Player Matchup

Hun Batz
Hun Batz
Ginston
Hun Batz
Level 129
God Stats
1W - 1L
1,268 SR
Queue Stats
452W - 372L
1,645 Elo+
Party 3
Fenrir
Fenrir
KyleAJ13
Fenrir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
411W - 344L
1,695 Elo+
Party 3
Khepri
Khepri
Magic-mouse555
Khepri
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
349W - 394L
1,397 Elo+
Solo
Ra
Ra
fox3001
Ra
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
zakelijk_geit
Apollo
Level 29
God Stats
2W - 10L
1,280 SR
Queue Stats
429W - 401L
1,636 Elo+
Solo
Team Averages
Level 62
1,410 SR
1,575 Elo+

VS

Team Averages
Level 44
1,689 SR
1,610 Elo+
Cerberus
Cerberus
CatDeathOff
Cerberus
Level 97
God Stats
5W - 1L
1,898 SR
Queue Stats
65W - 59L
1,521 Elo+
Party 1
Hel
Hel
GnashingDancer
Hel
Level 29
God Stats
1W - 0L
1,629 SR
Queue Stats
10W - 2L
1,801 Elo+
Party 1
Nemesis
Nemesis
PyroJombie
Nemesis
Level 30
God Stats
6W - 3L
1,702 SR
Queue Stats
446W - 473L
1,413 Elo+
Solo
Agni
Agni
SuFuZky
Agni
Level 48
God Stats
4W - 7L
1,714 SR
Queue Stats
266W - 274L
1,489 Elo+
Party 2
Xbalanque
Xbalanque
TiiiNkaaa
Xbalanque
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ginston
Hun Batz
15
4 / 9 / 8
9,270
713
15,022
15,262
6,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
KyleAJ13
Fenrir
14
2 / 8 / 10
8,603
662
9,779
14,331
6,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 4 / 15
9,044
696
7,278
18,205
24,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 6 / 7
9,234
710
11,779
11,330
7,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
7 / 5 / 8
9,587
737
18,303
17,164
10,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CatDeathOff
Cerberus
16
1 / 3 / 17
10,021
771
8,778
22,109
24,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 1 / 16
12,375
952
19,077
15,590
16,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
PyroJombie
Nemesis
16
0 / 3 / 20
9,508
731
7,388
14,396
8,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
SuFuZky
Agni
17
3 / 6 / 18
10,140
780
12,040
10,760
4,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TiiiNkaaa
Xbalanque
19
15 / 6 / 7
12,229
941
22,249
17,036
10,052
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
110
19
Kills
32
32
Deaths
19
48
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CatDeathOff
Cerberus
1
3
17
3.17
L
Hun Batz
Ginston
Hun Batz
4
9
8
0.89
W
13
1
16
21
L
Fenrir
KyleAJ13
Fenrir
2
8
10
0.88
L
1
4
15
2.13
W
Nemesis
PyroJombie
Nemesis
0
3
20
3.33
W
Agni
SuFuZky
Agni
3
6
18
2
W
Xbalanque
TiiiNkaaa
Xbalanque
15
6
7
3.08
L
5
6
7
1.42
L
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,161
Damage
69,532
76,292
Taken
79,891
55,404
Mitigated
64,582
20,464
Healing
40,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CatDeathOff
Cerberus
8,778
597
1,795
5,950
22,109
24,991
91
5,560
16,549
16,583
0
L
Hun Batz
Ginston
Hun Batz
15,022
3,603
397
927
15,262
6,622
0
8,618
6,644
0
26,052
W
19,077
496
13,401
9,528
15,590
16,223
904
5,438
10,152
42,267
0
L
Fenrir
KyleAJ13
Fenrir
9,779
2,346
32
663
14,331
6,571
0
8,913
5,418
0
13,726
L
7,278
377
1,245
2,287
18,205
24,672
0
8,127
10,078
13,327
0
W
Nemesis
PyroJombie
Nemesis
7,388
1,472
2,278
2,735
14,396
8,608
1,129
3,099
11,297
0
15,035
W
Agni
SuFuZky
Agni
12,040
905
970
756
10,760
4,708
1,225
1,991
8,769
23,583
0
W
Xbalanque
TiiiNkaaa
Xbalanque
22,249
15,157
613
2,922
17,036
10,052
495
2,969
14,067
0
40,191
L
11,779
855
7,886
2,448
11,330
7,039
124
6,399
4,931
28,678
0
L
18,303
13,701
91
4,488
17,164
10,500
644
7,838
9,326
0
32,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,738
Gold Earned
54,273
116
Minions Killed
149
0
Camps Cleared
0
1,017,153
Distance Traveled
1,136,240
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,021
771
15
1
0
209,162
2
L
Hun Batz
9,270
713
26
2
0
216,790
1
W
Hel
12,375
952
51
4
0
252,788
0
L
Fenrir
8,603
662
11
1
0
188,543
0
L
Khepri
9,044
696
12
1
0
219,709
0
W
Nemesis
9,508
731
18
1
0
240,848
0
W
Agni
10,140
780
21
2
0
234,229
2
W
Xbalanque
12,229
941
44
3
0
199,213
1
L
Ra
9,234
710
24
2
0
192,374
3
L
Apollo
9,587
737
43
3
0
199,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role