Player Matchup

Tsukuyomi
Tsukuyomi
CrispybaconBob
Tsukuyomi
Level 27
God Stats
15W - 8L
1,789 SR
Queue Stats
94W - 84L
1,477 Elo+
Party 3
Danzaburou
Danzaburou
Helixxa
Danzaburou
Level 28
God Stats
5W - 4L
1,452 SR
Queue Stats
19W - 22L
1,525 Elo+
Solo
Bellona
Bellona
ballciansack
Bellona
Level 105
God Stats
17W - 26L
1,210 SR
Queue Stats
276W - 254L
1,421 Elo+
Party 2
Neith
Neith
wmua
Neith
Level 8
God Stats
4W - 8L
1,488 SR
Queue Stats
8W - 11L
1,428 Elo+
Party 2
Chang'e
Chang'e
woeha
Chang'e
Level 23
God Stats
8W - 16L
1,267 SR
Queue Stats
86W - 69L
1,466 Elo+
Party 3
Team Averages
Level 38
1,441 SR
1,463 Elo+

VS

Team Averages
Level 16
1,431 SR
1,391 Elo+
Bellona
Bellona
Ares3332
Bellona
Level 29
God Stats
25W - 30L
1,435 SR
Queue Stats
395W - 360L
1,501 Elo+
Party 1
Nemesis
Nemesis
Peaceissexy
Nemesis
Level 6
God Stats
1W - 2L
1,222 SR
Queue Stats
10W - 10L
1,316 Elo+
Solo
Izanami
Izanami
Rftrocha
Izanami
Level 17
God Stats
31W - 21L
1,499 SR
Queue Stats
167W - 174L
1,421 Elo+
Party 1
Thoth
Thoth
Sevross
Thoth
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 52L
1,542 Elo+
Solo
Ares
Ares
ThePandernox
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrispybaconBob
Tsukuyomi
17
9 / 8 / 4
11,089
528
12,642
17,962
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Helixxa
Danzaburou
17
4 / 6 / 2
11,271
537
12,681
18,120
6,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
ballciansack
Bellona
16
10 / 7 / 9
11,599
552
14,556
25,544
15,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
wmua
Neith
12
0 / 8 / 11
7,877
375
3,674
11,628
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
woeha
Chang'e
16
2 / 8 / 8
10,186
485
13,067
20,341
6,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ares3332
Bellona
19
8 / 2 / 8
12,448
593
14,519
16,634
16,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Peaceissexy
Nemesis
20
11 / 3 / 11
12,812
610
23,427
18,048
10,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Rftrocha
Izanami
20
13 / 5 / 3
13,267
632
18,862
19,221
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
Sevross
Thoth
18
2 / 7 / 15
11,613
553
12,671
11,357
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 9 / 12
10,795
514
6,692
20,340
20,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
86
25
Kills
37
37
Deaths
26
34
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ares3332
Bellona
8
2
8
6
L
Tsukuyomi
CrispybaconBob
Tsukuyomi
9
8
4
1.38
L
Danzaburou
Helixxa
Danzaburou
4
6
2
0.83
W
Nemesis
Peaceissexy
Nemesis
11
3
11
5.5
W
Izanami
Rftrocha
Izanami
13
5
3
2.9
W
Thoth
Sevross
Thoth
2
7
15
1.36
W
3
9
12
1
L
Bellona
ballciansack
Bellona
10
7
9
2.07
L
Neith
wmua
Neith
0
8
11
0.69
L
Chang'e
woeha
Chang'e
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,620
Damage
76,171
93,595
Taken
85,600
37,878
Mitigated
58,971
19,344
Healing
21,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ares3332
Bellona
14,519
4,915
0
3,595
16,634
16,363
2,829
2,587
14,047
0
73,885
L
Tsukuyomi
CrispybaconBob
Tsukuyomi
12,642
3,045
0
2,730
17,962
6,267
251
1,833
16,129
0
53,054
L
Danzaburou
Helixxa
Danzaburou
12,681
6,723
0
2,304
18,120
6,824
0
2,373
15,747
0
57,329
W
Nemesis
Peaceissexy
Nemesis
23,427
13,034
0
7,086
18,048
10,173
121
3,161
14,887
0
100,439
W
Izanami
Rftrocha
Izanami
18,862
14,175
0
9,422
19,221
8,106
2,308
1,066
18,155
0
114,477
W
Thoth
Sevross
Thoth
12,671
136
0
730
11,357
4,189
396
3,813
7,544
73,675
0
W
6,692
590
0
1,102
20,340
20,140
312
2,440
17,900
16,994
0
L
Bellona
ballciansack
Bellona
14,556
4,326
0
5,092
25,544
15,051
0
6,139
19,405
0
38,429
L
Neith
wmua
Neith
3,674
2,227
0
1,567
11,628
3,189
0
2,041
9,587
0
19,187
L
Chang'e
woeha
Chang'e
13,067
1,788
759
6,892
20,341
6,547
389
6,977
13,364
68,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,022
Gold Earned
60,935
408
Minions Killed
564
0
Camps Cleared
0
1,654,847
Distance Traveled
1,928,847
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,448
593
147
7
0
415,346
1
L
Tsukuyomi
11,089
528
85
4
0
342,324
1
L
Danzaburou
11,271
537
111
5
0
323,895
0
W
Nemesis
12,812
610
119
6
0
437,752
4
W
Izanami
13,267
632
167
8
0
351,151
1
W
Thoth
11,613
553
115
5
0
374,181
0
W
Ares
10,795
514
16
1
0
350,417
2
L
Bellona
11,599
552
54
3
0
376,644
7
L
Neith
7,877
375
33
2
0
293,620
0
L
Chang'e
10,186
485
125
6
0
318,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role