Player Matchup

Cerberus
Cerberus
Belissima
Cerberus
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
246W - 221L
1,595 Elo+
Party 2
Sylvanus
Sylvanus
FrLosE
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
KruyzerV
Discordia
Level 27
God Stats
13W - 9L
1,724 SR
Queue Stats
68W - 69L
1,459 Elo+
Party 3
Awilix
Awilix
Loirel
Awilix
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 45L
1,491 Elo+
Party 2
Medusa
Medusa
darkinfernusz
Medusa
Level 40
God Stats
12W - 11L
1,721 SR
Queue Stats
129W - 97L
1,588 Elo+
Party 2
Team Averages
Level 81
1,589 SR
1,527 Elo+

VS

Team Averages
Level 51
1,473 SR
1,415 Elo+
Bacchus
Bacchus
Antoineee7
Bacchus
Level 7
God Stats
0W - 1L
1,276 SR
Queue Stats
4W - 11L
1,338 Elo+
Party 1
Pele
Pele
EpicGam3r_Zx
Pele
Level 13
God Stats
1W - 2L
1,577 SR
Queue Stats
9W - 15L
1,467 Elo+
Party 1
Anubis
Anubis
Insidioum
Anubis
Level 87
God Stats
12W - 12L
1,264 SR
Queue Stats
59W - 63L
1,427 Elo+
Party 1
Achilles
Achilles
mpitroanbu
Achilles
Level 86
God Stats
1W - 1L
1,692 SR
Queue Stats
106W - 109L
1,418 Elo+
Party 1
Neith
Neith
pithkiavli
Neith
Level 62
God Stats
24W - 24L
1,554 SR
Queue Stats
72W - 78L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Belissima
Cerberus
12
7 / 1 / 1
7,339
667
5,466
8,325
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
FrLosE
Sylvanus
9
2 / 3 / 4
5,888
535
3,099
8,170
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
KruyzerV
Discordia
10
2 / 3 / 5
6,178
562
4,547
5,074
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
Loirel
Awilix
11
4 / 1 / 2
6,582
598
3,390
5,607
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 3
6,631
603
9,107
8,518
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Antoineee7
Bacchus
8
0 / 3 / 0
4,997
454
1,404
7,093
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 4 / 1
5,470
497
4,324
8,013
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Insidioum
Anubis
11
5 / 4 / 2
6,769
615
3,953
6,148
2,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
mpitroanbu
Achilles
9
0 / 4 / 1
4,849
441
1,688
7,497
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
9
1 / 3 / 0
5,457
496
5,217
7,217
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
18
Kills
8
9
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Antoineee7
Bacchus
0
3
0
0
W
Cerberus
Belissima
Cerberus
7
1
1
7.5
L
2
4
1
0.63
W
Sylvanus
FrLosE
Sylvanus
2
3
4
1.33
L
Anubis
Insidioum
Anubis
5
4
2
1.5
W
Discordia
KruyzerV
Discordia
2
3
5
1.5
W
Awilix
Loirel
Awilix
4
1
2
5
W
3
1
3
4.5
L
Achilles
mpitroanbu
Achilles
0
4
1
0.13
L
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,609
Damage
16,586
35,694
Taken
35,968
15,626
Mitigated
14,387
14,231
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Antoineee7
Bacchus
1,404
41
0
1,022
7,093
4,543
58
980
6,070
5,769
0
W
Cerberus
Belissima
Cerberus
5,466
495
0
4,398
8,325
6,161
602
1,028
7,072
35,685
0
L
4,324
1,003
0
2,279
8,013
1,948
264
3,930
3,857
0
27,254
W
Sylvanus
FrLosE
Sylvanus
3,099
1,645
815
2,604
8,170
3,734
253
2,094
6,076
16,105
0
L
Anubis
Insidioum
Anubis
3,953
306
0
1,377
6,148
2,205
157
3,240
2,656
20,982
0
W
Discordia
KruyzerV
Discordia
4,547
535
0
568
5,074
1,370
249
470
4,604
27,417
0
W
Awilix
Loirel
Awilix
3,390
954
0
1,701
5,607
1,905
21
311
5,221
0
26,419
W
9,107
4,445
0
4,145
8,518
2,456
572
1,454
7,064
0
39,917
L
Achilles
mpitroanbu
Achilles
1,688
591
0
654
7,497
3,965
529
3,175
4,135
0
14,591
L
Neith
5,217
2,844
0
3,259
7,217
1,726
164
1,039
6,138
0
34,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,618
Gold Earned
27,542
302
Minions Killed
215
0
Camps Cleared
0
1,026,018
Distance Traveled
1,002,615
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,997
454
8
1
0
200,011
0
W
Cerberus
7,339
667
114
10
0
173,981
0
L
Pele
5,470
497
47
4
0
210,909
0
W
Sylvanus
5,888
535
12
1
0
212,194
3
L
Anubis
6,769
615
45
4
0
187,910
1
W
Discordia
6,178
562
51
5
0
203,351
3
W
Awilix
6,582
598
55
5
0
242,855
2
W
Medusa
6,631
603
70
6
0
193,637
1
L
Achilles
4,849
441
42
4
0
220,911
1
L
Neith
5,457
496
73
7
0
182,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role