Player Matchup

Mercury
Mercury
Danielspv
Mercury
Level 15
God Stats
10W - 2L
1,500 SR
Queue Stats
22W - 12L
1,446 Elo+
Solo
Kukulkan
Kukulkan
ITEMILIANO
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Jompuda
Danzaburou
Level 13
God Stats
4W - 3L
1,650 SR
Queue Stats
49W - 51L
1,381 Elo+
Solo
Ymir
Ymir
Tupuyon
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,621 Elo+
Party 2
Arachne
Arachne
ryuckman
Arachne
Level 27
God Stats
11W - 6L
1,503 SR
Queue Stats
70W - 63L
1,522 Elo+
Solo
Team Averages
Level 37
1,531 SR
1,494 Elo+

VS

Team Averages
Level 23
1,347 SR
1,433 Elo+
Vulcan
Vulcan
AnonymousFapper
Vulcan
Level 18
God Stats
3W - 4L
1,110 SR
Queue Stats
103W - 115L
1,388 Elo+
Solo
Cthulhu
Cthulhu
Spindaa
Cthulhu
Level 28
God Stats
27W - 13L
1,616 SR
Queue Stats
68W - 58L
1,468 Elo+
Solo
Fenrir
Fenrir
fin0tree0
Fenrir
Level 5
God Stats
4W - 4L
1,238 SR
Queue Stats
13W - 16L
1,421 Elo+
Party 1
Bacchus
Bacchus
khallux
Bacchus
Level 19
God Stats
1W - 1L
1,273 SR
Queue Stats
15W - 17L
1,494 Elo+
Solo
Ullr
Ullr
kman1013
Ullr
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
63W - 82L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Danielspv
Mercury
11
3 / 0 / 1
6,195
620
2,923
4,964
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
ITEMILIANO
Kukulkan
11
1 / 0 / 1
5,972
597
2,476
2,185
860
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Jompuda
Danzaburou
9
4 / 1 / 0
5,841
584
4,967
3,643
967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Tupuyon
Ymir
9
0 / 1 / 3
5,408
541
1,782
5,017
2,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
ryuckman
Arachne
9
0 / 2 / 0
4,954
495
3,596
6,747
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,060
506
1,859
4,554
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Spindaa
Cthulhu
10
2 / 0 / 0
5,849
585
3,602
4,311
3,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
fin0tree0
Fenrir
7
0 / 3 / 0
4,621
462
2,740
6,196
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
khallux
Bacchus
8
1 / 3 / 1
4,506
451
1,804
4,309
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
8
1 / 1 / 1
4,835
484
2,665
5,714
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
4
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Mercury
Danielspv
Mercury
3
0
1
3.5
W
Kukulkan
ITEMILIANO
Kukulkan
1
0
1
1.5
W
Danzaburou
Jompuda
Danzaburou
4
1
0
4
L
Cthulhu
Spindaa
Cthulhu
2
0
0
2
W
Ymir
Tupuyon
Ymir
0
1
3
1.5
L
Fenrir
fin0tree0
Fenrir
0
3
0
0
L
Bacchus
khallux
Bacchus
1
3
1
0.5
L
Ullr
1
1
1
1.5
W
Arachne
ryuckman
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,744
Damage
12,670
22,556
Taken
25,084
7,732
Mitigated
10,371
8,265
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,859
501
0
1,454
4,554
1,703
0
2,476
2,078
26,736
0
W
Mercury
Danielspv
Mercury
2,923
1,420
0
2,518
4,964
1,433
0
235
4,729
0
32,108
W
Kukulkan
ITEMILIANO
Kukulkan
2,476
680
0
635
2,185
860
516
1,373
812
36,296
0
W
Danzaburou
Jompuda
Danzaburou
4,967
2,303
0
1,380
3,643
967
0
649
2,858
0
26,731
L
Cthulhu
Spindaa
Cthulhu
3,602
321
0
1,245
4,311
3,782
394
0
4,311
26,018
0
W
Ymir
Tupuyon
Ymir
1,782
597
0
620
5,017
2,316
0
855
3,998
17,452
0
L
Fenrir
fin0tree0
Fenrir
2,740
872
0
1,780
6,196
1,842
0
268
5,928
0
21,426
L
Bacchus
khallux
Bacchus
1,804
386
0
750
4,309
1,622
0
725
3,584
5,796
0
L
Ullr
2,665
1,434
0
1,077
5,714
1,422
0
789
4,925
0
22,664
W
Arachne
ryuckman
Arachne
3,596
2,562
0
3,112
6,747
2,156
0
3,528
2,894
0
18,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,370
Gold Earned
24,871
272
Minions Killed
220
0
Camps Cleared
0
993,309
Distance Traveled
966,006
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,060
506
52
5
0
172,117
3
W
Mercury
6,195
620
66
7
0
244,717
1
W
Kukulkan
5,972
597
82
8
0
200,106
1
W
Danzaburou
5,841
584
55
6
0
174,864
3
L
Cthulhu
5,849
585
73
7
0
207,119
0
W
Ymir
5,408
541
31
3
0
178,777
0
L
Fenrir
4,621
462
48
5
0
215,994
1
L
Bacchus
4,506
451
10
1
0
179,280
1
L
Ullr
4,835
484
37
4
0
191,496
1
W
Arachne
4,954
495
38
4
0
194,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role