Player Matchup

Thor
Thor
Dr-_-Sn1pez
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,723 Elo+
Party 1
Odin
Odin
Gator-_-Bait
Odin
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 96L
1,523 Elo+
Party 1
Hades
Hades
JAKE-aka-GOD
Hades
Level 27
God Stats
25W - 15L
1,743 SR
Queue Stats
54W - 40L
1,557 Elo+
Party 1
Ares
Ares
mh237609
Ares
Level 11
God Stats
1W - 1L
1,282 SR
Queue Stats
2W - 2L
1,651 Elo+
Solo
Neith
Neith
turtadulce93
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,505 SR
1,591 Elo+

VS

Team Averages
Level 17
1,574 SR
1,492 Elo+
Sun Wukong
Sun Wukong
CRONOS10_
Sun Wukong
Level 29
God Stats
0W - 1L
1,561 SR
Queue Stats
3W - 5L
1,616 Elo+
Party 2
Ra
Ra
ESTEBANMAR01
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Camazotz
Camazotz
Kingdaworld
Camazotz
Level 15
God Stats
1W - 1L
1,717 SR
Queue Stats
5W - 10L
1,368 Elo+
Solo
Kali
Kali
WOLFSLAVE
Kali
Level 29
God Stats
20W - 24L
1,645 SR
Queue Stats
36W - 46L
1,583 Elo+
Solo
Medusa
Medusa
XxBLANK117xX
Medusa
Level 9
God Stats
4W - 6L
1,445 SR
Queue Stats
4W - 6L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 12
8,552
950
6,393
12,516
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 12
9,991
1,110
11,524
9,385
8,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 2 / 9
10,456
1,162
15,506
8,431
4,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
13
1 / 5 / 4
8,094
899
1,168
9,325
3,266
14
7 / 3 / 5
9,921
1,102
6,330
8,334
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

249

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CRONOS10_
Sun Wukong
16
7 / 4 / 6
10,499
1,167
11,021
11,491
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 9 / 7
8,915
991
6,418
10,013
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Kingdaworld
Camazotz
16
0 / 4 / 9
9,014
1,002
5,407
12,640
10,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
16
11 / 3 / 2
11,927
1,325
16,364
14,029
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
11
0 / 0 / 0
5,630
626
0
0
0

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
43
20
Kills
19
19
Deaths
20
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CRONOS10_
Sun Wukong
7
4
6
2.5
W
0
7
12
0.86
L
1
9
7
0.5
W
5
2
12
5.5
W
7
2
9
5.75
L
Camazotz
Kingdaworld
Camazotz
0
4
9
1.13
L
Kali
11
3
2
4
L
Medusa
0
0
0
0
W
Ares
1
5
4
0.6
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,921
Damage
39,210
47,991
Taken
48,173
23,189
Mitigated
30,408
4,450
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CRONOS10_
Sun Wukong
11,021
3,252
0
1,385
11,491
9,322
0
2,952
8,539
0
32,260
W
6,393
2,502
0
517
12,516
4,619
0
1,152
11,039
0
13,951
L
6,418
977
477
98
10,013
3,880
0
4,297
5,716
18,800
0
W
11,524
5,294
0
0
9,385
8,282
0
2,218
7,081
169
28,979
W
15,506
1,077
1,432
1,263
8,431
4,093
0
156
8,177
36,043
0
L
Camazotz
Kingdaworld
Camazotz
5,407
1,864
0
2,975
12,640
10,521
0
3,845
8,795
0
14,418
L
Kali
16,364
11,433
0
3,822
14,029
6,685
0
5,749
8,280
0
24,393
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Ares
1,168
69
0
0
9,325
3,266
0
2,026
7,149
4,239
0
W
6,330
2,973
0
1,238
8,334
2,929
0
866
7,418
0
18,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,014
Gold Earned
45,985
117
Minions Killed
111
6
Camps Cleared
1
751,093
Distance Traveled
620,489
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,499
1,167
54
6
1
179,147
0
W
Thor
8,552
950
16
2
0
156,007
0
L
Ra
8,915
991
22
2
0
134,441
1
W
Odin
9,991
1,110
31
3
2
154,895
0
W
Hades
10,456
1,162
44
5
1
170,523
0
L
Camazotz
9,014
1,002
18
2
0
157,601
1
L
Kali
11,927
1,325
17
2
0
149,300
0
L
Medusa
5,630
626
0
0
0
0
0
W
Ares
8,094
899
2
0
1
132,000
0
W
Neith
9,921
1,102
24
3
2
137,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role