Player Matchup

Medusa
Medusa
Haksak
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
SCUDG1E
Persephone
Level 56
God Stats
15W - 23L
1,413 SR
Queue Stats
29W - 44L
1,266 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ribbonlove
Kumbhakarna
Level 82
God Stats
1W - 2L
1,151 SR
Queue Stats
37W - 56L
1,308 Elo+
Party 2
Team Averages
Level 79
1,355 SR
1,358 Elo+

VS

Team Averages
Level 64
1,566 SR
1,470 Elo+
Hou Yi
Hou Yi
IceCombuster
Hou Yi
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 154L
1,471 Elo+
Party 1
Yemoja
Yemoja
SkyfireIce
Yemoja
Level 49
God Stats
1W - 1L
1,698 SR
Queue Stats
9W - 12L
1,540 Elo+
Party 1
Janus
Janus
aSASDASDF
Janus
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 49L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Haksak
Medusa
14
8 / 2 / 6
10,850
835
10,224
7,901
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
SCUDG1E
Persephone
13
3 / 1 / 10
9,731
749
9,001
5,171
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
ribbonlove
Kumbhakarna
12
4 / 2 / 9
10,342
796
3,923
12,140
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
4 / 4 / 0
8,929
687
3,464
9,275
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Yemoja
SkyfireIce
Yemoja
10
1 / 4 / 2
8,103
623
2,621
10,017
7,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
aSASDASDF
Janus
11
0 / 7 / 2
8,042
619
3,718
9,771
3,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
5
5
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Haksak
Medusa
8
2
6
5.5
L
Hou Yi
4
4
0
1
W
Persephone
SCUDG1E
Persephone
3
1
10
8
L
Yemoja
SkyfireIce
Yemoja
1
4
2
0.5
L
Janus
aSASDASDF
Janus
0
7
2
0.14
W
Kumbhakarna
ribbonlove
Kumbhakarna
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,148
Damage
9,803
25,212
Taken
29,063
14,902
Mitigated
14,477
5,959
Healing
4,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Haksak
Medusa
10,224
5,872
0
1,326
7,901
3,289
1,534
2,546
5,355
0
48,003
L
Hou Yi
3,464
1,868
708
643
9,275
3,348
0
4,079
4,900
0
23,333
W
Persephone
SCUDG1E
Persephone
9,001
447
0
2,229
5,171
1,862
787
1,372
3,798
45,470
0
L
Yemoja
SkyfireIce
Yemoja
2,621
286
1,315
954
10,017
7,819
0
4,224
5,445
12,182
0
L
Janus
aSASDASDF
Janus
3,718
234
0
1,004
9,771
3,310
0
3,782
5,735
32,158
0
W
Kumbhakarna
ribbonlove
Kumbhakarna
3,923
387
0
2,404
12,140
9,751
258
2,781
9,359
24,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
25,074
159
Minions Killed
110
0
Camps Cleared
0
738,277
Distance Traveled
641,044
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,850
835
66
5
0
243,048
1
L
Hou Yi
8,929
687
28
2
0
239,254
5
W
Persephone
9,731
749
54
4
0
239,931
4
L
Yemoja
8,103
623
19
1
0
213,210
4
L
Janus
8,042
619
63
5
0
188,580
1
W
Kumbhakarna
10,342
796
39
3
0
255,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role