Player Matchup

Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BoWz_Victory
Thanatos
Level 25
God Stats
6W - 1L
1,881 SR
Queue Stats
19W - 20L
1,612 Elo+
Solo
Thor
Thor
Nocnibes
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,645 Elo+
Solo
Ymir
Ymir
Orakulzz
Ymir
Level 17
God Stats
2W - 2L
1,368 SR
Queue Stats
21W - 17L
1,478 Elo+
Solo
Medusa
Medusa
xXKangal58
Medusa
Level 22
God Stats
13W - 20L
1,186 SR
Queue Stats
60W - 84L
1,293 Elo+
Solo
Team Averages
Level 19
1,487 SR
1,506 Elo+

VS

Team Averages
Level 24
1,400 SR
1,485 Elo+
Poseidon
Poseidon
Devan M4
Poseidon
Level 28
God Stats
14W - 17L
1,527 SR
Queue Stats
92W - 79L
1,455 Elo+
Solo
Awilix
Awilix
FrDamianGamingFr
Awilix
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,637 Elo+
Party 2
Skadi
Skadi
NemoNosokbas
Skadi
Level 17
God Stats
4W - 8L
1,086 SR
Queue Stats
16W - 25L
1,381 Elo+
Party 1
Bastet
Bastet
viktoryman
Bastet
Level 26
God Stats
0W - 3L
1,235 SR
Queue Stats
29W - 43L
1,368 Elo+
Party 1
Chaac
Chaac
warmarmot
Chaac
Level 21
God Stats
10W - 13L
1,650 SR
Queue Stats
116W - 103L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
10 / 1 / 3
9,609
641
11,584
7,020
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
BoWz_Victory
Thanatos
17
14 / 2 / 3
10,242
683
12,296
14,309
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
7
0 / 6 / 1
5,298
353
1,752
5,265
1,605
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
13
7 / 2 / 6
7,751
517
9,402
13,215
12,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
xXKangal58
Medusa
1
0 / 0 / 0
4,469
298
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Devan M4
Poseidon
10
0 / 9 / 1
6,236
416
3,124
8,208
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 5 / 2
8,046
536
5,628
11,830
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 5 / 1
7,889
526
3,943
6,665
1,889
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
viktoryman
Bastet
9
0 / 8 / 0
5,695
380
4,277
8,947
2,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
warmarmot
Chaac
11
2 / 5 / 2
7,693
513
6,673
12,863
12,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
31
Kills
10
11
Deaths
32
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
1
3
11.5
W
Thanatos
BoWz_Victory
Thanatos
14
2
3
7.75
L
Poseidon
Devan M4
Poseidon
0
9
1
0.06
L
4
5
2
1
L
4
5
1
0.9
W
Thor
0
6
1
0.08
W
Ymir
7
2
6
5
L
Bastet
viktoryman
Bastet
0
8
0
0
L
Chaac
warmarmot
Chaac
2
5
2
0.6
W
Medusa
xXKangal58
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,034
Damage
23,645
39,809
Taken
48,513
21,718
Mitigated
23,638
18,877
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,584
1,752
0
4,378
7,020
2,382
848
1,083
5,937
70,552
0
W
Thanatos
BoWz_Victory
Thanatos
12,296
4,225
0
14,259
14,309
5,728
325
1,106
13,203
0
64,616
L
Poseidon
Devan M4
Poseidon
3,124
712
0
370
8,208
3,393
111
5,258
2,756
24,513
904
L
5,628
2,524
0
3,604
11,830
3,086
0
1,596
10,182
0
37,670
L
3,943
2,619
0
12
6,665
1,889
2,303
1,181
5,440
0
30,827
W
Thor
1,752
301
0
0
5,265
1,605
0
0
5,265
0
6,425
W
Ymir
9,402
1,926
0
240
13,215
12,003
137
784
12,431
25,785
0
L
Bastet
viktoryman
Bastet
4,277
2,239
0
429
8,947
2,893
120
6,631
2,260
0
14,286
L
Chaac
warmarmot
Chaac
6,673
1,927
0
4,501
12,863
12,377
0
5,810
6,889
0
34,254
W
Medusa
xXKangal58
Medusa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,369
Gold Earned
35,559
301
Minions Killed
269
0
Camps Cleared
0
991,926
Distance Traveled
1,264,805
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,609
641
124
8
0
261,023
4
W
Thanatos
10,242
683
125
8
0
293,484
0
L
Poseidon
6,236
416
39
3
0
250,221
1
L
Awilix
8,046
536
73
5
0
305,549
0
L
Skadi
7,889
526
77
5
0
203,920
1
W
Thor
5,298
353
13
1
0
167,988
0
W
Ymir
7,751
517
39
3
0
256,224
0
L
Bastet
5,695
380
26
2
0
231,703
1
L
Chaac
7,693
513
54
4
0
273,412
0
W
Medusa
4,469
298
0
0
0
13,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role