Player Matchup

Fafnir
Fafnir
BrayanLegend
Fafnir
Level 49
God Stats
6W - 2L
1,866 SR
Queue Stats
202W - 122L
1,612 Elo+
Party 2
Nu Wa
Nu Wa
matter9
Nu Wa
Level 143
God Stats
7W - 2L
1,856 SR
Queue Stats
70W - 35L
1,711 Elo+
Party 2
Neith
Neith
stonedbamboo
Neith
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
402W - 276L
1,667 Elo+
Party 2
Team Averages
Level 104
1,741 SR
1,663 Elo+

VS

Team Averages
Level 119
1,497 SR
1,542 Elo+
Merlin
Merlin
DalienCZ
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 142L
1,553 Elo+
Party 1
Fenrir
Fenrir
KoriCZ
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,561 Elo+
Party 1
Sylvanus
Sylvanus
Lrtzeh2
Sylvanus
Level 125
God Stats
11W - 14L
1,492 SR
Queue Stats
271W - 255L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
4 / 1 / 6
8,911
810
4,740
7,203
6,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
matter9
Nu Wa
12
4 / 1 / 8
8,504
773
7,062
5,118
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 2 / 5
8,818
802
10,619
7,690
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DalienCZ
Merlin
10
1 / 5 / 3
7,005
637
5,137
6,145
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
KoriCZ
Fenrir
9
1 / 5 / 2
6,782
617
2,520
8,574
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Lrtzeh2
Sylvanus
10
2 / 4 / 1
7,799
709
5,632
11,872
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
4
4
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
4
1
6
7
L
Merlin
DalienCZ
Merlin
1
5
3
0.5
L
Fenrir
KoriCZ
Fenrir
1
5
2
0.4
L
Sylvanus
Lrtzeh2
Sylvanus
2
4
1
0.63
W
Nu Wa
matter9
Nu Wa
4
1
8
8
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,421
Damage
13,289
20,011
Taken
26,591
10,509
Mitigated
17,526
7,478
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,740
1,070
393
1,443
7,203
6,242
358
3,522
3,681
10,817
0
L
Merlin
DalienCZ
Merlin
5,137
383
0
343
6,145
1,925
0
2,764
3,235
26,205
0
L
Fenrir
KoriCZ
Fenrir
2,520
316
0
1,396
8,574
4,074
0
3,165
5,217
0
17,969
L
Sylvanus
Lrtzeh2
Sylvanus
5,632
1,326
1,148
3,561
11,872
11,527
0
5,369
6,271
14,134
0
W
Nu Wa
matter9
Nu Wa
7,062
1,673
0
2,563
5,118
1,721
577
3,254
1,864
35,227
0
W
10,619
5,103
0
3,079
7,690
2,546
1,245
4,081
3,609
0
40,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,233
Gold Earned
21,586
149
Minions Killed
93
0
Camps Cleared
0
548,584
Distance Traveled
510,555
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,911
810
10
1
0
211,779
2
L
Merlin
7,005
637
59
5
0
165,710
3
L
Fenrir
6,782
617
25
2
0
182,735
3
L
Sylvanus
7,799
709
9
1
0
162,110
6
W
Nu Wa
8,504
773
55
5
0
167,082
1
W
Neith
8,818
802
84
8
0
169,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role