Player Matchup

Cthulhu
Cthulhu
NicKeith
Cthulhu
Level 29
God Stats
15W - 17L
1,559 SR
Queue Stats
28W - 29L
1,498 Elo+
Solo
Bakasura
Bakasura
TkPZ_Eyyyyyyyyyy
Bakasura
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 27L
1,474 Elo+
Party 1
Achilles
Achilles
TkPZ_liatkcoc
Achilles
Level 28
God Stats
2W - 2L
1,426 SR
Queue Stats
12W - 10L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
YuvalBriga
Nu Wa
Level 27
God Stats
3W - 5L
1,419 SR
Queue Stats
62W - 49L
1,457 Elo+
Solo
Merlin
Merlin
izanitotrollero
Merlin
Level 27
God Stats
5W - 6L
1,349 SR
Queue Stats
105W - 133L
1,376 Elo+
Solo
Team Averages
Level 29
1,451 SR
1,462 Elo+

VS

Team Averages
Level 17
1,448 SR
1,382 Elo+
Zeus
Zeus
BiG-LiKi-9424-
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,426 Elo+
Solo
Danzaburou
Danzaburou
FUNGUSxAMONGUS
Danzaburou
Level 18
God Stats
30W - 17L
1,626 SR
Queue Stats
81W - 65L
1,600 Elo+
Solo
Thor
Thor
NopsRx
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,439 Elo+
Solo
Cerberus
Cerberus
Sulfuro56
Cerberus
Level 13
God Stats
0W - 2L
1,267 SR
Queue Stats
22W - 22L
1,253 Elo+
Solo
Jormungandr
Jormungandr
crazy-J-102
Jormungandr
Level 27
God Stats
32W - 48L
1,345 SR
Queue Stats
35W - 66L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NicKeith
Cthulhu
10
5 / 1 / 6
7,250
604
3,545
5,874
3,081
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 2 / 2
7,240
603
2,476
8,094
2,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
TkPZ_liatkcoc
Achilles
11
0 / 0 / 2
6,431
536
2,593
4,415
2,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
12
8 / 1 / 2
7,680
640
9,413
4,868
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
6 / 2 / 0
8,213
684
4,127
4,778
1,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,753
396
2,080
6,166
1,645
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
FUNGUSxAMONGUS
Danzaburou
12
4 / 1 / 0
7,484
624
5,498
5,398
1,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
NopsRx
Thor
8
2 / 4 / 0
5,842
487
1,840
7,639
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Sulfuro56
Cerberus
6
0 / 6 / 0
4,753
396
3,345
10,721
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
crazy-J-102
Jormungandr
6
0 / 4 / 0
4,503
375
1,033
4,532
3,117
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
21
Kills
6
6
Deaths
22
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Danzaburou
FUNGUSxAMONGUS
Danzaburou
4
1
0
4
W
Cthulhu
NicKeith
Cthulhu
5
1
6
8
L
Thor
NopsRx
Thor
2
4
0
0.5
L
Cerberus
Sulfuro56
Cerberus
0
6
0
0
W
2
2
2
1.5
W
Achilles
TkPZ_liatkcoc
Achilles
0
0
2
1
W
Nu Wa
8
1
2
9
L
Jormungandr
crazy-J-102
Jormungandr
0
4
0
0
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,154
Damage
13,796
28,029
Taken
34,456
11,299
Mitigated
13,476
9,488
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,080
655
0
0
6,166
1,645
0
3,840
2,242
10,817
0
L
Danzaburou
FUNGUSxAMONGUS
Danzaburou
5,498
1,941
0
2,713
5,398
1,694
860
789
4,209
0
34,104
W
Cthulhu
NicKeith
Cthulhu
3,545
601
90
1,683
5,874
3,081
327
1,833
3,876
16,011
0
L
Thor
NopsRx
Thor
1,840
678
0
1,518
7,639
2,114
0
2,175
5,364
0
18,866
L
Cerberus
Sulfuro56
Cerberus
3,345
419
0
2,287
10,721
4,906
0
8,025
2,696
12,626
0
W
2,476
1,760
0
3,907
8,094
2,670
378
708
7,361
0
22,930
W
Achilles
TkPZ_liatkcoc
Achilles
2,593
885
0
1,720
4,415
2,843
614
0
4,415
0
21,957
W
Nu Wa
9,413
3,472
0
1,068
4,868
1,340
1,839
2,133
2,585
36,383
0
L
Jormungandr
crazy-J-102
Jormungandr
1,033
508
0
0
4,532
3,117
0
2,256
2,276
9,791
0
W
4,127
232
0
1,020
4,778
1,365
1,033
1,444
3,334
42,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
27,335
288
Minions Killed
169
0
Camps Cleared
0
1,087,371
Distance Traveled
915,053
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,753
396
17
1
0
175,493
0
L
Danzaburou
7,484
624
75
6
0
200,498
1
W
Cthulhu
7,250
604
24
2
0
210,597
2
L
Thor
5,842
487
42
4
0
190,767
0
L
Cerberus
4,753
396
29
2
0
224,123
2
W
Bakasura
7,240
603
75
6
0
262,508
0
W
Achilles
6,431
536
42
4
0
212,983
0
W
Nu Wa
7,680
640
58
5
0
194,737
0
L
Jormungandr
4,503
375
6
1
0
124,172
0
W
Merlin
8,213
684
89
7
0
206,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role