Player Matchup

Thor
Thor
Chairman_Live
Thor
Level 5
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 3L
1,532 Elo+
Party 3
Ymir
Ymir
Sm00kCZE
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,338 Elo+
Party 1
Olorun
Olorun
Wessel
Olorun
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,532 Elo+
Party 3
Kali
Kali
XxXGenesisXxX
Kali
Level 17
God Stats
2W - 3L
1,619 SR
Queue Stats
2W - 3L
1,532 Elo+
Party 3
Zeus
Zeus
kofomantv088
Zeus
Level 14
God Stats
0W - 3L
1,381 SR
Queue Stats
4W - 8L
1,338 Elo+
Party 1
Team Averages
Level 13
1,551 SR
1,454 Elo+

VS

Team Averages
Level 24
1,337 SR
1,546 Elo+
Jing Wei
Jing Wei
Alinbeleaua
Jing Wei
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BangCarriage1669
Ra
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 82L
1,714 Elo+
Solo
Ymir
Ymir
CiureaNumberOne
Ymir
Level 25
God Stats
1W - 1L
1,270 SR
Queue Stats
9W - 8L
1,518 Elo+
Party 2
Chaac
Chaac
NoSecondChance
Chaac
Level 42
God Stats
2W - 0L
1,270 SR
Queue Stats
9W - 10L
1,455 Elo+
Party 2
Loki
Loki
ZEUaTOTceEXISTA
Loki
Level 17
God Stats
1W - 2L
1,147 SR
Queue Stats
8W - 7L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,266
418
3,767
7,761
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
0 / 4 / 2
5,329
355
4,360
9,079
4,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Wessel
Olorun
10
0 / 5 / 0
5,666
378
6,457
10,547
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 6 / 0
6,522
435
1,896
9,849
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 9 / 0
5,035
336
2,160
8,767
2,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alinbeleaua
Jing Wei
11
5 / 0 / 2
7,273
485
5,680
7,395
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 0 / 0
11,469
765
11,351
7,760
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 3
6,801
453
4,939
9,169
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 1 / 1
8,545
570
9,518
6,225
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 1 / 5
6,594
440
2,259
5,558
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
26
27
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alinbeleaua
Jing Wei
5
0
2
6
W
11
0
0
11
L
1
3
2
0.67
W
1
1
3
2.5
W
7
1
1
7.5
L
Ymir
0
4
2
0.25
L
Olorun
Wessel
Olorun
0
5
0
0
L
2
6
0
0.33
W
2
1
5
4.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,640
Damage
33,747
46,003
Taken
36,107
16,501
Mitigated
18,318
7,474
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alinbeleaua
Jing Wei
5,680
4,436
0
2,648
7,395
2,465
1,970
4,481
2,914
0
29,389
W
11,351
2,421
33
5,277
7,760
3,604
225
1,769
5,991
113,430
0
L
3,767
1,024
0
862
7,761
2,221
0
1,273
6,113
0
22,259
W
4,939
1,046
0
690
9,169
4,268
136
5,070
4,099
19,110
0
W
9,518
1,773
0
2,324
6,225
6,530
1,290
504
5,721
0
43,427
L
Ymir
4,360
601
0
0
9,079
4,402
0
4,965
4,089
15,444
0
L
Olorun
Wessel
Olorun
6,457
3,191
492
3,509
10,547
3,776
348
3,594
6,928
30,962
0
L
1,896
666
0
2,302
9,849
3,630
0
2,087
7,687
0
21,891
W
2,259
733
0
745
5,558
1,451
363
1,153
4,405
0
16,025
L
2,160
358
0
309
8,767
2,472
0
4,371
4,371
14,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,818
Gold Earned
40,682
186
Minions Killed
410
0
Camps Cleared
0
1,309,318
Distance Traveled
1,463,033
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,273
485
51
3
0
295,234
0
W
Ra
11,469
765
219
15
0
334,064
2
L
Thor
6,266
418
39
3
0
313,287
0
W
Ymir
6,801
453
33
2
0
249,899
4
W
Chaac
8,545
570
79
5
0
275,915
2
L
Ymir
5,329
355
17
1
0
279,969
0
L
Olorun
5,666
378
50
3
0
205,954
0
L
Kali
6,522
435
49
3
0
277,917
0
W
Loki
6,594
440
28
2
0
307,921
3
L
Zeus
5,035
336
31
2
0
232,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role