Player Matchup

Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DerkoralleVale
Neith
Level 101
God Stats
0W - 2L
1,337 SR
Queue Stats
83W - 88L
1,455 Elo+
Party 1
Ra
Ra
Saftiger_Nelson
Ra
Level 151
God Stats
15W - 14L
1,558 SR
Queue Stats
146W - 161L
1,495 Elo+
Party 1
He Bo
He Bo
xDark_Wraith
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,363 Elo+
Party 1
Arachne
Arachne
xMrs_Flauschigx
Arachne
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 206L
1,495 Elo+
Party 1
Team Averages
Level 121
1,479 SR
1,461 Elo+

VS

Team Averages
Level 114
1,484 SR
1,542 Elo+
Heimdallr
Heimdallr
DEUS1903
Heimdallr
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
200W - 190L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
Divine_Nosferatu
Baron Samedi
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
268W - 268L
1,524 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KillerOfDemons1
Tsukuyomi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,604 Elo+
Solo
Hades
Hades
MoISt_Malice
Hades
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
282W - 259L
1,506 Elo+
Party 2
Bellona
Bellona
TAIWAN PLR
Bellona
Level 100
God Stats
2W - 2L
1,419 SR
Queue Stats
201W - 192L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 6 / 6
9,202
438
8,612
21,857
14,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 8 / 2
9,028
430
7,233
16,380
5,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 2 / 5
11,721
558
11,206
15,962
8,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 7 / 2
10,375
494
6,547
15,412
6,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 7 / 2
10,277
489
6,125
18,892
9,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DEUS1903
Heimdallr
18
7 / 1 / 10
11,525
549
17,173
15,566
9,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Divine_Nosferatu
Baron Samedi
16
1 / 5 / 16
10,495
500
16,374
17,199
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
KillerOfDemons1
Tsukuyomi
20
5 / 0 / 13
12,304
586
13,917
10,929
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 5 / 7
13,241
631
14,703
19,552
10,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TAIWAN PLR
Bellona
18
2 / 3 / 1
11,339
540
6,445
18,421
13,363
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
13
Kills
29
30
Deaths
14
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
6
0.67
W
Heimdallr
DEUS1903
Heimdallr
7
1
10
12
L
2
8
2
0.38
W
Baron Samedi
Divine_Nosferatu
Baron Samedi
1
5
16
1.8
W
Tsukuyomi
KillerOfDemons1
Tsukuyomi
5
0
13
11.5
W
14
5
7
3.5
L
3
2
5
2.75
W
Bellona
TAIWAN PLR
Bellona
2
3
1
0.83
L
3
7
2
0.57
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,723
Damage
68,612
88,503
Taken
81,667
44,572
Mitigated
50,116
23,926
Healing
37,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,612
1,230
0
2,468
21,857
14,281
252
7,155
14,702
38,381
0
W
Heimdallr
DEUS1903
Heimdallr
17,173
6,596
0
4,494
15,566
9,306
3,641
4,010
11,556
0
90,214
L
7,233
3,082
0
3,182
16,380
5,403
0
7,306
9,074
0
50,430
W
Baron Samedi
Divine_Nosferatu
Baron Samedi
16,374
1,630
1,806
7,724
17,199
11,855
404
8,040
9,159
43,507
0
W
Tsukuyomi
KillerOfDemons1
Tsukuyomi
13,917
3,114
0
6,930
10,929
4,797
885
1,511
9,418
0
96,498
W
14,703
1,180
337
8,625
19,552
10,795
262
7,670
11,882
83,091
0
L
11,206
905
1,910
8,182
15,962
8,952
62
4,681
11,281
86,979
0
W
Bellona
TAIWAN PLR
Bellona
6,445
596
738
6,802
18,421
13,363
496
5,134
13,287
1,593
81,101
L
6,547
409
0
3,003
15,412
6,319
0
6,645
8,767
49,958
0
L
6,125
3,977
0
5,181
18,892
9,617
0
5,342
13,550
0
56,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,603
Gold Earned
58,904
477
Minions Killed
632
0
Camps Cleared
0
1,949,107
Distance Traveled
2,055,697
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,202
438
44
2
0
348,557
5
W
Heimdallr
11,525
549
126
6
0
396,472
5
L
Neith
9,028
430
92
4
0
432,810
3
W
Baron Samedi
10,495
500
48
2
0
362,134
3
W
Tsukuyomi
12,304
586
154
7
0
494,685
1
W
Hades
13,241
631
150
7
0
380,368
5
L
Ra
11,721
558
178
8
0
421,499
9
W
Bellona
11,339
540
154
7
0
422,038
4
L
He Bo
10,375
494
77
4
0
353,420
4
L
Arachne
10,277
489
86
4
0
392,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role