Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
CatmanJS
Osiris
Silver I
Level 80
God Stats
6W - 6L
1,711 SR
Queue Stats
48W - 51L
1,392 MMR
Party 1
Janus
Janus
Gold IV
NW Shredder 300
Janus
Gold IV
Level 82
God Stats
21W - 30L
1,642 SR
Queue Stats
186W - 219L
1,477 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 76
1,618 SR
1,456 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,509 SR
1,413 MMR
Poseidon
Poseidon
Silver IV
 
Poseidon
Silver IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
XGC OUIJA
Medusa
Bronze III
Level 76
God Stats
1W - 1L
1,774 SR
Queue Stats
4W - 7L
1,440 MMR
Solo
Chaac
Chaac
Bronze III
swift7777
Chaac
Bronze III
Level 109
God Stats
4W - 3L
1,252 SR
Queue Stats
19W - 20L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 2 / 10
11,755
691
10,480
16,715
12,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
CatmanJS
Osiris
16
7 / 1 / 6
12,274
722
11,357
17,466
12,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 5 / 8
11,561
680
18,019
12,303
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CthulhuBacchusDanzaburouKumbhakarnaHera

VS

Bans
ZeusXing TianCerberusCu ChulainnHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
7 / 4 / 1
11,794
694
17,240
14,143
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
XGC OUIJA
Medusa
12
1 / 6 / 4
10,117
595
3,441
11,121
4,019
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
swift7777
Chaac
14
0 / 5 / 6
10,246
603
15,753
20,818
15,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
8
8
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
10
4.5
L
Poseidon
 
Poseidon
7
4
1
1.88
W
Osiris
CatmanJS
Osiris
7
1
6
10
W
4
5
8
1.6
L
Medusa
XGC OUIJA
Medusa
1
6
4
0.5
L
Chaac
swift7777
Chaac
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,856
Damage
36,434
46,484
Taken
46,082
30,141
Mitigated
24,363
10,903
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,480
754
1,138
3,859
16,715
12,716
915
5,413
10,775
20,960
0
L
Poseidon
 
Poseidon
17,240
772
0
0
14,143
4,520
220
9,114
4,721
61,935
0
W
Osiris
CatmanJS
Osiris
11,357
5,356
0
5,156
17,466
12,494
1,577
4,888
12,224
0
40,107
W
18,019
46
0
750
12,303
4,931
198
5,740
6,197
93,223
0
L
Medusa
XGC OUIJA
Medusa
3,441
1,919
0
827
11,121
4,019
435
6,731
4,254
0
25,451
L
Chaac
swift7777
Chaac
15,753
2,416
0
5,407
20,818
15,824
211
11,933
8,548
0
59,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,590
Gold Earned
32,157
209
Minions Killed
204
0
Camps Cleared
0
1,026,223
Distance Traveled
855,934
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,755
691
16
1
0
331,842
0
L
Poseidon
11,794
694
89
5
0
308,282
4
W
Osiris
12,274
722
50
3
0
374,799
2
W
Janus
11,561
680
143
8
0
319,582
1
L
Medusa
10,117
595
46
3
0
252,695
4
L
Chaac
10,246
603
69
4
0
294,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role