Player Matchup

Danzaburou
Danzaburou
AS909
Danzaburou
Level 64
God Stats
42W - 22L
1,752 SR
Queue Stats
70W - 58L
1,564 Elo+
Party 2
Guan Yu
Guan Yu
Beivill
Guan Yu
Level 109
God Stats
53W - 24L
1,525 SR
Queue Stats
286W - 208L
1,599 Elo+
Party 2
Aphrodite
Aphrodite
Blackboomstick
Aphrodite
Level 131
God Stats
36W - 23L
1,419 SR
Queue Stats
247W - 260L
1,495 Elo+
Solo
Team Averages
Level 101
1,565 SR
1,553 Elo+

VS

Team Averages
Level 114
1,500 SR
1,585 Elo+
Aphrodite
Aphrodite
ChumbaWumbaTV
Aphrodite
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 98L
1,588 Elo+
Party 1
Chang'e
Chang'e
DweebLordDeluxe
Chang'e
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 63L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
fattyman696
Sylvanus
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 77L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AS909
Danzaburou
20
8 / 8 / 10
17,606
652
21,336
27,397
8,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Beivill
Guan Yu
20
10 / 2 / 11
17,560
650
21,262
45,004
56,530
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Blackboomstick
Aphrodite
19
4 / 5 / 15
16,081
596
23,349
27,797
31,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChumbaWumbaTV
Aphrodite
19
5 / 8 / 8
16,407
608
23,841
27,423
16,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 4 / 7
16,940
627
35,559
22,095
11,313
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
fattyman696
Sylvanus
18
3 / 10 / 9
15,785
585
17,039
30,300
23,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
22
Kills
15
15
Deaths
22
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AS909
Danzaburou
8
8
10
1.63
W
Guan Yu
Beivill
Guan Yu
10
2
11
7.75
W
Aphrodite
Blackboomstick
Aphrodite
4
5
15
2.3
L
Aphrodite
ChumbaWumbaTV
Aphrodite
5
8
8
1.13
L
7
4
7
2.63
L
Sylvanus
fattyman696
Sylvanus
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,947
Damage
76,439
100,198
Taken
79,818
96,943
Mitigated
50,579
55,868
Healing
39,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AS909
Danzaburou
21,336
8,600
1,106
6,092
27,397
8,794
2,258
24,063
3,334
0
107,949
W
Guan Yu
Beivill
Guan Yu
21,262
3,386
5,880
17,455
45,004
56,530
721
30,810
14,194
0
85,933
W
Aphrodite
Blackboomstick
Aphrodite
23,349
1,959
10,213
15,122
27,797
31,619
588
20,320
7,477
90,258
0
L
Aphrodite
ChumbaWumbaTV
Aphrodite
23,841
2,625
6,282
12,870
27,423
16,053
923
6,779
20,644
105,256
0
L
35,559
5,085
4,775
7,176
22,095
11,313
1,492
6,234
15,861
88,879
2,292
L
Sylvanus
fattyman696
Sylvanus
17,039
5,002
4,133
4,005
30,300
23,213
784
10,666
19,634
51,619
7,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,247
Gold Earned
49,132
317
Minions Killed
263
0
Camps Cleared
0
1,420,327
Distance Traveled
1,211,127
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,606
652
151
6
0
423,763
10
W
Guan Yu
17,560
650
84
3
0
528,577
5
W
Aphrodite
16,081
596
82
3
0
467,987
3
L
Aphrodite
16,407
608
102
4
0
408,761
3
L
Chang'e
16,940
627
90
3
0
447,412
2
L
Sylvanus
15,785
585
71
3
0
354,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role