Player Matchup

Heimdallr
Heimdallr
KoSmoS_Chrome
Heimdallr
Level 145
God Stats
11W - 4L
1,736 SR
Queue Stats
238W - 295L
1,483 Elo+
Party 1
Arachne
Arachne
KoSmoS_Hype
Arachne
Level 142
God Stats
5W - 4L
1,500 SR
Queue Stats
247W - 298L
1,300 Elo+
Party 1
Nu Wa
Nu Wa
andree7711
Nu Wa
Level 88
God Stats
28W - 23L
1,706 SR
Queue Stats
491W - 444L
1,531 Elo+
Solo
Cthulhu
Cthulhu
dj69693
Cthulhu
Level 44
God Stats
2W - 1L
1,454 SR
Queue Stats
9W - 12L
1,407 Elo+
Party 1
Amaterasu
Amaterasu
grimjow-jacrjac
Amaterasu
Level 106
God Stats
7W - 1L
1,937 SR
Queue Stats
167W - 223L
1,441 Elo+
Party 1
Team Averages
Level 105
1,667 SR
1,432 Elo+

VS

Team Averages
Level 81
1,503 SR
1,522 Elo+
Heimdallr
Heimdallr
Emoney_316
Heimdallr
Level 102
God Stats
61W - 56L
1,459 SR
Queue Stats
1,096W - 978L
1,527 Elo+
Party 2
King Arthur
King Arthur
Gaara of Pi
King Arthur
Level 92
God Stats
27W - 40L
1,183 SR
Queue Stats
291W - 306L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Yodaa23_
Cthulhu
Level 26
God Stats
116W - 68L
1,649 SR
Queue Stats
449W - 377L
1,587 Elo+
Party 2
Merlin
Merlin
kh23169
Merlin
Level 64
God Stats
6W - 1L
1,723 SR
Queue Stats
699W - 630L
1,498 Elo+
Party 2
Pele
Pele
pdiddy857
Pele
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 60L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KoSmoS_Chrome
Heimdallr
18
3 / 5 / 11
11,609
505
17,143
17,870
6,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
KoSmoS_Hype
Arachne
19
8 / 3 / 5
12,886
560
10,729
17,904
10,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
8 / 4 / 5
14,024
610
15,060
14,078
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
dj69693
Cthulhu
17
2 / 8 / 5
11,984
521
8,875
24,768
12,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
grimjow-jacrjac
Amaterasu
20
3 / 0 / 0
12,806
557
6,642
11,574
14,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Emoney_316
Heimdallr
17
6 / 6 / 11
11,216
488
13,661
19,496
9,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Gaara of Pi
King Arthur
19
0 / 5 / 0
11,750
511
7,919
16,614
10,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Yodaa23_
Cthulhu
14
3 / 2 / 7
9,873
429
7,440
16,207
10,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
kh23169
Merlin
18
5 / 4 / 4
11,668
507
15,871
11,222
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
17
6 / 7 / 6
11,370
494
12,335
19,175
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
48
24
Kills
20
20
Deaths
24
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Emoney_316
Heimdallr
6
6
11
1.92
L
King Arthur
Gaara of Pi
King Arthur
0
5
0
0
W
Heimdallr
KoSmoS_Chrome
Heimdallr
3
5
11
1.7
W
Arachne
KoSmoS_Hype
Arachne
8
3
5
3.5
L
Cthulhu
Yodaa23_
Cthulhu
3
2
7
3.25
W
Nu Wa
8
4
5
2.63
W
Cthulhu
dj69693
Cthulhu
2
8
5
0.56
W
Amaterasu
grimjow-jacrjac
Amaterasu
3
0
0
3
L
Merlin
kh23169
Merlin
5
4
4
1.75
L
Pele
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,449
Damage
57,226
86,194
Taken
82,714
48,711
Mitigated
41,521
15,587
Healing
23,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Emoney_316
Heimdallr
13,661
6,566
0
4,653
19,496
9,018
1,146
5,756
13,698
0
70,351
L
King Arthur
Gaara of Pi
King Arthur
7,919
1,716
0
3,324
16,614
10,537
0
2,161
14,317
0
85,766
W
Heimdallr
KoSmoS_Chrome
Heimdallr
17,143
7,588
0
6,642
17,870
6,404
1,142
2,185
15,514
0
89,458
W
Arachne
KoSmoS_Hype
Arachne
10,729
6,943
0
3,276
17,904
10,563
0
3,683
14,071
0
80,513
L
Cthulhu
Yodaa23_
Cthulhu
7,440
306
1,312
4,472
16,207
10,714
18
6,856
9,133
40,099
0
W
Nu Wa
15,060
3,674
185
2,998
14,078
4,734
2,618
8,205
5,241
75,968
0
W
Cthulhu
dj69693
Cthulhu
8,875
371
45
750
24,768
12,024
156
8,260
16,346
44,453
0
W
Amaterasu
grimjow-jacrjac
Amaterasu
6,642
1,731
0
1,691
11,574
14,986
2,408
0
11,574
0
73,594
L
Merlin
kh23169
Merlin
15,871
547
0
1,948
11,222
4,172
940
4,594
6,366
85,050
0
L
Pele
12,335
3,256
0
7,430
19,175
7,080
0
3,740
15,265
0
76,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,309
Gold Earned
55,877
586
Minions Killed
617
0
Camps Cleared
0
2,126,840
Distance Traveled
2,175,464
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,216
488
114
5
0
480,830
7
L
King Arthur
11,750
511
174
8
0
387,041
2
W
Heimdallr
11,609
505
91
4
0
413,359
4
W
Arachne
12,886
560
104
5
0
500,454
0
L
Cthulhu
9,873
429
49
2
0
454,235
5
W
Nu Wa
14,024
610
147
6
0
403,566
0
W
Cthulhu
11,984
521
71
3
0
395,283
3
W
Amaterasu
12,806
557
173
8
0
414,178
0
L
Merlin
11,668
507
159
7
0
381,470
2
L
Pele
11,370
494
121
5
0
471,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role