Player Matchup

Cthulhu
Cthulhu
BlueLion757
Cthulhu
Level 4
God Stats
2W - 3L
1,603 SR
Queue Stats
3W - 5L
1,393 Elo+
Solo
Baba Yaga
Baba Yaga
Choc Thunder248
Baba Yaga
Level 26
God Stats
5W - 1L
1,799 SR
Queue Stats
77W - 72L
1,507 Elo+
Solo
Bakasura
Bakasura
FG Flopz
Bakasura
Level 27
God Stats
6W - 12L
1,160 SR
Queue Stats
303W - 324L
1,435 Elo+
Solo
Heimdallr
Heimdallr
lI-TECHNIQUE-Il
Heimdallr
Level 23
God Stats
13W - 13L
1,509 SR
Queue Stats
54W - 47L
1,596 Elo+
Solo
Fafnir
Fafnir
pippapotamus
Fafnir
Level 26
God Stats
3W - 3L
1,387 SR
Queue Stats
92W - 71L
1,607 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,507 Elo+

VS

Team Averages
Level 19
1,531 SR
1,555 Elo+
Fenrir
Fenrir
DevilMayCry13XD
Fenrir
Level 20
God Stats
1W - 1L
1,717 SR
Queue Stats
15W - 15L
1,712 Elo+
Solo
Kukulkan
Kukulkan
FrostedNUtz
Kukulkan
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 16L
1,330 Elo+
Solo
Bacchus
Bacchus
Vicious_Tina
Bacchus
Level 23
God Stats
0W - 3L
1,203 SR
Queue Stats
62W - 50L
1,585 Elo+
Solo
Chaac
Chaac
Wasahhbi
Chaac
Level 27
God Stats
6W - 4L
1,733 SR
Queue Stats
120W - 116L
1,650 Elo+
Solo
Nemesis
Nemesis
XxCrossbones31Xx
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueLion757
Cthulhu
9
1 / 1 / 0
4,945
495
1,926
4,056
1,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Choc Thunder248
Baba Yaga
9
6 / 0 / 5
5,997
600
6,173
3,766
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
FG Flopz
Bakasura
6
0 / 6 / 5
4,357
436
1,598
5,790
1,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
lI-TECHNIQUE-Il
Heimdallr
10
1 / 0 / 3
5,720
572
3,731
4,412
1,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
8
3 / 2 / 4
5,778
578
2,214
4,975
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,984
398
902
5,097
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
FrostedNUtz
Kukulkan
7
2 / 3 / 1
4,760
476
1,493
3,964
1,217
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Vicious_Tina
Bacchus
7
1 / 2 / 3
4,753
475
2,479
5,052
2,280
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Wasahhbi
Chaac
9
4 / 0 / 2
5,510
551
4,555
6,036
3,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
2 / 5 / 4
4,480
448
2,420
5,373
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
11
Kills
9
9
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlueLion757
Cthulhu
1
1
0
1
W
Baba Yaga
Choc Thunder248
Baba Yaga
6
0
5
8.5
L
0
2
0
0
W
Bakasura
FG Flopz
Bakasura
0
6
5
0.42
L
Kukulkan
FrostedNUtz
Kukulkan
2
3
1
0.83
L
Bacchus
Vicious_Tina
Bacchus
1
2
3
1.25
L
Chaac
Wasahhbi
Chaac
4
0
2
5
L
2
5
4
0.8
W
Heimdallr
lI-TECHNIQUE-Il
Heimdallr
1
0
3
2.5
W
Fafnir
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,642
Damage
11,849
22,999
Taken
25,522
9,962
Mitigated
9,353
8,027
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlueLion757
Cthulhu
1,926
390
0
1,619
4,056
1,944
180
210
3,676
13,483
0
W
Baba Yaga
Choc Thunder248
Baba Yaga
6,173
384
0
2,076
3,766
1,394
521
1,058
2,683
22,041
0
L
902
584
0
1,906
5,097
1,250
0
979
4,118
0
9,854
W
Bakasura
FG Flopz
Bakasura
1,598
1,215
0
444
5,790
1,583
196
1,292
4,398
131
5,509
L
Kukulkan
FrostedNUtz
Kukulkan
1,493
348
0
0
3,964
1,217
33
1,925
2,039
12,752
0
L
Bacchus
Vicious_Tina
Bacchus
2,479
303
0
567
5,052
2,280
0
1,729
3,223
15,723
0
L
Chaac
Wasahhbi
Chaac
4,555
673
0
3,438
6,036
3,034
139
3,015
2,741
0
24,287
L
2,420
1,090
0
636
5,373
1,572
0
2,441
2,777
0
6,146
W
Heimdallr
lI-TECHNIQUE-Il
Heimdallr
3,731
1,540
0
1,661
4,412
1,510
1,377
0
4,412
0
35,072
W
Fafnir
2,214
817
372
1,855
4,975
3,531
305
1,412
3,488
7,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,797
Gold Earned
23,487
138
Minions Killed
152
0
Camps Cleared
0
914,311
Distance Traveled
949,664
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,945
495
31
3
0
180,621
1
W
Baba Yaga
5,997
600
24
2
0
206,674
1
L
Fenrir
3,984
398
26
3
0
121,777
0
W
Bakasura
4,357
436
17
2
0
169,517
4
L
Kukulkan
4,760
476
33
3
0
185,756
0
L
Bacchus
4,753
475
28
3
0
219,450
0
L
Chaac
5,510
551
54
5
0
205,931
2
L
Nemesis
4,480
448
11
1
0
216,750
0
W
Heimdallr
5,720
572
59
6
0
158,955
3
W
Fafnir
5,778
578
7
1
0
198,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role