Player Matchup

Freya
Freya
MrGameCube
Freya
Level 45
God Stats
1W - 5L
1,384 SR
Queue Stats
42W - 55L
1,353 Elo+
Party 2
Cupid
Cupid
Rabbitlord
Cupid
Level 86
God Stats
4W - 2L
1,696 SR
Queue Stats
34W - 50L
1,427 Elo+
Party 2
Ymir
Ymir
Timbert
Ymir
Level 28
God Stats
6W - 8L
1,423 SR
Queue Stats
52W - 59L
1,353 Elo+
Party 2
Team Averages
Level 53
1,501 SR
1,378 Elo+

VS

Team Averages
Level 47
1,590 SR
1,475 Elo+
Ra
Ra
Aproxcv
Ra
Level 104
God Stats
2W - 1L
1,713 SR
Queue Stats
14W - 18L
1,533 Elo+
Solo
Guan Yu
Guan Yu
Johang93
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
Testicals17
Bakasura
Level 34
God Stats
1W - 2L
1,556 SR
Queue Stats
12W - 16L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
2 / 4 / 4
7,173
652
7,358
8,814
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
10
3 / 2 / 3
7,432
676
5,464
7,763
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Timbert
Ymir
10
1 / 6 / 4
6,973
634
4,246
11,106
5,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
8,169
743
9,858
4,885
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Johang93
Guan Yu
11
5 / 4 / 7
8,140
740
4,163
10,823
8,530
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
Testicals17
Bakasura
11
3 / 2 / 9
8,186
744
8,061
7,678
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
12
12
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Guan Yu
Johang93
Guan Yu
5
4
7
2.13
L
Freya
2
4
4
1
L
Cupid
3
2
3
2.25
W
Bakasura
Testicals17
Bakasura
3
2
9
3.75
L
Ymir
Timbert
Ymir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,068
Damage
22,082
27,683
Taken
23,386
10,067
Mitigated
15,153
8,176
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,858
1,100
1,963
1,428
4,885
2,162
288
2,293
2,592
48,550
0
W
Guan Yu
Johang93
Guan Yu
4,163
1,298
1,137
1,065
10,823
8,530
92
5,094
5,729
0
8,153
L
Freya
7,358
2,486
0
3,019
8,814
2,589
0
2,861
5,607
14,645
0
L
Cupid
5,464
2,928
501
3,087
7,763
2,472
130
2,469
4,980
0
23,855
W
Bakasura
Testicals17
Bakasura
8,061
5,164
0
1,353
7,678
4,461
0
4,267
3,411
0
27,963
L
Ymir
Timbert
Ymir
4,246
1,020
490
1,079
11,106
5,006
0
4,528
6,264
23,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,578
Gold Earned
24,495
97
Minions Killed
137
0
Camps Cleared
0
547,696
Distance Traveled
612,108
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,169
743
81
7
0
201,986
5
W
Guan Yu
8,140
740
10
1
0
204,533
1
L
Freya
7,173
652
22
2
0
196,698
2
L
Cupid
7,432
676
51
5
0
173,723
5
W
Bakasura
8,186
744
46
4
0
205,589
5
L
Ymir
6,973
634
24
2
0
177,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role