Player Matchup

Cthulhu
Cthulhu
Gucci_Abs0lve
Cthulhu
Level 50
God Stats
17W - 21L
1,594 SR
Queue Stats
84W - 114L
1,393 Elo+
Party 1
Fenrir
Fenrir
Gucci_TheFlash
Fenrir
Level 69
God Stats
35W - 47L
1,340 SR
Queue Stats
439W - 587L
1,340 Elo+
Party 1
Scylla
Scylla
deadlyninja023
Scylla
Level 7
God Stats
2W - 1L
1,399 SR
Queue Stats
2W - 1L
1,221 Elo+
Solo
Team Averages
Level 42
1,444 SR
1,318 Elo+

VS

Team Averages
Level 65
1,439 SR
1,372 Elo+
Scylla
Scylla
FreshPrinceDL
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 115L
1,323 Elo+
Solo
Nemesis
Nemesis
Knight-Hawk325
Nemesis
Level 56
God Stats
17W - 21L
1,500 SR
Queue Stats
51W - 64L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
jembles324
Cthulhu
Level 71
God Stats
20W - 19L
1,316 SR
Queue Stats
49W - 50L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 2 / 7
8,383
699
8,025
7,031
4,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
6 / 2 / 2
9,008
751
8,790
10,711
4,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 4
8,404
700
8,130
4,867
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
7,192
599
3,274
8,470
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 3
7,793
649
5,552
9,660
3,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
jembles324
Cthulhu
12
3 / 3 / 2
8,326
694
6,862
14,266
7,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
10
Kills
5
6
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Cthulhu
1
2
7
2.25
W
6
2
2
3.5
L
2
3
3
1.17
W
3
2
4
2.5
L
Cthulhu
jembles324
Cthulhu
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,945
Damage
15,688
22,609
Taken
32,396
10,317
Mitigated
12,986
5,704
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,274
186
0
1,625
8,470
2,790
243
5,634
2,836
16,331
0
W
Cthulhu
8,025
341
781
612
7,031
4,786
279
3,987
2,923
33,877
0
W
8,790
3,684
621
3,690
10,711
4,067
0
3,450
7,047
0
23,672
L
5,552
2,132
258
3,116
9,660
3,024
0
3,662
5,998
0
18,273
W
8,130
745
0
0
4,867
1,464
156
2,368
2,399
27,983
0
L
Cthulhu
jembles324
Cthulhu
6,862
483
698
5,324
14,266
7,172
56
6,991
7,275
27,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,795
Gold Earned
23,311
122
Minions Killed
98
0
Camps Cleared
0
685,187
Distance Traveled
691,969
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,192
599
33
3
0
187,970
3
W
Cthulhu
8,383
699
61
5
0
220,740
1
W
Fenrir
9,008
751
25
2
0
254,666
0
L
Nemesis
7,793
649
23
2
0
263,936
0
W
Scylla
8,404
700
36
3
0
209,781
3
L
Cthulhu
8,326
694
42
4
0
240,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role