Player Matchup

Olorun
Olorun
AustinNVZuk
Olorun
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CarpeNoctum404
Hades
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,739 Elo+
Solo
Cu Chulainn
Cu Chulainn
Delta7777
Cu Chulainn
Level 17
God Stats
13W - 9L
1,623 SR
Queue Stats
41W - 27L
1,697 Elo+
Party 2
Ra
Ra
Protisan
Ra
Level 16
God Stats
1W - 2L
1,284 SR
Queue Stats
8W - 9L
1,454 Elo+
Solo
Nu Wa
Nu Wa
Rogueicedragon
Nu Wa
Level 5
God Stats
29W - 15L
1,716 SR
Queue Stats
33W - 23L
1,676 Elo+
Party 2
Team Averages
Level 11
1,525 SR
1,613 Elo+

VS

Team Averages
Level 16
1,606 SR
1,600 Elo+
King Arthur
King Arthur
ALEXISMONTILLA
King Arthur
Level 26
God Stats
2W - 0L
1,537 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
Cultivationist
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Susano
Susano
DarwinMXD
Susano
Level 18
God Stats
3W - 0L
1,563 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1
Hera
Hera
MexicanTamales
Hera
Level 8
God Stats
7W - 1L
1,957 SR
Queue Stats
9W - 2L
2,002 Elo+
Solo
Danzaburou
Danzaburou
SansBlast
Danzaburou
Level 24
God Stats
3W - 0L
1,475 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 12 / 13
9,643
1,071
8,566
24,723
8,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 9 / 9
8,720
969
4,666
14,592
7,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Delta7777
Cu Chulainn
17
13 / 8 / 5
13,496
1,500
20,484
23,721
19,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 14 / 6
8,779
975
3,560
16,276
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 9 / 12
10,729
1,192
16,194
12,821
3,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALEXISMONTILLA
King Arthur
18
6 / 3 / 27
10,899
1,211
16,289
18,434
15,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
16 / 3 / 20
12,249
1,361
24,820
13,879
6,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
DarwinMXD
Susano
17
5 / 6 / 25
10,239
1,138
12,453
10,285
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
15 / 2 / 15
11,941
1,327
16,355
8,185
2,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SansBlast
Danzaburou
18
10 / 4 / 26
10,726
1,192
18,627
10,109
4,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
165
18
Kills
52
52
Deaths
18
45
Assists
113
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ALEXISMONTILLA
King Arthur
6
3
27
6.5
L
Olorun
1
12
13
0.63
L
0
9
9
0.5
W
16
3
20
8.67
W
Susano
DarwinMXD
Susano
5
6
25
2.92
L
Cu Chulainn
Delta7777
Cu Chulainn
13
8
5
1.94
W
15
2
15
11.25
L
0
14
6
0.21
L
4
9
12
1.11
W
Danzaburou
SansBlast
Danzaburou
10
4
26
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,470
Damage
88,544
92,133
Taken
60,892
45,047
Mitigated
33,493
9,307
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ALEXISMONTILLA
King Arthur
16,289
2,457
0
4,381
18,434
15,491
0
14,320
3,702
0
24,236
L
Olorun
8,566
3,840
758
5,134
24,723
8,244
0
11,281
13,267
22,497
0
L
4,666
2,071
515
1,660
14,592
7,366
0
4,844
9,600
10,477
0
W
24,820
2,137
0
4,840
13,879
6,772
0
7,377
6,227
47,743
0
W
Susano
DarwinMXD
Susano
12,453
3,252
0
841
10,285
4,069
0
5,461
4,674
0
24,686
L
Cu Chulainn
Delta7777
Cu Chulainn
20,484
4,082
0
480
23,721
19,964
0
10,860
12,686
7,723
32,491
W
16,355
5,514
732
411
8,185
2,804
0
4,614
3,446
40,636
0
L
3,560
79
311
30
16,276
5,577
0
7,685
8,466
27,491
0
L
16,194
5,360
0
419
12,821
3,896
0
6,505
6,291
26,916
0
W
Danzaburou
SansBlast
Danzaburou
18,627
12,380
582
1,686
10,109
4,357
0
4,615
5,394
0
38,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,367
Gold Earned
56,054
140
Minions Killed
190
3
Camps Cleared
5
736,196
Distance Traveled
777,393
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,899
1,211
10
1
0
167,487
0
L
Olorun
9,643
1,071
25
3
1
138,116
0
L
Hades
8,720
969
9
1
1
125,772
0
W
Anubis
12,249
1,361
64
7
2
143,211
0
W
Susano
10,239
1,138
24
3
2
156,620
0
L
Cu Chulainn
13,496
1,500
39
4
1
180,291
0
W
Hera
11,941
1,327
57
6
1
182,432
0
L
Ra
8,779
975
51
6
0
140,225
0
L
Nu Wa
10,729
1,192
16
2
0
151,792
0
W
Danzaburou
10,726
1,192
35
4
0
127,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role