Player Matchup

Ymir
Ymir
GuruAnavardh
Ymir
Level 68
God Stats
14W - 14L
1,329 SR
Queue Stats
163W - 178L
1,425 Elo+
Solo
Raijin
Raijin
Metalord_
Raijin
Level 113
God Stats
9W - 14L
1,411 SR
Queue Stats
286W - 257L
1,533 Elo+
Party 1
Chiron
Chiron
Treerex555
Chiron
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
383W - 347L
1,328 Elo+
Solo
Amaterasu
Amaterasu
UsedToBeTalented
Amaterasu
Level 120
God Stats
7W - 1L
1,722 SR
Queue Stats
368W - 339L
1,514 Elo+
Party 1
Thanatos
Thanatos
fontominusss
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 98
1,492 SR
1,460 Elo+

VS

Team Averages
Level 101
1,455 SR
1,458 Elo+
Fenrir
Fenrir
Cl3anKillx
Fenrir
Level 129
God Stats
30W - 39L
1,546 SR
Queue Stats
171W - 155L
1,583 Elo+
Party 2
Cupid
Cupid
DyDyChito
Cupid
Level 66
God Stats
0W - 2L
1,274 SR
Queue Stats
19W - 29L
1,304 Elo+
Solo
Athena
Athena
Masood617
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
PaioFox1
Zhong Kui
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,359 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rocketman100
Cu Chulainn
Level 147
God Stats
10W - 9L
1,455 SR
Queue Stats
137W - 137L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 5
5,829
583
4,759
6,950
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
Metalord_
Raijin
11
4 / 1 / 2
6,830
683
4,536
3,368
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Treerex555
Chiron
10
5 / 0 / 3
5,647
565
5,046
3,885
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
11
5 / 0 / 0
6,288
629
7,214
7,878
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
fontominusss
Thanatos
9
2 / 1 / 1
5,418
542
1,536
6,079
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cl3anKillx
Fenrir
10
2 / 3 / 0
5,643
564
3,153
5,795
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
DyDyChito
Cupid
6
0 / 5 / 0
4,201
420
3,198
5,632
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Masood617
Athena
6
0 / 3 / 1
4,569
457
1,538
7,169
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Zhong Kui
PaioFox1
Zhong Kui
7
0 / 5 / 1
4,568
457
2,342
6,563
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Rocketman100
Cu Chulainn
10
0 / 3 / 1
5,496
550
3,652
8,918
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
19
Kills
2
2
Deaths
19
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cl3anKillx
Fenrir
2
3
0
0.67
L
Cupid
DyDyChito
Cupid
0
5
0
0
W
3
0
5
5.5
L
Athena
Masood617
Athena
0
3
1
0.17
W
Raijin
Metalord_
Raijin
4
1
2
5
L
Zhong Kui
PaioFox1
Zhong Kui
0
5
1
0.1
L
Cu Chulainn
Rocketman100
Cu Chulainn
0
3
1
0.17
W
Chiron
Treerex555
Chiron
5
0
3
6.5
W
Amaterasu
5
0
0
5
W
Thanatos
fontominusss
Thanatos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,091
Damage
13,883
28,160
Taken
34,077
12,741
Mitigated
17,675
15,553
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cl3anKillx
Fenrir
3,153
207
0
1,248
5,795
3,102
0
235
5,539
0
24,141
L
Cupid
DyDyChito
Cupid
3,198
1,544
0
680
5,632
2,228
0
2,752
2,863
0
16,033
W
4,759
1,198
0
1,954
6,950
2,717
0
1,705
5,189
20,251
0
L
Athena
Masood617
Athena
1,538
901
99
2,165
7,169
4,119
0
3,006
4,127
8,819
0
W
Raijin
Metalord_
Raijin
4,536
662
0
699
3,368
1,089
144
1,214
2,070
36,025
0
L
Zhong Kui
PaioFox1
Zhong Kui
2,342
512
0
1,012
6,563
3,376
0
3,003
3,335
18,549
0
L
Cu Chulainn
Rocketman100
Cu Chulainn
3,652
806
0
2,962
8,918
4,850
0
0
8,918
0
28,896
W
Chiron
Treerex555
Chiron
5,046
2,130
620
2,582
3,885
1,054
341
754
3,064
0
20,872
W
Amaterasu
7,214
3,650
0
4,587
7,878
6,142
0
0
7,878
0
29,231
W
Thanatos
fontominusss
Thanatos
1,536
531
0
5,111
6,079
1,739
0
0
6,079
0
25,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,012
Gold Earned
24,477
263
Minions Killed
182
0
Camps Cleared
0
906,384
Distance Traveled
892,084
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,643
564
47
5
0
182,616
2
L
Cupid
4,201
420
23
2
0
171,725
2
W
Ymir
5,829
583
28
3
0
183,708
5
L
Athena
4,569
457
21
2
0
184,072
1
W
Raijin
6,830
683
83
8
0
187,382
2
L
Zhong Kui
4,568
457
39
4
0
182,236
0
L
Cu Chulainn
5,496
550
52
5
0
171,435
1
W
Chiron
5,647
565
45
5
0
183,982
0
W
Amaterasu
6,288
629
52
5
0
181,597
1
W
Thanatos
5,418
542
55
6
0
169,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role