Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
JNukes94
Apollo
Diamond III
Level 156
God Stats
15W - 9L
1,827 SR
Queue Stats
466W - 439L
2,236 MMR
Solo
Sobek
Sobek
Diamond III
RealizePower
Sobek
Diamond III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
WoIph
Nu Wa
Diamond IV
Level 146
God Stats
11W - 7L
1,795 SR
Queue Stats
121W - 116L
2,180 MMR
Solo
Hun Batz
Hun Batz
Diamond I
iDankoe
Hun Batz
Diamond I
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 76L
2,301 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,624 SR
1,944 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,496 SR
2,258 MMR
The Morrigan
The Morrigan
Diamond I
Andrew47
The Morrigan
Diamond I
Level 149
God Stats
5W - 6L
1,222 SR
Queue Stats
356W - 218L
2,398 MMR
Party 1
Da Ji
Da Ji
Diamond IV
JinkxM0onsoon
Da Ji
Diamond IV
Level 127
God Stats
2W - 4L
1,557 SR
Queue Stats
53W - 52L
2,167 MMR
Solo
Yemoja
Yemoja
Diamond III
Petries
Yemoja
Diamond III
Level 160
God Stats
16W - 27L
1,216 SR
Queue Stats
502W - 473L
2,158 MMR
Solo
Chaac
Chaac
Diamond III
dslam27
Chaac
Diamond III
Level 143
God Stats
13W - 9L
1,905 SR
Queue Stats
266W - 254L
2,249 MMR
Solo
Heimdallr
Heimdallr
Diamond III
Βerk
Heimdallr
Diamond III
Level 160
God Stats
37W - 32L
1,579 SR
Queue Stats
651W - 581L
2,318 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 1 / 1
4,769
596
2,920
3,044
919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
JNukes94
Apollo
10
2 / 0 / 0
5,436
680
3,340
4,456
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 2
4,418
552
1,931
5,989
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
WoIph
Nu Wa
10
3 / 2 / 1
5,727
716
5,468
3,187
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
iDankoe
Hun Batz
9
0 / 1 / 1
4,819
602
1,620
4,413
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
NemesisCu ChulainnChang'eSetDanzaburou

VS

Bans
JanusGebCabrakanBellonaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Andrew47
The Morrigan
9
1 / 1 / 0
5,095
637
2,881
3,508
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 0
5,550
694
2,176
4,760
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Petries
Yemoja
8
0 / 2 / 3
4,768
596
1,620
5,167
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
dslam27
Chaac
8
1 / 2 / 0
4,706
588
1,231
6,143
2,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Βerk
Heimdallr
8
0 / 0 / 1
4,593
574
2,202
5,746
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
5
5
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
1
0.5
L
The Morrigan
Andrew47
The Morrigan
1
1
0
1
W
Apollo
JNukes94
Apollo
2
0
0
2
L
3
0
0
3
L
Yemoja
Petries
Yemoja
0
2
3
0.75
W
0
1
2
1
W
Nu Wa
WoIph
Nu Wa
3
2
1
1.75
L
Chaac
dslam27
Chaac
1
2
0
0.5
W
Hun Batz
iDankoe
Hun Batz
0
1
1
0.5
L
Heimdallr
Βerk
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,279
Damage
10,110
21,089
Taken
25,324
6,529
Mitigated
8,467
9,046
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,920
1,550
0
724
3,044
919
21
1,003
1,985
0
27,342
L
The Morrigan
Andrew47
The Morrigan
2,881
653
0
899
3,508
867
0
520
2,918
27,825
2,105
W
Apollo
JNukes94
Apollo
3,340
2,425
0
2,549
4,456
1,172
0
499
3,917
0
33,259
L
2,176
408
0
1,614
4,760
1,345
0
672
4,008
0
24,764
L
Yemoja
Petries
Yemoja
1,620
587
744
1,479
5,167
2,562
0
1,055
4,060
10,442
0
W
1,931
168
0
2,954
5,989
2,458
0
1,357
4,576
9,487
0
W
Nu Wa
WoIph
Nu Wa
5,468
1,579
0
496
3,187
735
39
0
3,187
31,892
0
L
Chaac
dslam27
Chaac
1,231
194
0
2,235
6,143
2,303
0
3,400
2,509
0
19,623
W
Hun Batz
iDankoe
Hun Batz
1,620
303
0
2,323
4,413
1,245
0
646
3,733
0
26,079
L
Heimdallr
Βerk
Heimdallr
2,202
1,488
0
3,411
5,746
1,390
0
1,246
4,430
0
24,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,169
Gold Earned
24,712
272
Minions Killed
248
0
Camps Cleared
0
802,328
Distance Traveled
786,528
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,769
596
50
6
0
146,319
1
L
The Morrigan
5,095
637
79
10
0
150,075
2
W
Apollo
5,436
680
73
9
0
141,647
1
L
Da Ji
5,550
694
60
8
0
192,176
0
L
Yemoja
4,768
596
17
2
0
164,604
2
W
Sobek
4,418
552
9
1
0
168,706
1
W
Nu Wa
5,727
716
75
9
0
153,080
2
L
Chaac
4,706
588
42
5
0
127,377
0
W
Hun Batz
4,819
602
65
8
0
192,576
0
L
Heimdallr
4,593
574
50
6
0
152,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role