Player Matchup

Neith
Neith
GreyKing12
Neith
Level 17
God Stats
3W - 1L
1,694 SR
Queue Stats
254W - 297L
1,360 Elo+
Solo
Sylvanus
Sylvanus
Lantzk
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,125 Elo+
Solo
Ullr
Ullr
LeaderOf-Leaders
Ullr
Level 4
God Stats
3W - 3L
1,674 SR
Queue Stats
70W - 82L
1,410 Elo+
Solo
Arachne
Arachne
YAR Brazy
Arachne
Level 22
God Stats
8W - 5L
1,850 SR
Queue Stats
34W - 42L
1,544 Elo+
Party 2
Anubis
Anubis
YooLock
Anubis
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 44L
1,503 Elo+
Party 2
Team Averages
Level 14
1,644 SR
1,388 Elo+

VS

Team Averages
Level 20
1,522 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
Level 14
God Stats
102W - 135L
1,433 SR
Queue Stats
114W - 161L
1,325 Elo+
Solo
Da Ji
Da Ji
DCROxWorm
Da Ji
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
233W - 273L
1,406 Elo+
Party 1
Ra
Ra
HEZxUCE
Ra
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
365W - 425L
1,579 Elo+
Party 1
Ymir
Ymir
Hollywood353
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
UCE ALMIGHTY388
Chaac
Level 37
God Stats
13W - 14L
1,676 SR
Queue Stats
383W - 438L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 0 / 1
6,811
568
3,818
5,727
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Lantzk
Sylvanus
9
2 / 2 / 6
6,280
523
2,890
6,794
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 1 / 2
5,536
461
3,486
4,768
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
YAR Brazy
Arachne
10
5 / 1 / 2
6,389
532
4,473
6,244
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
YooLock
Anubis
12
9 / 1 / 4
7,485
624
7,490
4,995
1,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
9
0 / 2 / 0
5,218
435
1,327
5,524
1,145
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
DCROxWorm
Da Ji
7
2 / 2 / 1
5,536
461
4,038
5,463
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 5 / 1
5,444
454
3,636
5,757
1,283
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 8 / 1
4,638
387
895
8,863
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 3 / 1
5,395
450
5,639
10,324
5,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
20
Kills
5
5
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
0
2
0
0
L
Da Ji
DCROxWorm
Da Ji
2
2
1
1.25
W
Neith
3
0
1
3.5
L
1
5
1
0.3
L
0
8
1
0.06
W
Sylvanus
Lantzk
Sylvanus
2
2
6
2.5
W
1
1
2
2
L
2
3
1
0.83
W
Arachne
YAR Brazy
Arachne
5
1
2
6
W
Anubis
YooLock
Anubis
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,157
Damage
15,535
28,528
Taken
35,931
10,873
Mitigated
11,880
13,212
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
1,327
736
0
432
5,524
1,145
0
833
4,691
0
17,836
L
Da Ji
DCROxWorm
Da Ji
4,038
1,275
0
1,238
5,463
1,444
0
700
4,763
0
14,239
W
Neith
3,818
1,767
0
3,883
5,727
1,833
1,372
387
5,340
0
41,516
L
3,636
205
68
403
5,757
1,283
413
2,499
3,258
19,533
0
L
895
606
0
132
8,863
2,690
0
3,866
4,997
10,455
0
W
Sylvanus
Lantzk
Sylvanus
2,890
1,378
1,154
2,673
6,794
2,889
374
1,182
5,387
12,767
0
W
3,486
1,860
0
580
4,768
2,561
402
39
4,597
0
19,669
L
5,639
2,178
0
4,916
10,324
5,318
0
2,482
7,842
0
20,431
W
Arachne
YAR Brazy
Arachne
4,473
2,885
0
3,134
6,244
1,663
348
903
5,316
0
28,701
W
Anubis
YooLock
Anubis
7,490
841
0
1,788
4,995
1,927
528
2,020
2,975
36,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
26,231
256
Minions Killed
146
0
Camps Cleared
0
1,006,479
Distance Traveled
913,477
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,218
435
26
2
0
160,831
1
L
Da Ji
5,536
461
33
3
0
185,510
0
W
Neith
6,811
568
83
7
0
207,498
0
L
Ra
5,444
454
33
3
0
164,736
1
L
Ymir
4,638
387
18
2
0
199,738
0
W
Sylvanus
6,280
523
23
2
0
204,485
0
W
Ullr
5,536
461
39
3
0
187,923
0
L
Chaac
5,395
450
36
3
0
202,662
0
W
Arachne
6,389
532
50
4
0
197,942
2
W
Anubis
7,485
624
61
5
0
208,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role