Player Matchup

Mercury
Mercury
Kruson
Mercury
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 9L
1,168 Elo+
Party 1
Kukulkan
Kukulkan
SirLandor
Kukulkan
Level 138
God Stats
33W - 28L
1,444 SR
Queue Stats
257W - 272L
1,484 Elo+
Solo
Chaac
Chaac
bogr0ll
Chaac
Level 33
God Stats
0W - 3L
1,294 SR
Queue Stats
28W - 28L
1,551 Elo+
Party 2
Merlin
Merlin
nChains
Merlin
Level 38
God Stats
13W - 14L
1,657 SR
Queue Stats
28W - 27L
1,576 Elo+
Party 2
Ra
Ra
oODamekOo
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,310 Elo+
Party 1
Team Averages
Level 57
1,479 SR
1,418 Elo+

VS

Team Averages
Level 66
1,428 SR
1,571 Elo+
Hercules
Hercules
DooM44
Hercules
Level 62
God Stats
1W - 3L
1,095 SR
Queue Stats
42W - 43L
1,472 Elo+
Solo
Scylla
Scylla
Glopflare
Scylla
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 127L
1,544 Elo+
Party 3
Thanatos
Thanatos
GodlyS_Szabolcs
Thanatos
Level 40
God Stats
4W - 3L
1,500 SR
Queue Stats
133W - 116L
1,614 Elo+
Solo
Persephone
Persephone
Mikuka
Persephone
Level 37
God Stats
10W - 10L
1,365 SR
Queue Stats
111W - 99L
1,532 Elo+
Party 3
Neith
Neith
serperrior
Neith
Level 121
God Stats
12W - 9L
1,678 SR
Queue Stats
96W - 85L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kruson
Mercury
15
5 / 6 / 1
10,212
1,021
8,985
13,940
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
SirLandor
Kukulkan
15
2 / 1 / 3
9,481
948
8,696
6,974
3,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
bogr0ll
Chaac
15
2 / 3 / 4
9,400
940
6,444
18,046
21,478
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
nChains
Merlin
15
0 / 8 / 5
8,948
895
10,815
14,125
5,837
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
0 / 7 / 4
8,699
870
4,776
9,731
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

158

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DooM44
Hercules
17
5 / 0 / 12
10,337
1,034
10,486
10,598
14,004
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
Glopflare
Scylla
16
5 / 3 / 13
10,244
1,024
17,136
8,235
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
16
7 / 4 / 7
10,518
1,052
8,589
9,747
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Mikuka
Persephone
17
6 / 1 / 11
10,250
1,025
13,027
7,811
3,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
16
2 / 1 / 12
9,708
971
9,294
7,794
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
9
Kills
25
25
Deaths
9
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hercules
DooM44
Hercules
5
0
12
11
W
Scylla
Glopflare
Scylla
5
3
13
3.83
W
Thanatos
7
4
7
2.63
L
Mercury
Kruson
Mercury
5
6
1
0.92
W
Persephone
Mikuka
Persephone
6
1
11
11.5
L
Kukulkan
SirLandor
Kukulkan
2
1
3
3.5
L
Chaac
bogr0ll
Chaac
2
3
4
1.33
L
Merlin
nChains
Merlin
0
8
5
0.31
L
0
7
4
0.29
W
Neith
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,716
Damage
58,532
62,816
Taken
44,185
40,461
Mitigated
27,927
5,269
Healing
15,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DooM44
Hercules
10,486
4,548
501
4,969
10,598
14,004
0
6,407
4,152
0
15,346
W
Scylla
Glopflare
Scylla
17,136
1,993
0
1,005
8,235
3,280
0
4,563
3,672
34,057
0
W
Thanatos
8,589
1,883
0
5,578
9,747
4,027
0
5,328
4,419
0
20,879
L
Mercury
Kruson
Mercury
8,985
3,966
0
736
13,940
5,892
0
5,748
8,192
0
22,053
W
Persephone
Mikuka
Persephone
13,027
2,476
0
409
7,811
3,057
0
4,491
3,320
24,816
0
L
Kukulkan
SirLandor
Kukulkan
8,696
393
0
0
6,974
3,182
0
4,093
2,881
33,497
0
L
Chaac
bogr0ll
Chaac
6,444
1,034
0
1,656
18,046
21,478
0
8,258
9,788
0
14,440
L
Merlin
nChains
Merlin
10,815
367
0
329
14,125
5,837
0
6,232
7,893
29,928
0
L
4,776
975
1,325
1,223
9,731
4,072
0
5,832
3,899
23,318
0
W
Neith
9,294
4,226
0
3,168
7,794
3,559
0
3,498
4,296
0
38,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,740
Gold Earned
51,057
192
Minions Killed
189
7
Camps Cleared
5
971,087
Distance Traveled
889,698
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,337
1,034
12
1
0
184,480
0
W
Scylla
10,244
1,024
46
5
1
190,199
0
W
Thanatos
10,518
1,052
24
2
2
148,853
1
L
Mercury
10,212
1,021
18
2
4
225,186
1
W
Persephone
10,250
1,025
26
3
1
192,548
1
L
Kukulkan
9,481
948
68
7
0
189,510
0
L
Chaac
9,400
940
15
2
1
224,053
1
L
Merlin
8,948
895
38
4
1
161,270
0
L
Ra
8,699
870
53
5
1
171,068
1
W
Neith
9,708
971
81
8
1
173,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role