Player Matchup

Sylvanus
Sylvanus
FocusMySida
Sylvanus
Level 11
God Stats
4W - 1L
1,946 SR
Queue Stats
11W - 10L
1,649 Elo+
Solo
Merlin
Merlin
Jim152
Merlin
Level 27
God Stats
7W - 12L
1,311 SR
Queue Stats
36W - 43L
1,322 Elo+
Party 1
Horus
Horus
OldHop
Horus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 14L
1,762 Elo+
Solo
Skadi
Skadi
Sabuzk
Skadi
Level 26
God Stats
12W - 9L
1,463 SR
Queue Stats
49W - 51L
1,392 Elo+
Party 1
Vamana
Vamana
xIRossIx
Vamana
Level 9
God Stats
4W - 8L
1,608 SR
Queue Stats
22W - 38L
1,625 Elo+
Solo
Team Averages
Level 20
1,565 SR
1,550 Elo+

VS

Team Averages
Level 14
1,578 SR
1,528 Elo+
Cupid
Cupid
BerryZzz
Cupid
Level 17
God Stats
7W - 9L
1,862 SR
Queue Stats
139W - 79L
1,913 Elo+
Party 2
Ymir
Ymir
BillyM12
Ymir
Level 15
God Stats
12W - 10L
1,845 SR
Queue Stats
111W - 61L
1,953 Elo+
Party 2
Olorun
Olorun
samedirules
Olorun
Level 29
God Stats
2W - 0L
1,458 SR
Queue Stats
124W - 154L
1,444 Elo+
Solo
Thor
Thor
vercapone
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,188 Elo+
Solo
Nemesis
Nemesis
xDESOL4TIONx
Nemesis
Level 5
God Stats
1W - 1L
1,223 SR
Queue Stats
2W - 3L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FocusMySida
Sylvanus
15
3 / 9 / 4
10,695
465
9,480
22,948
23,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Jim152
Merlin
15
5 / 10 / 2
10,469
455
17,297
18,799
8,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
OldHop
Horus
16
3 / 3 / 5
10,520
457
10,509
18,871
18,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Skadi
Sabuzk
Skadi
17
4 / 12 / 3
11,045
480
13,082
21,571
8,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
xIRossIx
Vamana
17
5 / 6 / 5
11,450
498
13,729
25,128
19,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BerryZzz
Cupid
20
20 / 1 / 9
15,066
655
33,434
24,774
13,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
19
10 / 3 / 17
13,945
606
19,377
18,808
20,845
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
18
3 / 4 / 12
12,147
528
15,302
20,986
9,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
3 / 9 / 6
10,769
468
9,560
15,795
5,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
xDESOL4TIONx
Nemesis
16
4 / 4 / 8
11,616
505
4,908
16,194
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
20
Kills
40
40
Deaths
21
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cupid
BerryZzz
Cupid
20
1
9
24.5
W
Ymir
10
3
17
6.17
L
Sylvanus
FocusMySida
Sylvanus
3
9
4
0.56
L
Merlin
Jim152
Merlin
5
10
2
0.6
L
Horus
OldHop
Horus
3
3
5
1.83
L
Skadi
Sabuzk
Skadi
4
12
3
0.46
W
Olorun
3
4
12
2.25
W
Thor
3
9
6
0.67
W
Nemesis
xDESOL4TIONx
Nemesis
4
4
8
2
L
Vamana
xIRossIx
Vamana
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,097
Damage
82,581
107,317
Taken
96,557
79,301
Mitigated
54,966
22,247
Healing
34,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BerryZzz
Cupid
33,434
22,721
38
16,501
24,774
13,287
6,398
5,578
19,121
0
133,968
W
Ymir
19,377
4,969
0
2,046
18,808
20,845
817
7,522
11,161
58,947
0
L
Sylvanus
FocusMySida
Sylvanus
9,480
2,940
2,642
3,705
22,948
23,481
191
7,311
15,637
32,018
0
L
Merlin
Jim152
Merlin
17,297
1,834
0
457
18,799
8,797
106
8,031
10,768
60,080
0
L
Horus
OldHop
Horus
10,509
4,423
1,155
4,116
18,871
18,411
1,293
3,101
15,770
0
43,471
L
Skadi
Sabuzk
Skadi
13,082
6,348
460
3,277
21,571
8,733
1,086
8,268
13,303
0
69,064
W
Olorun
15,302
9,336
1,086
10,914
20,986
9,225
1,484
6,889
14,047
86,956
0
W
Thor
9,560
3,013
0
290
15,795
5,567
746
3,656
11,968
0
39,456
W
Nemesis
xDESOL4TIONx
Nemesis
4,908
2,442
0
3,958
16,194
6,042
815
3,132
12,987
0
42,029
L
Vamana
xIRossIx
Vamana
13,729
8,719
0
6,435
25,128
19,879
1,154
7,968
17,160
0
67,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,179
Gold Earned
63,543
431
Minions Killed
514
0
Camps Cleared
0
1,879,955
Distance Traveled
1,994,381
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,066
655
178
8
0
391,030
6
W
Ymir
13,945
606
75
3
0
390,739
2
L
Sylvanus
10,695
465
43
2
0
342,611
4
L
Merlin
10,469
455
99
4
0
351,073
2
L
Horus
10,520
457
70
3
0
430,737
0
L
Skadi
11,045
480
111
5
0
350,558
3
W
Olorun
12,147
528
117
5
0
398,926
6
W
Thor
10,769
468
71
3
0
377,431
3
W
Nemesis
11,616
505
73
3
0
436,255
2
L
Vamana
11,450
498
108
5
0
404,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role