Player Matchup

Tsukuyomi
Tsukuyomi
Artraius
Tsukuyomi
Level 126
God Stats
5W - 4L
1,517 SR
Queue Stats
40W - 32L
1,563 Elo+
Party 2
Apollo
Apollo
DannyGlop37
Apollo
Level 86
God Stats
10W - 15L
1,500 SR
Queue Stats
381W - 349L
1,746 Elo+
Solo
Nox
Nox
InfamousCacti
Nox
Level 58
God Stats
1W - 1L
1,715 SR
Queue Stats
32W - 50L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
MegaBisharp
Sun Wukong
Level 97
God Stats
1W - 2L
1,493 SR
Queue Stats
16W - 12L
1,550 Elo+
Solo
Fafnir
Fafnir
caboozeco
Fafnir
Level 157
God Stats
5W - 4L
1,718 SR
Queue Stats
628W - 545L
1,562 Elo+
Party 2
Team Averages
Level 105
1,589 SR
1,583 Elo+

VS

Team Averages
Level 89
1,526 SR
1,575 Elo+
Apollo
Apollo
Cr1sP00987
Apollo
Level 157
God Stats
31W - 17L
1,568 SR
Queue Stats
385W - 338L
1,505 Elo+
Solo
Bellona
Bellona
DNA0402
Bellona
Level 68
God Stats
7W - 6L
1,307 SR
Queue Stats
282W - 213L
1,572 Elo+
Party 1
Athena
Athena
K1ngCogidubnus
Athena
Level 64
God Stats
6W - 9L
1,369 SR
Queue Stats
276W - 243L
1,573 Elo+
Party 1
Chronos
Chronos
LessLeaves
Chronos
Level 125
God Stats
4W - 0L
1,756 SR
Queue Stats
262W - 183L
1,613 Elo+
Party 1
Nemesis
Nemesis
itsJelato
Nemesis
Level 29
God Stats
8W - 5L
1,629 SR
Queue Stats
339W - 245L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Artraius
Tsukuyomi
11
0 / 8 / 0
6,493
382
5,491
14,542
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
13
0 / 4 / 2
7,435
437
4,910
10,164
2,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 7 / 2
8,208
483
8,940
9,309
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MegaBisharp
Sun Wukong
15
0 / 0 / 1
8,393
494
7,097
10,790
5,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
caboozeco
Fafnir
12
3 / 5 / 1
8,455
497
5,374
16,110
9,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cr1sP00987
Apollo
17
7 / 1 / 4
10,599
623
13,083
12,747
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
DNA0402
Bellona
17
1 / 0 / 2
10,417
613
7,062
10,471
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 8
8,699
512
3,592
11,709
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
LessLeaves
Chronos
18
9 / 0 / 5
11,555
680
14,493
10,958
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
itsJelato
Nemesis
15
5 / 2 / 5
10,035
590
6,667
11,031
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
24
24
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Artraius
Tsukuyomi
0
8
0
0
W
Apollo
Cr1sP00987
Apollo
7
1
4
9
W
Bellona
DNA0402
Bellona
1
0
2
2
L
Apollo
0
4
2
0.25
L
2
7
2
0.43
W
2
2
8
3
W
Chronos
LessLeaves
Chronos
9
0
5
11.5
L
Sun Wukong
MegaBisharp
Sun Wukong
0
0
1
0.5
L
Fafnir
caboozeco
Fafnir
3
5
1
0.7
W
Nemesis
itsJelato
Nemesis
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,812
Damage
44,897
60,915
Taken
56,916
26,167
Mitigated
33,958
13,854
Healing
23,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Artraius
Tsukuyomi
5,491
1,014
0
3,910
14,542
5,170
0
4,197
10,277
0
37,307
W
Apollo
Cr1sP00987
Apollo
13,083
8,150
0
8,176
12,747
4,742
2,596
4,045
8,702
0
77,182
W
Bellona
DNA0402
Bellona
7,062
2,479
0
3,966
10,471
9,090
2,457
797
9,674
0
68,886
L
Apollo
4,910
2,765
0
1,979
10,164
2,970
0
2,090
8,074
0
52,062
L
8,940
1,228
0
500
9,309
3,407
0
3,949
5,360
46,608
0
W
3,592
1,189
0
1,544
11,709
8,217
169
4,199
7,510
18,832
0
W
Chronos
LessLeaves
Chronos
14,493
6,253
0
4,343
10,958
6,817
494
2,534
8,424
86,288
6,615
L
Sun Wukong
MegaBisharp
Sun Wukong
7,097
1,719
0
4,372
10,790
5,403
0
1,954
8,511
0
55,180
L
Fafnir
caboozeco
Fafnir
5,374
1,187
0
3,093
16,110
9,217
24
5,363
10,747
21,358
0
W
Nemesis
itsJelato
Nemesis
6,667
3,500
0
4,995
11,031
5,092
352
3,291
7,740
0
64,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,984
Gold Earned
51,305
439
Minions Killed
571
0
Camps Cleared
0
1,486,652
Distance Traveled
1,621,371
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,493
382
72
4
0
294,627
1
W
Apollo
10,599
623
133
8
0
289,388
7
W
Bellona
10,417
613
166
10
0
294,123
1
L
Apollo
7,435
437
106
6
0
297,268
7
L
Nox
8,208
483
102
6
0
253,632
1
W
Athena
8,699
512
20
1
0
330,975
8
W
Chronos
11,555
680
152
9
0
334,793
5
L
Sun Wukong
8,393
494
131
8
0
338,779
4
L
Fafnir
8,455
497
28
2
0
302,346
1
W
Nemesis
10,035
590
100
6
0
372,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role