Player Matchup

Kukulkan
Kukulkan
Carlos1_125
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,327 Elo+
Party 1
Cthulhu
Cthulhu
Dadpysz
Cthulhu
Level 28
God Stats
13W - 15L
1,515 SR
Queue Stats
60W - 74L
1,597 Elo+
Solo
Erlang Shen
Erlang Shen
K_U_S_H_B_E_A_N
Erlang Shen
Level 17
God Stats
4W - 4L
1,681 SR
Queue Stats
8W - 8L
1,488 Elo+
Solo
Neith
Neith
TTV_BestOneYet
Neith
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Horus
Horus
kratos_upbeat031
Horus
Level 28
God Stats
4W - 1L
1,823 SR
Queue Stats
88W - 120L
1,253 Elo+
Party 1
Team Averages
Level 19
1,604 SR
1,433 Elo+

VS

Team Averages
Level 23
1,455 SR
1,440 Elo+
Kuzenbo
Kuzenbo
GlossyRoom1
Kuzenbo
Level 29
God Stats
14W - 17L
1,622 SR
Queue Stats
415W - 364L
1,603 Elo+
Solo
Erlang Shen
Erlang Shen
I-is-NEO
Erlang Shen
Level 23
God Stats
4W - 6L
1,656 SR
Queue Stats
56W - 43L
1,644 Elo+
Solo
Neith
Neith
JenJenI
Neith
Level 6
God Stats
0W - 1L
1,165 SR
Queue Stats
0W - 3L
1,248 Elo+
Solo
Mercury
Mercury
Seanman-_-
Mercury
Level 27
God Stats
25W - 46L
1,330 SR
Queue Stats
75W - 129L
1,203 Elo+
Solo
Merlin
Merlin
deadtrippin
Merlin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 85L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carlos1_125
Kukulkan
12
6 / 4 / 3
7,132
594
4,932
5,225
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Dadpysz
Cthulhu
10
3 / 2 / 5
6,424
535
4,742
6,324
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Erlang Shen
K_U_S_H_B_E_A_N
Erlang Shen
13
5 / 0 / 6
7,518
627
6,348
9,450
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
4 / 1 / 5
6,237
520
4,927
4,537
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
6,130
511
1,002
6,843
2,701
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GlossyRoom1
Kuzenbo
8
1 / 2 / 4
5,621
468
3,988
7,277
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
I-is-NEO
Erlang Shen
9
2 / 2 / 1
5,884
490
3,313
6,370
3,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
JenJenI
Neith
7
0 / 7 / 1
4,579
382
1,694
6,687
1,867
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Seanman-_-
Mercury
8
5 / 2 / 0
5,841
487
3,088
6,218
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
9
2 / 5 / 1
5,874
490
1,819
6,002
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
18
Kills
10
10
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Carlos1_125
Kukulkan
6
4
3
1.88
W
Cthulhu
Dadpysz
Cthulhu
3
2
5
2.75
L
Kuzenbo
GlossyRoom1
Kuzenbo
1
2
4
1.5
L
Erlang Shen
I-is-NEO
Erlang Shen
2
2
1
1.25
L
Neith
JenJenI
Neith
0
7
1
0.07
W
Erlang Shen
K_U_S_H_B_E_A_N
Erlang Shen
5
0
6
8
L
Mercury
Seanman-_-
Mercury
5
2
0
2.5
W
4
1
5
6.5
L
Merlin
2
5
1
0.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,951
Damage
13,902
32,379
Taken
32,554
13,024
Mitigated
14,591
6,320
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Carlos1_125
Kukulkan
4,932
267
0
0
5,225
1,679
228
1,926
2,918
32,115
0
W
Cthulhu
Dadpysz
Cthulhu
4,742
226
144
2,027
6,324
3,360
237
1,856
4,468
21,886
0
L
Kuzenbo
GlossyRoom1
Kuzenbo
3,988
1,625
0
389
7,277
5,462
0
2,688
4,589
14,099
0
L
Erlang Shen
I-is-NEO
Erlang Shen
3,313
929
0
1,793
6,370
3,265
550
246
6,124
0
19,552
L
Neith
JenJenI
Neith
1,694
933
0
282
6,687
1,867
0
2,134
4,553
0
13,735
W
Erlang Shen
K_U_S_H_B_E_A_N
Erlang Shen
6,348
3,771
0
1,014
9,450
3,863
0
1,077
8,336
0
52,494
L
Mercury
Seanman-_-
Mercury
3,088
2,016
0
1,610
6,218
1,967
0
1,527
4,691
0
16,682
W
4,927
2,453
0
2,316
4,537
1,421
2,023
580
3,957
0
26,145
L
Merlin
1,819
42
0
525
6,002
2,030
0
3,079
2,923
21,484
0
W
1,002
808
0
819
6,843
2,701
567
0
6,468
0
16,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
27,799
267
Minions Killed
165
0
Camps Cleared
0
1,131,638
Distance Traveled
1,033,049
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,132
594
63
5
0
239,007
0
W
Cthulhu
6,424
535
36
3
0
211,592
2
L
Kuzenbo
5,621
468
19
2
0
240,521
2
L
Erlang Shen
5,884
490
51
4
0
214,074
2
L
Neith
4,579
382
24
2
0
172,233
0
W
Erlang Shen
7,518
627
87
7
0
250,196
2
L
Mercury
5,841
487
26
2
0
216,727
0
W
Neith
6,237
520
47
4
0
215,458
0
L
Merlin
5,874
490
45
4
0
189,494
4
W
Horus
6,130
511
34
3
0
215,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role