Player Matchup

Medusa
Medusa
Bronze III
Mystic28YT
Medusa
Bronze III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 48
1,264 SR
1,500 MMR
Izanami
Izanami
Bronze III
ThrivingBTW
Izanami
Bronze III
Level 48
God Stats
1W - 2L
1,264 SR
Queue Stats
2W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mystic28YT
Medusa
13
4 / 0 / 0
7,252
1,036
5,127
3,664
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BakasuraSetArachneSkadi

VS

Bans
PoseidonKing ArthurLokiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ThrivingBTW
Izanami
10
0 / 4 / 0
5,724
818
1,769
7,504
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Mystic28YT
Medusa
4
0
0
4
L
Izanami
ThrivingBTW
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,127
Damage
1,769
3,664
Taken
7,504
1,088
Mitigated
2,344
750
Healing
1,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Mystic28YT
Medusa
5,127
2,559
0
750
3,664
1,088
645
40
3,624
0
40,679
L
Izanami
ThrivingBTW
Izanami
1,769
1,092
0
1,920
7,504
2,344
0
40
7,464
0
29,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,252
Gold Earned
5,724
74
Minions Killed
59
0
Camps Cleared
0
124,550
Distance Traveled
113,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,252
1,036
74
11
0
124,550
0
L
Izanami
5,724
818
59
8
0
113,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role