Player Matchup

Nu Wa
Nu Wa
Divipop
Nu Wa
Level 6
God Stats
0W - 4L
1,099 SR
Queue Stats
0W - 8L
1,019 Elo+
Solo
Ra
Ra
TWhit828
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
ThePewPro
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,242 Elo+
Party 1
Medusa
Medusa
White Owl Reds
Medusa
Level 65
God Stats
0W - 5L
1,500 SR
Queue Stats
173W - 185L
1,512 Elo+
Party 1
Chaac
Chaac
killjoy189
Chaac
Level 150
God Stats
0W - 1L
1,811 SR
Queue Stats
25W - 22L
1,619 Elo+
Party 1
Team Averages
Level 45
1,482 SR
1,378 Elo+

VS

Team Averages
Level 22
1,550 SR
1,394 Elo+
Anhur
Anhur
DARKINfntv
Anhur
Level 23
God Stats
4W - 1L
1,749 SR
Queue Stats
50W - 68L
1,277 Elo+
Solo
Cerberus
Cerberus
ILoveMakala330
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,596 Elo+
Solo
Nemesis
Nemesis
Osamabinbombin20
Nemesis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,298 Elo+
Party 2
Heimdallr
Heimdallr
Pandouken
Heimdallr
Level 48
God Stats
1W - 1L
1,243 SR
Queue Stats
4W - 4L
1,298 Elo+
Party 2
Anubis
Anubis
Ullquiora
Anubis
Level 15
God Stats
22W - 5L
1,758 SR
Queue Stats
32W - 21L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Divipop
Nu Wa
12
0 / 1 / 3
7,045
881
1,704
1,548
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 7 / 2
7,021
878
2,797
7,614
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
0 / 6 / 2
7,543
943
3,095
14,971
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 9 / 3
9,209
1,151
8,768
16,354
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
13
4 / 7 / 3
8,572
1,072
15,435
18,093
10,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

95

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 0 / 15
8,323
1,040
5,454
6,234
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
16
5 / 0 / 20
9,684
1,211
11,461
8,680
9,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 2 / 13
9,325
1,166
7,285
6,963
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Pandouken
Heimdallr
16
7 / 3 / 20
9,952
1,244
19,138
7,121
3,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Ullquiora
Anubis
15
8 / 3 / 15
10,493
1,312
11,046
7,300
3,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
113
8
Kills
30
30
Deaths
8
13
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
0
15
9.5
L
Nu Wa
Divipop
Nu Wa
0
1
3
1.5
W
Cerberus
5
0
20
15
W
8
2
13
7.25
W
Heimdallr
Pandouken
Heimdallr
7
3
20
5.67
L
0
7
2
0.14
L
Ares
0
6
2
0.17
W
Anubis
Ullquiora
Anubis
8
3
15
5.17
L
4
9
3
0.61
L
Chaac
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,799
Damage
54,384
58,580
Taken
36,298
24,645
Mitigated
21,344
3,590
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,454
3,385
0
729
6,234
2,408
0
1,977
4,257
0
13,937
L
Nu Wa
Divipop
Nu Wa
1,704
443
0
43
1,548
452
0
685
863
8,814
0
W
Cerberus
11,461
1,228
0
905
8,680
9,084
0
2,709
5,971
21,560
0
W
7,285
2,390
0
983
6,963
2,976
0
2,081
4,882
0
12,302
W
Heimdallr
Pandouken
Heimdallr
19,138
11,912
0
1,563
7,121
3,151
0
1,821
5,300
0
30,398
L
2,797
461
269
330
7,614
2,551
0
2,485
4,970
6,577
0
L
Ares
3,095
635
0
827
14,971
6,404
0
5,440
9,433
4,296
0
W
Anubis
Ullquiora
Anubis
11,046
290
0
3,452
7,300
3,725
0
1,235
6,065
39,594
0
L
8,768
4,572
0
0
16,354
4,486
0
5,438
10,916
0
20,357
L
Chaac
15,435
2,125
0
2,121
18,093
10,752
0
8,459
9,634
6,775
29,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,390
Gold Earned
47,777
92
Minions Killed
162
2
Camps Cleared
5
569,255
Distance Traveled
715,790
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,323
1,040
24
3
0
148,216
0
L
Nu Wa
7,045
881
17
2
0
73,847
0
W
Cerberus
9,684
1,211
23
3
2
146,935
0
W
Nemesis
9,325
1,166
8
1
1
170,618
0
W
Heimdallr
9,952
1,244
26
3
1
132,283
0
L
Ra
7,021
878
5
1
0
44,384
1
L
Ares
7,543
943
4
1
0
138,619
0
W
Anubis
10,493
1,312
81
10
1
117,738
0
L
Medusa
9,209
1,151
33
4
2
155,109
0
L
Chaac
8,572
1,072
33
4
0
157,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role