Player Matchup

Fenrir
Fenrir
InerLiner
Fenrir
Level 10
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
King0fLandonia
Ymir
Level 29
God Stats
18W - 20L
1,482 SR
Queue Stats
471W - 536L
1,440 Elo+
Solo
Neith
Neith
しゅうまい
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,596 SR
1,480 Elo+

VS

Team Averages
Level 50
1,531 SR
1,402 Elo+
Pele
Pele
Flipperspelet
Pele
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 57L
1,413 Elo+
Party 1
Hercules
Hercules
SpIkY Dragons
Hercules
Level 21
God Stats
12W - 15L
1,322 SR
Queue Stats
517W - 552L
1,386 Elo+
Solo
Sol
Sol
Zabertooth1337
Sol
Level 103
God Stats
5W - 0L
1,772 SR
Queue Stats
36W - 30L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
InerLiner
Fenrir
14
3 / 7 / 6
11,815
622
9,144
15,100
5,781
17
6 / 8 / 4
13,239
697
14,236
18,416
13,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 5 / 6
12,351
650
10,923
16,857
7,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 3
12,941
681
9,496
8,737
3,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
SpIkY Dragons
Hercules
15
3 / 5 / 12
12,308
648
8,954
22,218
13,111
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 6 / 7
14,165
746
23,209
17,313
6,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
12
Kills
20
20
Deaths
12
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Fenrir
InerLiner
Fenrir
3
7
6
0.86
L
6
8
4
1
W
Hercules
SpIkY Dragons
Hercules
3
5
12
1.8
W
10
6
7
2.25
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,303
Damage
41,659
50,373
Taken
48,268
26,002
Mitigated
23,247
10,209
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,496
1,631
0
2,668
8,737
3,575
255
1,884
6,853
0
41,474
L
Fenrir
InerLiner
Fenrir
9,144
1,182
324
1,796
15,100
5,781
0
7,372
7,728
0
24,811
L
14,236
1,876
0
1,250
18,416
13,104
130
10,537
7,879
48,428
0
W
Hercules
SpIkY Dragons
Hercules
8,954
1,615
0
6,364
22,218
13,111
225
7,839
14,379
0
22,379
W
23,209
4,558
0
6,797
17,313
6,561
2,856
4,597
12,716
87,402
0
L
10,923
3,683
159
6,680
16,857
7,117
0
5,409
11,448
0
64,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,405
Gold Earned
39,414
149
Minions Killed
198
0
Camps Cleared
0
808,491
Distance Traveled
899,494
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,941
681
45
2
0
321,699
0
L
Fenrir
11,815
622
25
1
0
259,103
5
L
Ymir
13,239
697
53
3
0
279,121
0
W
Hercules
12,308
648
24
1
0
297,168
0
W
Sol
14,165
746
129
7
0
280,627
0
L
Neith
12,351
650
71
4
0
270,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role