Player Matchup

Bellona
Bellona
Abstaubaer91
Bellona
Level 26
God Stats
16W - 11L
1,692 SR
Queue Stats
224W - 218L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
Ceruka
Cthulhu
Level 6
God Stats
5W - 4L
1,778 SR
Queue Stats
8W - 10L
1,421 Elo+
Party 1
Anhur
Anhur
GeRyHuN07
Anhur
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 25L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
General_Phieps
Kukulkan
Level 18
God Stats
10W - 9L
1,527 SR
Queue Stats
19W - 20L
1,355 Elo+
Party 2
Loki
Loki
Zersteasy
Loki
Level 17
God Stats
3W - 3L
1,193 SR
Queue Stats
24W - 23L
1,373 Elo+
Party 2
Team Averages
Level 23
1,538 SR
1,389 Elo+

VS

Team Averages
Level 17
1,427 SR
1,514 Elo+
Jing Wei
Jing Wei
Drago1003
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,490 Elo+
Party 3
Achilles
Achilles
KupaAno163
Achilles
Level 19
God Stats
3W - 4L
1,313 SR
Queue Stats
4W - 4L
1,527 Elo+
Party 3
Cerberus
Cerberus
LVwplf2121
Cerberus
Level 16
God Stats
1W - 1L
1,480 SR
Queue Stats
4W - 4L
1,527 Elo+
Party 3
Bellona
Bellona
NiNiNickckck
Bellona
Level 13
God Stats
3W - 2L
1,362 SR
Queue Stats
4W - 4L
1,527 Elo+
Party 3
Olorun
Olorun
iwantsomejuice
Olorun
Level 24
God Stats
3W - 4L
1,480 SR
Queue Stats
28W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abstaubaer91
Bellona
8
1 / 1 / 1
4,581
654
2,526
4,531
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Ceruka
Cthulhu
6
2 / 0 / 4
4,566
652
1,450
4,699
1,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
GeRyHuN07
Anhur
6
4 / 0 / 2
4,688
670
3,367
3,364
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
7
0 / 0 / 1
4,338
620
270
1,396
395
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
6
3 / 0 / 1
4,492
642
2,943
3,777
832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Drago1003
Jing Wei
5
0 / 4 / 0
3,402
486
1,464
4,453
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Achilles
KupaAno163
Achilles
5
0 / 0 / 0
3,580
511
405
3,084
815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
LVwplf2121
Cerberus
4
0 / 3 / 0
3,277
468
1,472
4,103
861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
NiNiNickckck
Bellona
5
1 / 3 / 0
3,769
538
2,708
5,912
3,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,022
575
1,081
4,149
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
10
Kills
1
1
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
Abstaubaer91
Bellona
1
1
1
1.5
W
Cthulhu
Ceruka
Cthulhu
2
0
4
4
L
Jing Wei
Drago1003
Jing Wei
0
4
0
0
W
Anhur
GeRyHuN07
Anhur
4
0
2
5
W
Kukulkan
0
0
1
0.5
L
Achilles
KupaAno163
Achilles
0
0
0
0
L
Cerberus
LVwplf2121
Cerberus
0
3
0
0
L
Bellona
NiNiNickckck
Bellona
1
3
0
0.33
W
Loki
3
0
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,556
Damage
7,130
17,767
Taken
21,701
6,890
Mitigated
7,205
5,808
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Abstaubaer91
Bellona
2,526
1,208
0
1,958
4,531
3,257
104
0
4,269
0
15,576
W
Cthulhu
Ceruka
Cthulhu
1,450
412
0
438
4,699
1,656
203
507
4,192
9,408
0
L
Jing Wei
Drago1003
Jing Wei
1,464
1,380
0
760
4,453
581
24
547
3,906
0
7,704
W
Anhur
GeRyHuN07
Anhur
3,367
1,613
0
1,594
3,364
750
449
621
2,743
0
13,653
W
Kukulkan
270
43
0
0
1,396
395
78
408
988
15,245
0
L
Achilles
KupaAno163
Achilles
405
168
0
2,148
3,084
815
0
77
3,007
0
10,891
L
Cerberus
LVwplf2121
Cerberus
1,472
435
210
420
4,103
861
0
826
3,277
7,350
0
L
Bellona
NiNiNickckck
Bellona
2,708
1,032
0
2,574
5,912
3,872
0
102
5,810
0
9,629
W
Loki
2,943
1,574
0
1,818
3,777
832
0
1,017
2,760
0
13,070
L
1,081
160
0
1,931
4,149
1,076
0
168
3,981
17,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,665
Gold Earned
18,050
151
Minions Killed
118
0
Camps Cleared
0
711,164
Distance Traveled
656,353
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,581
654
47
7
0
158,330
1
W
Cthulhu
4,566
652
10
1
0
161,234
0
L
Jing Wei
3,402
486
14
2
0
139,967
0
W
Anhur
4,688
670
30
4
0
135,018
3
W
Kukulkan
4,338
620
37
5
0
141,987
0
L
Achilles
3,580
511
29
4
0
97,739
0
L
Cerberus
3,277
468
16
2
0
164,562
0
L
Bellona
3,769
538
22
3
0
136,854
1
W
Loki
4,492
642
27
4
0
114,595
2
L
Olorun
4,022
575
37
5
0
117,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role