Player Matchup

King Arthur
King Arthur
DokterKiller
King Arthur
Level 22
God Stats
45W - 39L
1,583 SR
Queue Stats
49W - 41L
1,548 Elo+
Solo
Bellona
Bellona
ScaryBoy0419
Bellona
Level 24
God Stats
64W - 70L
1,496 SR
Queue Stats
191W - 228L
1,477 Elo+
Solo
Anubis
Anubis
SlashKingg
Anubis
Level 28
God Stats
15W - 12L
1,598 SR
Queue Stats
27W - 23L
1,362 Elo+
Solo
Neith
Neith
niamh1503
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hel
Hel
xRengiex
Hel
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Team Averages
Level 32
1,535 SR
1,477 Elo+

VS

Team Averages
Level 11
1,461 SR
1,370 Elo+
Olorun
Olorun
Rasputin873264
Olorun
Level 28
God Stats
4W - 6L
1,286 SR
Queue Stats
32W - 42L
1,311 Elo+
Solo
Chaac
Chaac
Santty_1117
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Torro640
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 1
Bakasura
Bakasura
Twitchfortnute
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 1
Bellona
Bellona
x Shalltear x
Bellona
Level 14
God Stats
1W - 2L
1,519 SR
Queue Stats
254W - 322L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DokterKiller
King Arthur
16
9 / 0 / 11
10,547
1,172
11,010
8,653
5,854
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ScaryBoy0419
Bellona
17
6 / 1 / 14
10,405
1,156
9,999
10,528
6,270
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
SlashKingg
Anubis
17
12 / 0 / 13
11,097
1,233
15,131
5,139
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
niamh1503
Neith
16
1 / 1 / 19
9,385
1,043
3,349
3,921
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 11
9,336
1,037
6,042
3,724
1,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

438

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,052
895
10,582
14,200
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 2
7,710
857
4,222
11,826
10,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
Torro640
Da Ji
13
1 / 9 / 1
8,111
901
2,108
12,549
5,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
13
0 / 10 / 1
7,682
854
2,755
11,982
4,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
12
1 / 1 / 1
7,743
860
945
1,061
321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
8
34
Kills
2
3
Deaths
34
68
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DokterKiller
King Arthur
9
0
11
14.5
L
0
7
1
0.07
L
0
7
2
0.14
W
Bellona
ScaryBoy0419
Bellona
6
1
14
13
W
Anubis
SlashKingg
Anubis
12
0
13
18.5
L
Da Ji
Torro640
Da Ji
1
9
1
0.17
L
Bakasura
0
10
1
0.05
W
Neith
niamh1503
Neith
1
1
19
10.5
L
Bellona
1
1
1
1.5
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,531
Damage
20,612
31,965
Taken
51,618
17,632
Mitigated
24,683
8,031
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DokterKiller
King Arthur
11,010
1,624
0
1,195
8,653
5,854
0
1,781
6,702
0
25,911
L
10,582
4,583
0
1,813
14,200
4,632
0
4,711
9,245
26,920
0
L
4,222
842
0
1,670
11,826
10,392
0
5,461
5,871
0
6,478
W
Bellona
ScaryBoy0419
Bellona
9,999
5,797
0
390
10,528
6,270
0
4,114
5,848
0
15,635
W
Anubis
SlashKingg
Anubis
15,131
1,869
0
3,338
5,139
2,471
0
1,569
3,240
35,802
0
L
Da Ji
Torro640
Da Ji
2,108
467
0
150
12,549
5,145
0
5,384
6,929
0
5,720
L
Bakasura
2,755
1,750
0
270
11,982
4,193
0
3,815
7,955
0
4,591
W
Neith
niamh1503
Neith
3,349
2,236
0
637
3,921
1,630
0
1,815
2,056
0
12,224
L
Bellona
945
225
0
90
1,061
321
0
734
241
0
945
W
6,042
581
940
1,531
3,724
1,407
0
1,303
1,999
18,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,770
Gold Earned
39,298
166
Minions Killed
41
4
Camps Cleared
1
750,443
Distance Traveled
474,199
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,547
1,172
36
4
0
189,034
0
L
Olorun
8,052
895
22
2
0
112,838
0
L
Chaac
7,710
857
7
1
0
109,746
1
W
Bellona
10,405
1,156
13
1
0
169,566
0
W
Anubis
11,097
1,233
56
6
1
124,689
0
L
Da Ji
8,111
901
5
1
1
116,145
0
L
Bakasura
7,682
854
7
1
0
118,298
0
W
Neith
9,385
1,043
25
3
2
130,230
0
L
Bellona
7,743
860
0
0
0
17,172
0
W
Hel
9,336
1,037
36
4
1
136,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role