Player Matchup

Sylvanus
Sylvanus
Kurmas90
Sylvanus
Level 113
God Stats
45W - 24L
1,918 SR
Queue Stats
131W - 120L
1,587 Elo+
Party 1
Chaac
Chaac
LowEloTrash
Chaac
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 55L
1,734 Elo+
Party 1
Nu Wa
Nu Wa
PooDuz
Nu Wa
Level 14
God Stats
7W - 6L
1,500 SR
Queue Stats
163W - 156L
1,674 Elo+
Party 1
Fenrir
Fenrir
Wartyphoon
Fenrir
Level 27
God Stats
36W - 19L
1,830 SR
Queue Stats
77W - 56L
1,680 Elo+
Party 1
Danzaburou
Danzaburou
syssyy
Danzaburou
Level 69
God Stats
13W - 7L
1,991 SR
Queue Stats
524W - 503L
1,598 Elo+
Party 1
Team Averages
Level 49
1,748 SR
1,655 Elo+

VS

Team Averages
Level 38
1,596 SR
1,374 Elo+
Ra
Ra
Caibonri427
Ra
Level 67
God Stats
13W - 12L
1,908 SR
Queue Stats
614W - 646L
1,386 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Clashmain777
Cu Chulainn
Level 35
God Stats
10W - 14L
1,545 SR
Queue Stats
92W - 120L
1,352 Elo+
Solo
Ao Kuang
Ao Kuang
Ec_Borreti
Ao Kuang
Level 47
God Stats
8W - 1L
1,973 SR
Queue Stats
70W - 82L
1,424 Elo+
Party 2
Medusa
Medusa
FreeSwing380628
Medusa
Level 13
God Stats
0W - 4L
1,175 SR
Queue Stats
158W - 185L
1,262 Elo+
Party 3
Cthulhu
Cthulhu
sancho-biiip
Cthulhu
Level 29
God Stats
6W - 11L
1,380 SR
Queue Stats
27W - 27L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kurmas90
Sylvanus
11
5 / 1 / 8
7,246
557
6,410
8,256
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 1 / 4
7,886
607
6,062
10,050
7,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
PooDuz
Nu Wa
12
1 / 1 / 8
6,933
533
4,687
5,344
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Wartyphoon
Fenrir
12
5 / 3 / 4
7,238
557
5,343
8,034
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
syssyy
Danzaburou
13
5 / 1 / 3
7,974
613
9,541
7,290
2,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,467
497
5,736
7,347
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Clashmain777
Cu Chulainn
11
0 / 4 / 1
6,056
466
7,157
9,137
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Ec_Borreti
Ao Kuang
11
4 / 5 / 1
7,042
542
6,690
11,793
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 0
5,729
441
1,204
7,418
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
sancho-biiip
Cthulhu
9
0 / 2 / 2
5,552
427
2,371
8,795
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
19
Kills
6
7
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Cu Chulainn
Clashmain777
Cu Chulainn
0
4
1
0.13
L
Ao Kuang
Ec_Borreti
Ao Kuang
4
5
1
0.9
L
0
5
0
0
W
Sylvanus
Kurmas90
Sylvanus
5
1
8
9
W
3
1
4
5
W
Nu Wa
PooDuz
Nu Wa
1
1
8
5
W
Fenrir
Wartyphoon
Fenrir
5
3
4
2.33
L
Cthulhu
sancho-biiip
Cthulhu
0
2
2
0.5
W
Danzaburou
syssyy
Danzaburou
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,043
Damage
23,158
38,974
Taken
44,490
19,094
Mitigated
19,415
17,399
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,736
794
205
2,301
7,347
2,425
0
3,221
4,126
44,929
0
L
Cu Chulainn
Clashmain777
Cu Chulainn
7,157
1,305
0
2,784
9,137
5,642
0
1,289
7,848
0
35,063
L
Ao Kuang
Ec_Borreti
Ao Kuang
6,690
1,563
0
4,340
11,793
3,385
0
2,578
9,215
38,749
0
L
1,204
586
0
1,842
7,418
1,965
467
1,246
6,172
0
31,282
W
Sylvanus
Kurmas90
Sylvanus
6,410
2,074
1,627
2,941
8,256
4,928
288
5,702
2,554
18,248
3,236
W
6,062
594
0
4,603
10,050
7,030
0
1,483
8,567
0
43,421
W
Nu Wa
PooDuz
Nu Wa
4,687
809
0
793
5,344
1,831
244
2,656
2,688
39,248
0
W
Fenrir
Wartyphoon
Fenrir
5,343
752
0
2,975
8,034
2,807
324
2,757
5,277
0
30,489
L
Cthulhu
sancho-biiip
Cthulhu
2,371
263
0
3,386
8,795
5,998
0
2,286
6,509
14,485
0
W
Danzaburou
syssyy
Danzaburou
9,541
5,757
0
4,460
7,290
2,498
532
2,199
5,091
0
52,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,277
Gold Earned
30,846
350
Minions Killed
307
0
Camps Cleared
0
1,191,554
Distance Traveled
1,178,035
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,467
497
85
7
0
230,392
2
L
Cu Chulainn
6,056
466
72
6
0
246,261
2
L
Ao Kuang
7,042
542
66
5
0
234,861
6
L
Medusa
5,729
441
65
5
0
226,894
0
W
Sylvanus
7,246
557
34
3
0
238,123
3
W
Chaac
7,886
607
90
7
0
250,051
3
W
Nu Wa
6,933
533
73
6
0
231,810
3
W
Fenrir
7,238
557
62
5
0
261,775
0
L
Cthulhu
5,552
427
19
1
0
239,627
5
W
Danzaburou
7,974
613
91
7
0
209,795
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role