Player Matchup

Da Ji
Da Ji
Bendii
Da Ji
Level 107
God Stats
14W - 6L
1,825 SR
Queue Stats
169W - 115L
1,708 Elo+
Party 1
Neith
Neith
Lilspudz
Neith
Level 25
God Stats
12W - 5L
1,795 SR
Queue Stats
12W - 5L
1,683 Elo+
Party 1
Ganesha
Ganesha
SkinnyCronk
Ganesha
Level 86
God Stats
3W - 0L
1,308 SR
Queue Stats
124W - 103L
1,708 Elo+
Party 1
Vamana
Vamana
WombRaider059
Vamana
Level 49
God Stats
2W - 0L
1,825 SR
Queue Stats
138W - 119L
1,519 Elo+
Party 1
Chang'e
Chang'e
camp97
Chang'e
Level 44
God Stats
4W - 6L
1,527 SR
Queue Stats
55W - 44L
1,559 Elo+
Solo
Team Averages
Level 62
1,656 SR
1,635 Elo+

VS

Team Averages
Level 60
1,406 SR
1,472 Elo+
Hachiman
Hachiman
Degen100
Hachiman
Level 34
God Stats
4W - 3L
1,506 SR
Queue Stats
371W - 378L
1,433 Elo+
Party 2
Hercules
Hercules
EnOhAyAitch
Hercules
Level 46
God Stats
3W - 4L
1,123 SR
Queue Stats
298W - 292L
1,401 Elo+
Party 2
Cerberus
Cerberus
Rhorima
Cerberus
Level 33
God Stats
13W - 15L
1,513 SR
Queue Stats
752W - 765L
1,514 Elo+
Solo
Janus
Janus
Soundwave2446
Janus
Level 89
God Stats
3W - 4L
1,389 SR
Queue Stats
21W - 19L
1,524 Elo+
Party 3
Da Ji
Da Ji
funkyman324
Da Ji
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bendii
Da Ji
14
12 / 1 / 5
8,752
729
11,465
8,522
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Lilspudz
Neith
12
8 / 0 / 4
7,382
615
7,172
3,936
1,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
SkinnyCronk
Ganesha
12
0 / 0 / 14
7,346
612
4,377
8,545
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 0 / 1
7,824
652
7,829
7,667
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
camp97
Chang'e
12
2 / 3 / 3
7,391
616
3,400
6,517
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Degen100
Hachiman
6
0 / 7 / 0
4,749
396
3,055
8,526
1,584
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
EnOhAyAitch
Hercules
7
0 / 6 / 0
4,919
410
3,553
10,158
2,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Rhorima
Cerberus
11
0 / 3 / 1
6,124
510
4,669
11,115
7,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 5 / 0
6,858
572
3,140
6,257
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 1
6,833
569
5,035
10,200
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
25
Kills
4
4
Deaths
25
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bendii
Da Ji
12
1
5
14.5
L
Hachiman
Degen100
Hachiman
0
7
0
0
L
Hercules
EnOhAyAitch
Hercules
0
6
0
0
W
Neith
Lilspudz
Neith
8
0
4
10
L
Cerberus
Rhorima
Cerberus
0
3
1
0.17
W
Ganesha
SkinnyCronk
Ganesha
0
0
14
7
L
2
5
0
0.4
W
3
0
1
3.5
W
Chang'e
camp97
Chang'e
2
3
3
1.17
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,243
Damage
19,452
35,187
Taken
46,256
16,174
Mitigated
16,260
15,237
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bendii
Da Ji
11,465
5,010
0
3,859
8,522
3,210
0
720
7,758
0
50,977
L
Hachiman
Degen100
Hachiman
3,055
1,444
0
621
8,526
1,584
374
1,834
6,692
0
15,586
L
Hercules
EnOhAyAitch
Hercules
3,553
1,580
0
2,287
10,158
2,927
0
2,332
7,826
0
15,581
W
Neith
Lilspudz
Neith
7,172
3,849
0
2,083
3,936
1,078
2,090
0
3,936
0
36,153
L
Cerberus
Rhorima
Cerberus
4,669
745
0
4,225
11,115
7,152
0
516
10,553
33,923
0
W
Ganesha
SkinnyCronk
Ganesha
4,377
1,099
0
2,363
8,545
4,218
819
0
8,545
24,079
0
L
3,140
257
0
217
6,257
1,516
0
1,999
4,070
34,310
0
W
7,829
2,979
0
4,433
7,667
5,473
0
4,198
3,442
0
42,528
W
Chang'e
camp97
Chang'e
3,400
279
140
2,359
6,517
2,195
674
2,664
3,697
35,774
0
L
5,035
854
0
2,942
10,200
3,081
0
814
9,338
0
38,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,695
Gold Earned
29,483
356
Minions Killed
298
0
Camps Cleared
0
1,200,614
Distance Traveled
1,048,138
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,752
729
91
8
0
276,470
3
L
Hachiman
4,749
396
23
2
0
202,797
1
L
Hercules
4,919
410
28
2
0
209,855
2
W
Neith
7,382
615
102
9
0
212,885
0
L
Cerberus
6,124
510
104
9
0
204,624
1
W
Ganesha
7,346
612
1
0
0
251,363
6
L
Janus
6,858
572
60
5
0
194,338
3
W
Vamana
7,824
652
84
7
0
244,669
2
W
Chang'e
7,391
616
78
7
0
215,227
1
L
Da Ji
6,833
569
83
7
0
236,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role