Player Matchup

Thor
Thor
Cratairx
Thor
Level 7
God Stats
17W - 12L
1,312 SR
Queue Stats
119W - 112L
1,033 Elo+
Solo
Cthulhu
Cthulhu
Liberysan
Cthulhu
Level 26
God Stats
9W - 6L
1,601 SR
Queue Stats
60W - 76L
1,450 Elo+
Party 1
Chang'e
Chang'e
Palpatine397
Chang'e
Level 19
God Stats
44W - 54L
1,278 SR
Queue Stats
90W - 113L
1,308 Elo+
Solo
Vamana
Vamana
Xuliiiita12
Vamana
Level 17
God Stats
2W - 3L
1,129 SR
Queue Stats
197W - 254L
1,305 Elo+
Solo
Apollo
Apollo
darko_macaco
Apollo
Level 28
God Stats
10W - 8L
1,634 SR
Queue Stats
86W - 99L
1,594 Elo+
Party 1
Team Averages
Level 19
1,391 SR
1,338 Elo+

VS

Team Averages
Level 20
1,432 SR
1,398 Elo+
Kukulkan
Kukulkan
Boobchenko
Kukulkan
Level 30
God Stats
12W - 24L
1,141 SR
Queue Stats
30W - 45L
1,073 Elo+
Solo
Rama
Rama
Zer0H4cker4224
Rama
Level 19
God Stats
2W - 4L
1,744 SR
Queue Stats
190W - 219L
1,430 Elo+
Solo
Bakasura
Bakasura
harybot
Bakasura
Level 5
God Stats
0W - 1L
1,254 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Fenrir
Fenrir
i-UnkuT-i-92-i
Fenrir
Level 18
God Stats
7W - 12L
1,523 SR
Queue Stats
117W - 124L
1,356 Elo+
Solo
Danzaburou
Danzaburou
pablopv_98
Danzaburou
Level 29
God Stats
1W - 8L
1,500 SR
Queue Stats
325W - 278L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
5 / 3 / 5
9,204
511
10,102
9,884
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Liberysan
Cthulhu
14
6 / 2 / 7
9,706
539
10,269
9,872
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Palpatine397
Chang'e
12
0 / 5 / 5
7,721
429
3,714
7,988
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
13
6 / 3 / 5
8,452
470
5,939
12,188
7,385
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
15
7 / 1 / 7
9,349
519
9,995
5,949
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boobchenko
Kukulkan
11
1 / 7 / 1
6,902
383
7,664
9,212
3,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 5 / 2
8,233
457
8,651
15,394
5,034
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
harybot
Bakasura
10
2 / 4 / 4
6,967
387
2,043
8,421
2,726
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 5 / 3
7,956
442
7,372
11,455
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
pablopv_98
Danzaburou
12
1 / 4 / 1
7,534
419
3,523
11,404
3,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
24
Kills
13
14
Deaths
25
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Boobchenko
Kukulkan
1
7
1
0.21
W
Thor
5
3
5
2.5
W
Cthulhu
Liberysan
Cthulhu
6
2
7
4.75
W
Chang'e
Palpatine397
Chang'e
0
5
5
0.5
W
Vamana
6
3
5
2.83
L
4
5
2
1
W
Apollo
7
1
7
10.5
L
Bakasura
harybot
Bakasura
2
4
4
1
L
5
5
3
1.3
L
Danzaburou
pablopv_98
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,019
Damage
29,253
45,881
Taken
55,886
19,968
Mitigated
18,847
10,956
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Boobchenko
Kukulkan
7,664
902
99
1,608
9,212
3,158
285
4,015
5,197
33,107
0
W
Thor
10,102
1,987
0
1,888
9,884
3,830
866
306
9,378
0
49,142
W
Cthulhu
Liberysan
Cthulhu
10,269
718
172
2,037
9,872
4,365
716
3,104
6,768
45,886
0
W
Chang'e
Palpatine397
Chang'e
3,714
745
820
931
7,988
2,262
882
0
7,978
28,127
0
W
Vamana
5,939
1,443
0
2,440
12,188
7,385
150
1,977
10,211
0
17,560
L
8,651
6,970
0
3,969
15,394
5,034
0
3,104
12,140
0
37,268
W
Apollo
9,995
3,387
807
1,861
5,949
2,126
2,230
2,277
3,672
0
41,723
L
Bakasura
harybot
Bakasura
2,043
1,393
0
928
8,421
2,726
0
873
7,473
0
12,121
L
7,372
2,114
0
2,780
11,455
4,197
0
2,593
8,837
0
28,456
L
Danzaburou
pablopv_98
Danzaburou
3,523
996
0
2,242
11,404
3,732
0
3,398
7,981
0
38,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,432
Gold Earned
37,592
325
Minions Killed
266
0
Camps Cleared
0
1,747,763
Distance Traveled
1,344,554
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,902
383
58
3
0
287,179
2
W
Thor
9,204
511
86
5
0
337,613
0
W
Cthulhu
9,706
539
65
4
0
361,094
5
W
Chang'e
7,721
429
64
4
0
336,192
0
W
Vamana
8,452
470
25
1
0
371,010
0
L
Rama
8,233
457
70
4
0
266,909
1
W
Apollo
9,349
519
85
5
0
341,854
3
L
Bakasura
6,967
387
34
2
0
227,010
0
L
Fenrir
7,956
442
38
2
0
265,231
0
L
Danzaburou
7,534
419
66
4
0
298,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role