulainn
niobé
Cu Chulainn
14,652
3,650
0
3,726
15,419
14,784
524
4,015
10,986
3,018
54,772
W
Chang'e
ruuchuu
Chang'e
5,918
493
1,961
3,272
8,830
2,963
1,042
2,765
6,065
45,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,980
Gold Earned
46,427
395
Minions Killed
461
0
Camps Cleared
0
1,495,774
Distance Traveled
1,616,173
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,327
549
87
5
0
319,706
0
L
Discordia
9,629
566
123
7
0
325,790
7
L
Cthulhu
6,266
369
36
2
0
249,292
1
W
Fenrir
9,574
563
91
5
0
345,208
1
W
Cu Chulainn
9,394
553
114
7
0
312,486
2
L
Thanatos
8,149
479
88
5
0
308,274
2
W
Ullr
8,780
516
76
4
0
336,127
10
L
Skadi
7,652
450
51
3
0
297,943
1
L
Cu Chulainn
9,284
546
97
6
0
314,475
1
W
Chang'e
9,352
550
93
5
0
302,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role