Player Matchup

Hercules
Hercules
Abstaubaer91
Hercules
Level 26
God Stats
6W - 8L
1,474 SR
Queue Stats
224W - 218L
1,440 Elo+
Party 1
Bellona
Bellona
General_Phieps
Bellona
Level 18
God Stats
0W - 3L
1,286 SR
Queue Stats
19W - 20L
1,399 Elo+
Party 1
Hel
Hel
Vesko227
Hel
Level 89
God Stats
6W - 3L
1,972 SR
Queue Stats
227W - 238L
1,603 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Zersteasy
Tsukuyomi
Level 17
God Stats
1W - 3L
1,379 SR
Queue Stats
24W - 23L
1,409 Elo+
Party 1
Neith
Neith
ddvalch
Neith
Level 5
God Stats
4W - 4L
1,771 SR
Queue Stats
5W - 7L
1,540 Elo+
Party 3
Team Averages
Level 31
1,577 SR
1,478 Elo+

VS

Team Averages
Level 35
1,566 SR
1,498 Elo+
Ratatoskr
Ratatoskr
Beh4iry
Ratatoskr
Level 29
God Stats
8W - 9L
1,320 SR
Queue Stats
788W - 850L
1,365 Elo+
Party 4
Ra
Ra
BigObamaJuice
Ra
Level 17
God Stats
1W - 1L
1,747 SR
Queue Stats
102W - 87L
1,578 Elo+
Party 2
Artemis
Artemis
Erkschnitt
Artemis
Level 100
God Stats
4W - 5L
1,399 SR
Queue Stats
61W - 44L
1,532 Elo+
Party 2
Bellona
Bellona
XNoobPantherX
Bellona
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,393 Elo+
Party 4
Khepri
Khepri
ÎtalianTrooper
Khepri
Level 22
God Stats
15W - 2L
1,864 SR
Queue Stats
35W - 23L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abstaubaer91
Hercules
8
0 / 4 / 1
5,194
433
2,339
10,858
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 0
5,462
455
1,728
5,523
3,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 0 / 1
7,912
659
5,426
8,857
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Zersteasy
Tsukuyomi
8
1 / 3 / 0
5,645
470
4,468
9,690
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
ddvalch
Neith
9
1 / 7 / 0
5,293
441
1,496
6,186
1,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Beh4iry
Ratatoskr
10
1 / 3 / 3
6,297
525
1,970
8,830
2,726
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 1
7,026
586
4,622
6,808
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Erkschnitt
Artemis
13
10 / 0 / 3
7,948
662
10,810
4,650
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
13
3 / 0 / 0
7,722
644
5,458
6,022
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 0 / 5
6,772
564
2,473
4,151
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
16
16
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
Abstaubaer91
Hercules
0
4
1
0.13
W
Ratatoskr
Beh4iry
Ratatoskr
1
3
3
0.83
W
1
3
1
0.5
W
Artemis
Erkschnitt
Artemis
10
0
3
11.5
L
0
2
0
0
L
4
0
1
4.5
W
Bellona
3
0
0
3
L
Tsukuyomi
Zersteasy
Tsukuyomi
1
3
0
0.33
L
Neith
ddvalch
Neith
1
7
0
0.14
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,457
Damage
25,333
41,114
Taken
30,461
16,487
Mitigated
16,457
14,745
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Abstaubaer91
Hercules
2,339
1,013
0
3,880
10,858
5,290
0
1,455
9,403
0
12,696
W
Ratatoskr
Beh4iry
Ratatoskr
1,970
444
0
4,330
8,830
2,726
34
500
8,305
0
27,660
W
4,622
666
332
3,381
6,808
2,619
840
4,600
2,208
50,816
0
W
Artemis
Erkschnitt
Artemis
10,810
6,573
0
2,643
4,650
2,695
549
0
4,650
0
40,305
L
1,728
202
0
346
5,523
3,603
0
0
5,523
0
20,546
L
5,426
71
610
5,549
8,857
3,439
0
4,320
4,537
51,903
0
W
Bellona
5,458
1,152
0
2,026
6,022
5,645
554
0
5,824
0
45,805
L
Tsukuyomi
Zersteasy
Tsukuyomi
4,468
1,763
0
4,004
9,690
2,897
25
792
8,898
0
30,164
L
Neith
ddvalch
Neith
1,496
968
0
356
6,186
1,258
0
528
5,658
0
20,819
W
2,473
114
0
1,694
4,151
2,772
182
326
3,825
14,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
35,765
283
Minions Killed
362
0
Camps Cleared
0
1,151,061
Distance Traveled
1,220,638
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,194
433
20
2
0
238,850
1
W
Ratatoskr
6,297
525
56
5
0
284,663
0
W
Ra
7,026
586
101
8
0
220,473
1
W
Artemis
7,948
662
83
7
0
209,415
4
L
Bellona
5,462
455
54
5
0
243,090
4
L
Hel
7,912
659
121
10
0
281,649
3
W
Bellona
7,722
644
104
9
0
246,822
2
L
Tsukuyomi
5,645
470
49
4
0
204,807
1
L
Neith
5,293
441
39
3
0
182,665
0
W
Khepri
6,772
564
18
2
0
259,265
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role