Player Matchup

Izanami
Izanami
AmeilaCure
Izanami
Level 14
God Stats
10W - 9L
1,476 SR
Queue Stats
15W - 20L
1,695 Elo+
Party 4
Neith
Neith
ISunWuBongI
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
RYAN12161988
Amaterasu
Level 149
God Stats
79W - 67L
1,473 SR
Queue Stats
292W - 278L
1,458 Elo+
Party 1
Fenrir
Fenrir
RenegadeRiot13
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,360 Elo+
Party 4
Hel
Hel
donkeyyears
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,437 Elo+
Party 1
Team Averages
Level 85
1,490 SR
1,490 Elo+

VS

Team Averages
Level 52
1,514 SR
1,540 Elo+
Set
Set
BlooHornet
Set
Level 64
God Stats
3W - 6L
1,594 SR
Queue Stats
235W - 235L
1,521 Elo+
Party 3
Nu Wa
Nu Wa
Crunchyy_Cookie
Nu Wa
Level 44
God Stats
5W - 5L
1,084 SR
Queue Stats
216W - 252L
1,386 Elo+
Solo
Fenrir
Fenrir
GaSmxXxTiGgEr
Fenrir
Level 108
God Stats
2W - 5L
1,765 SR
Queue Stats
134W - 143L
1,595 Elo+
Party 2
Apollo
Apollo
MoB IC0N
Apollo
Level 29
God Stats
18W - 16L
1,627 SR
Queue Stats
58W - 51L
1,607 Elo+
Party 2
Ares
Ares
SleepyQwO
Ares
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
437W - 381L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmeilaCure
Izanami
12
0 / 4 / 1
7,717
454
3,160
6,818
3,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 3 / 6
9,952
585
12,003
7,090
2,572
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
RYAN12161988
Amaterasu
12
2 / 3 / 5
8,173
481
6,513
14,324
6,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 6 / 1
8,132
478
4,751
14,693
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
11 / 5 / 2
10,836
637
12,467
13,111
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 3
10,000
588
12,366
10,489
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 5 / 5
6,792
400
6,176
6,607
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 3 / 2
9,574
563
8,923
10,602
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
MoB IC0N
Apollo
12
2 / 5 / 1
7,228
425
7,021
12,544
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
0 / 6 / 3
6,901
406
2,475
11,891
7,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
21
Kills
21
21
Deaths
21
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
AmeilaCure
Izanami
0
4
1
0.13
L
8
2
3
4.75
L
0
5
5
0.5
L
11
3
2
4
W
6
3
6
3
L
Apollo
MoB IC0N
Apollo
2
5
1
0.5
W
Amaterasu
RYAN12161988
Amaterasu
2
3
5
1.5
W
2
6
1
0.42
L
Ares
0
6
3
0.25
W
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,894
Damage
36,961
56,036
Taken
52,133
21,619
Mitigated
25,014
21,371
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AmeilaCure
Izanami
3,160
1,997
0
10
6,818
3,080
684
363
6,223
0
39,748
L
12,366
5,399
0
3,535
10,489
7,531
0
1,321
9,168
0
66,478
L
6,176
1,787
183
1,313
6,607
1,888
344
3,225
3,382
27,045
0
L
8,923
2,925
0
3,377
10,602
3,921
0
2,079
8,523
0
44,020
W
12,003
6,039
0
1,697
7,090
2,572
1,592
1,218
5,810
0
55,655
L
Apollo
MoB IC0N
Apollo
7,021
4,149
0
3,211
12,544
3,800
0
1,669
10,875
0
41,332
W
Amaterasu
RYAN12161988
Amaterasu
6,513
3,171
0
4,774
14,324
6,029
0
2,724
11,386
0
26,453
W
4,751
2,040
0
6,037
14,693
5,237
0
795
13,638
0
41,569
L
Ares
2,475
439
0
840
11,891
7,874
0
4,173
7,718
14,986
0
W
12,467
1,273
1,547
7,306
13,111
4,701
0
2,867
9,878
68,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,810
Gold Earned
40,495
430
Minions Killed
331
0
Camps Cleared
0
1,498,339
Distance Traveled
1,446,889
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,717
454
91
5
0
269,268
0
L
Set
10,000
588
124
7
0
291,172
1
L
Nu Wa
6,792
400
39
2
0
219,018
4
L
Fenrir
9,574
563
83
5
0
367,313
1
W
Neith
9,952
585
114
7
0
281,180
0
L
Apollo
7,228
425
64
4
0
270,790
1
W
Amaterasu
8,173
481
26
2
0
336,937
5
W
Fenrir
8,132
478
70
4
0
297,290
3
L
Ares
6,901
406
21
1
0
298,596
0
W
Hel
10,836
637
129
8
0
313,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role